mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-17 10:20:55 +00:00
fb65cd2b44
Obtaining a font has become rather expensive in recent gnustep, so cache fonts, obtaining new ones only when needed rather than every redraw. Makes things snappy again :)
807 lines
17 KiB
Objective-C
807 lines
17 KiB
Objective-C
#include "QF/sys.h"
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#include "ZView.h"
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#include "ZScrollView.h"
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#include "QuakeEd.h"
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#include "Map.h"
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#include "XYView.h"
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#include "CameraView.h"
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id zview_i;
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id zscrollview_i, zscalemenu_i, zscalebutton_i;
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float zplane;
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float zplanedir;
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extern NSBezierPath *path;
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@implementation ZView
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/*
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==================
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initWithFrame:
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==================
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*/
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- (id) initWithFrame: (NSRect)frameRect
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{
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NSPoint pt;
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NSBezierPath *path;
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font = [[NSFont systemFontOfSize: 10] retain];
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path = checker = [NSBezierPath new];
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[path setLineWidth: 0.3];
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[path moveToPoint: NSMakePoint (-16, -16)];
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[path relativeLineToPoint: NSMakePoint (32, 32)];
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[path moveToPoint: NSMakePoint (-16, 16)];
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[path relativeLineToPoint: NSMakePoint (32, -32)];
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origin[0] = 0.333;
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origin[1] = 0.333;
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[super initWithFrame: frameRect];
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[self allocateGState];
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[self clearBounds];
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zview_i = self;
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scale = 1;
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// initialize the pop up menus
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zscalebutton_i = [[NSPopUpButton alloc] init];
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[zscalebutton_i setTarget: self];
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[zscalebutton_i setAction: @selector (scaleMenuTarget:)];
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[zscalebutton_i addItemWithTitle: @"12.5%"];
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[zscalebutton_i addItemWithTitle: @"25%"];
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[zscalebutton_i addItemWithTitle: @"50%"];
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[zscalebutton_i addItemWithTitle: @"75%"];
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[zscalebutton_i addItemWithTitle: @"100%"];
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[zscalebutton_i addItemWithTitle: @"200%"];
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[zscalebutton_i addItemWithTitle: @"300%"];
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[zscalebutton_i selectItemAtIndex: 4];
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// initialize the scroll view
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zscrollview_i = [[ZScrollView alloc]
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initWithFrame: frameRect
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button1: zscalebutton_i];
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[zscrollview_i setAutoresizingMask: NSViewWidthSizable |
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NSViewHeightSizable];
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[zscrollview_i setDocumentView: self];
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[_super_view setBoundsOrigin: NSMakePoint (0, 0)];
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minheight = 0;
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maxheight = 64;
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pt.x = -[_super_view bounds].size.width / 2;
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pt.y = -128;
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[self newRealBounds];
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[self setOrigin: pt scale: 1];
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return zscrollview_i;
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}
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- (BOOL) isOpaque
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{
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return YES;
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}
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- (id) setXYOrigin: (NSPoint *)pt
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{
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origin[0] = pt->x + 0.333;
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origin[1] = pt->y + 0.333;
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return self;
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}
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- (float) currentScale
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{
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return scale;
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}
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/*
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===================
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setOrigin:scale:
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===================
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*/
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- (id) setOrigin: (NSPoint)pt scale: (float)sc
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{
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NSRect sframe;
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NSRect bounds;
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NSRect size;
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// calculate the area visible in the cliprect
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scale = sc;
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bounds = [_super_view bounds];
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bounds.origin = pt;
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bounds.size.width /= 1;
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bounds.size.height /= scale;
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size = NSMakeRect (0, oldminheight, 1, oldmaxheight - oldminheight);
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// union with the realbounds
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bounds = NSUnionRect (size, bounds);
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// redisplay everything
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bounds.origin = NSMakePoint (-bounds.size.width / 2, bounds.origin.y);
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sframe = bounds;
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sframe.origin.x *= 1;
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sframe.origin.y *= scale;
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sframe.size.width *= 1;
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sframe.size.height *= scale;
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// size this view
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[quakeed_i disableFlushWindow];
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[self setFrame: sframe bounds: bounds scale: NSMakeSize (1, scale)];
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// scroll and scale the clip view
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pt.x *= 1;
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pt.y *= scale;
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[_super_view setBoundsOrigin: pt];
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[quakeed_i enableFlushWindow];
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[zscrollview_i display];
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return self;
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}
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/*
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====================
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scaleMenuTarget:
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Called when the scaler popup on the window is used
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====================
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*/
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- (id) scaleMenuTarget: sender
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{
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NSRect rect;
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NSPoint mid, org, orig;
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float nscale;
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nscale = [[sender titleOfSelectedItem] floatValue] / 100;
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if (nscale == scale)
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return NULL;
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// keep the center of the view constant
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rect = [_super_view bounds];
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mid.x = rect.size.width / 2;
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mid.y = rect.size.height / 2;
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org.x = (rect.origin.x + mid.x) / 1;
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org.y = (rect.origin.y + mid.y) / scale;
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orig.x = org.x - mid.x / 1;
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orig.y = org.y - mid.y / nscale;
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[self setOrigin: orig scale: nscale];
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return self;
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}
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- (id) clearBounds
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{
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topbound = 999999;
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bottombound = -999999;
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return self;
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}
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- (id) getBounds: (float *)top: (float *)bottom
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{
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*top = topbound;
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*bottom = bottombound;
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return self;
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}
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/*
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==================
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addToHeightRange:
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==================
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*/
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- (id) addToHeightRange: (float)height
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{
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if (height < minheight)
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minheight = height;
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if (height > maxheight)
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maxheight = height;
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return self;
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}
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/*
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==================
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newSuperBounds
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When _super_view is resized
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==================
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*/
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- (id) newSuperBounds
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{
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oldminheight++;
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[self newRealBounds];
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return self;
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}
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/*
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===================
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newRealBounds
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Should only change the scroll bars, not cause any redraws.
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If realbounds has shrunk, nothing will change.
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===================
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*/
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- (id) newRealBounds
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{
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NSRect bounds;
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NSRect sframe;
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NSRect size;
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NSClipView *cv = (NSClipView *) _super_view;
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if (minheight == oldminheight && maxheight == oldmaxheight)
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return self;
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oldminheight = minheight;
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oldmaxheight = maxheight;
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minheight -= 16;
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maxheight += 16;
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// calculate the area visible in the cliprect
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bounds = [cv bounds];
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bounds.size.width /= 1;
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bounds.size.height /= scale;
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size = NSMakeRect (0, minheight, 1, maxheight - minheight);
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bounds = NSUnionRect (size, bounds);
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sframe = bounds;
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sframe.size.width *= 1;
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sframe.size.height *= scale;
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// size this view
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[quakeed_i disableFlushWindow];
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[self setFrame: sframe bounds: bounds scale: NSMakeSize (1, scale)];
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[[_super_view superview] reflectScrolledClipView: cv];
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[quakeed_i enableFlushWindow];
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[[zscrollview_i verticalScroller] display];
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return self;
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}
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/*
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============
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drawGrid
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Draws tile markings every 64 units, and grid markings at the grid scale if
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the grid lines are >= 4 pixels apart
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Rect is in global world (unscaled) coordinates
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============
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*/
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- (id) drawGrid: (NSRect)rect
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{
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int y, stopy;
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float top, bottom;
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int left, right;
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int gridsize;
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BOOL showcoords;
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NSMutableDictionary *attribs = [NSMutableDictionary dictionary];
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showcoords = [quakeed_i showCoordinates];
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gridsize = [xyview_i gridsize];
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left = _bounds.origin.x;
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right = 24;
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bottom = rect.origin.y - 1;
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top = rect.origin.y + rect.size.height + 2;
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// grid
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// can't just divide by grid size because of negetive coordinate
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// truncating direction
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if (gridsize >= 4 / scale) {
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y = floor (bottom / gridsize);
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stopy = floor (top / gridsize);
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y *= gridsize;
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stopy *= gridsize;
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if (y < bottom)
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y += gridsize;
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[path removeAllPoints];
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for ( ; y <= stopy; y += gridsize) {
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if (y & 31) {
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[path moveToPoint: NSMakePoint (left, y)];
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[path lineToPoint: NSMakePoint (right, y)];
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}
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}
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// endUserPath (upath, dps_ustroke);
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[[NSColor colorWithCalibratedRed: 0.8
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green: 0.8
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blue: 1.0
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alpha: 1.0] set]; // thin grid color
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[path stroke];
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}
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// half tiles
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y = floor (bottom / 32);
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stopy = floor (top / 32);
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if (!(((int) y + 4096) & 1))
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y++;
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y *= 32;
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stopy *= 32;
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if (stopy >= top)
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stopy -= 32;
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[path removeAllPoints];
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for ( ; y <= stopy; y += 64) {
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[path moveToPoint: NSMakePoint (left, y)];
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[path lineToPoint: NSMakePoint (right, y)];
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}
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// endUserPath (upath, dps_ustroke);
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[[NSColor colorWithCalibratedWhite: 12.0 / 16.0 alpha: 1.0]
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set];
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[path stroke];
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// tiles
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y = floor (bottom / 64);
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stopy = floor (top / 64);
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y *= 64;
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stopy *= 64;
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if (y < bottom)
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y += 64;
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if (stopy >= top)
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stopy -= 64;
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[path removeAllPoints];
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[[NSColor colorWithCalibratedWhite: 0.0 / 16.0 alpha: 1.0] set]; // for text
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[font set];
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for ( ; y <= stopy; y += 64) {
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if (showcoords) {
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NSString *s = [NSString stringWithFormat: @"%i", y];
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[s drawAtPoint: NSMakePoint (left, y) withAttributes: attribs];
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}
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[path moveToPoint: NSMakePoint (left + 24, y)];
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[path lineToPoint: NSMakePoint (right, y)];
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}
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// divider
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[path moveToPoint: NSMakePoint (0, _bounds.origin.y)];
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[path lineToPoint: NSMakePoint (0, _bounds.origin.y + _bounds.size.height)];
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// endUserPath (upath, dps_ustroke);
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[[NSColor colorWithCalibratedWhite: 10.0 / 16.0 alpha: 1.0] set];
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[path stroke];
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// origin
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[[NSColor colorWithCalibratedWhite: 4.0 / 16.0 alpha: 1.0] set];
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[path removeAllPoints];
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[path setLineWidth: 5];
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[path moveToPoint: NSMakePoint (right, 0)];
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[path lineToPoint: NSMakePoint (left, 0)];
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[path stroke];
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[path setLineWidth: 1];
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return self;
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}
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- (id) drawZplane
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{
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[[NSColor colorWithCalibratedRed: 0.2 green: 0.2 blue: 0.0 alpha: 1.0] set];
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[path appendBezierPathWithArcWithCenter: NSMakePoint (0, zplane)
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radius: 4
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startAngle: 0
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endAngle: 180];
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[path fill];
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return self;
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}
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/*
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===============================================================================
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drawSelf
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===============================================================================
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*/
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- (void) drawRect: (NSRect)rect
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{
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// NSRect visRect;
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// Sys_Printf("ZView:drawRect\n");
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minheight = 999999;
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maxheight = -999999;
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// allways draw the entire bar
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// visRect =[self visibleRect];
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rect = [self visibleRect];
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[quakeed_i zNoRestore: rect];
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// erase window
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NSEraseRect (rect);
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// draw grid
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[self drawGrid: rect];
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// draw zplane
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[self drawZplane]; //FIXME zplane doesn't do anything yet
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// draw all entities
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[map_i makeUnselectedPerform: @selector (ZDrawSelf)];
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// possibly resize the view
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[self newRealBounds];
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}
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/*
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==============
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XYDrawSelf
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==============
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*/
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- (void) XYDrawSelf
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{
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NSBezierPath *path;
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NSAffineTransform *trans;
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[[NSColor colorWithCalibratedRed: 0 green: 0.5 blue: 1.0 alpha: 1.0] set];
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trans = [NSAffineTransform transform];
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[trans translateXBy: origin[0] yBy: origin[1]];
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path = [checker copy];
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[path transformUsingAffineTransform: trans];
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[path stroke];
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[path release];
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}
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/*
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==============
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getPoint: (NSPoint *)pt
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==============
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*/
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- (id) getPoint: (NSPoint *)pt
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{
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pt->x = origin[0] + 0.333; // offset a bit to avoid edge cases
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pt->y = origin[1] + 0.333;
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return self;
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}
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- (id) setPoint: (NSPoint *)pt
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{
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origin[0] = pt->x;
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origin[1] = pt->y;
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return self;
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}
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/*
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==============================================================================
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MOUSE CLICKING
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==============================================================================
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*/
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/*
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================
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dragLoop:
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================
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*/
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static NSPoint oldreletive;
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- (id) dragFrom: (NSEvent *)startevent
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useGrid: (BOOL)ug
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callback: (void (*)(float dy))callback
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{
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NSEvent *event;
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NSPoint startpt, newpt;
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NSPoint reletive, delta;
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int gridsize;
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gridsize = [xyview_i gridsize];
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startpt = [startevent locationInWindow];
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startpt = [self convertPoint: startpt fromView: NULL];
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oldreletive.x = oldreletive.y = 0;
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reletive.x = 0;
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while (1) {
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unsigned eventMask = NSLeftMouseUpMask | NSLeftMouseDraggedMask
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| NSRightMouseUpMask | NSRightMouseDraggedMask
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| NSApplicationDefinedMask;
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event = [NSApp nextEventMatchingMask: eventMask untilDate: [NSDate
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distantFuture]
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inMode: NSEventTrackingRunLoopMode dequeue:
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YES];
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if ([event type] == NSLeftMouseUp || [event type] == NSRightMouseUp)
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break;
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newpt = [event locationInWindow];
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newpt = [self convertPoint: newpt fromView: NULL];
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reletive.y = newpt.y - startpt.y;
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if (ug) // we want truncate-towards-0 behavior here
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reletive.y = gridsize * (int) (reletive.y / gridsize);
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if (reletive.y == oldreletive.y)
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continue;
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delta.y = reletive.y - oldreletive.y;
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oldreletive = reletive;
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callback (delta.y);
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}
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return self;
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}
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// ============================================================================
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void
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ZDragCallback (float dy)
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{
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sb_translate[0] = 0;
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sb_translate[1] = 0;
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sb_translate[2] = dy;
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[map_i makeSelectedPerform: @selector (translate)];
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[quakeed_i redrawInstance];
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}
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- (id) selectionDragFrom: (NSEvent *)theEvent
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{
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Sys_Printf ("dragging selection\n");
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[self dragFrom: theEvent useGrid: YES callback: ZDragCallback];
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[quakeed_i updateCamera];
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return self;
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}
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// ============================================================================
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void
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ZScrollCallback (float dy)
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{
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NSRect basebounds;
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NSPoint neworg;
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float scale;
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basebounds = [[zview_i superview] bounds];
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basebounds = [zview_i convertRect: basebounds fromView: [zview_i
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superview]];
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neworg.y = basebounds.origin.y - dy;
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scale = [zview_i currentScale];
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oldreletive.y -= dy;
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[zview_i setOrigin: neworg scale: scale];
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}
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- (id) scrollDragFrom: (NSEvent *)theEvent
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{
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Sys_Printf ("scrolling view\n");
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[self dragFrom: theEvent useGrid: YES callback: ZScrollCallback];
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return self;
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}
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// ============================================================================
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void
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ZControlCallback (float dy)
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{
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int i;
|
|
|
|
for (i = 0; i < numcontrolpoints; i++)
|
|
controlpoints[i][2] += dy;
|
|
|
|
[[map_i selectedBrush] calcWindings];
|
|
[quakeed_i redrawInstance];
|
|
}
|
|
|
|
- (BOOL) planeDragFrom: (NSEvent *)theEvent
|
|
{
|
|
NSPoint pt;
|
|
vec3_t dragpoint;
|
|
|
|
if ([map_i numSelected] != 1)
|
|
return NO;
|
|
pt = [theEvent locationInWindow];
|
|
pt = [self convertPoint: pt fromView: NULL];
|
|
|
|
dragpoint[0] = origin[0];
|
|
dragpoint[1] = origin[1];
|
|
dragpoint[2] = pt.y;
|
|
|
|
[[map_i selectedBrush] getZdragface: dragpoint];
|
|
if (!numcontrolpoints)
|
|
return NO;
|
|
Sys_Printf ("dragging brush plane\n");
|
|
|
|
pt = [theEvent locationInWindow];
|
|
pt = [self convertPoint: pt fromView: NULL];
|
|
|
|
[self dragFrom: theEvent useGrid: YES callback: ZControlCallback];
|
|
|
|
[[map_i selectedBrush] removeIfInvalid];
|
|
|
|
[quakeed_i updateCamera];
|
|
return YES;
|
|
}
|
|
|
|
// ============================================================================
|
|
|
|
/*
|
|
===================
|
|
mouseDown
|
|
===================
|
|
*/
|
|
- (void) mouseDown: (NSEvent *)theEvent
|
|
{
|
|
NSPoint pt;
|
|
int flags;
|
|
vec3_t p1;
|
|
|
|
pt = [theEvent locationInWindow];
|
|
pt = [self convertPoint: pt fromView: NULL];
|
|
|
|
p1[0] = origin[0];
|
|
p1[1] = origin[1];
|
|
p1[2] = pt.y;
|
|
|
|
flags =
|
|
[theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask |
|
|
NSAlternateKeyMask | NSCommandKeyMask);
|
|
|
|
// shift click to select / deselect a brush from the world
|
|
if (flags == NSShiftKeyMask) {
|
|
[map_i selectRay: p1: p1: NO];
|
|
return;
|
|
}
|
|
|
|
// alt click = set entire brush texture
|
|
if (flags == NSAlternateKeyMask) {
|
|
[map_i setTextureRay: p1: p1: YES];
|
|
return;
|
|
}
|
|
|
|
// control click = position view
|
|
if (flags == NSControlKeyMask) {
|
|
[cameraview_i setZOrigin: pt.y];
|
|
[quakeed_i updateAll];
|
|
[cameraview_i ZmouseDown: &pt flags: [theEvent modifierFlags]];
|
|
return;
|
|
}
|
|
|
|
// bare click to drag icons or new brush drag
|
|
if (flags == 0) {
|
|
// check eye
|
|
if ([cameraview_i ZmouseDown: &pt flags: [theEvent modifierFlags]])
|
|
return;
|
|
if ([map_i numSelected]) {
|
|
if (pt.x > 0) {
|
|
if ([self planeDragFrom: theEvent])
|
|
return;
|
|
}
|
|
[self selectionDragFrom: theEvent];
|
|
return;
|
|
}
|
|
}
|
|
|
|
Sys_Printf ("bad flags for click %x %g %g\n", flags, pt.x, pt.y);
|
|
NopSound ();
|
|
return;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
rightMouseDown
|
|
===================
|
|
*/
|
|
- (void) rightMouseDown: (NSEvent *)theEvent
|
|
{
|
|
NSPoint pt;
|
|
int flags;
|
|
|
|
pt = [theEvent locationInWindow];
|
|
pt = [self convertPoint: pt fromView: NULL];
|
|
|
|
flags =
|
|
[theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask |
|
|
NSAlternateKeyMask | NSCommandKeyMask);
|
|
|
|
// click = scroll view
|
|
if (flags == 0)
|
|
[self scrollDragFrom: theEvent];
|
|
Sys_Printf ("bad flags for click\n");
|
|
NopSound ();
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
XY mouse view methods
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
/*
|
|
================
|
|
modalMoveLoop
|
|
================
|
|
*/
|
|
- (id) modalMoveLoop: (NSPoint *)basept
|
|
: (vec3_t)movemod
|
|
: converter
|
|
{
|
|
vec3_t originbase;
|
|
NSEvent *event;
|
|
NSPoint newpt;
|
|
vec3_t delta;
|
|
|
|
int i;
|
|
|
|
VectorCopy (origin, originbase);
|
|
|
|
// modal event loop using instance drawing
|
|
goto drawentry;
|
|
|
|
while ([event type] != NSLeftMouseUp) {
|
|
// calculate new point
|
|
newpt = [event locationInWindow];
|
|
newpt = [converter convertPoint: newpt fromView: NULL];
|
|
|
|
delta[0] = newpt.x - basept->x;
|
|
delta[1] = newpt.y - basept->y;
|
|
delta[2] = delta[1]; // height change
|
|
|
|
for (i = 0; i < 3; i++)
|
|
origin[i] = originbase[i] + movemod[i] * delta[i];
|
|
|
|
drawentry:
|
|
// instance draw new frame
|
|
[quakeed_i newinstance];
|
|
[self display];
|
|
|
|
unsigned eventMask = NSLeftMouseUpMask | NSLeftMouseDraggedMask;
|
|
|
|
event = [NSApp nextEventMatchingMask: eventMask untilDate: [NSDate
|
|
distantFuture]
|
|
inMode: NSEventTrackingRunLoopMode dequeue:
|
|
YES];
|
|
}
|
|
|
|
// draw the brush back into the window buffer
|
|
// [xyview_i display];
|
|
|
|
return self;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
XYmouseDown
|
|
===============
|
|
*/
|
|
- (BOOL) XYmouseDown: (NSPoint *)pt
|
|
{
|
|
vec3_t movemod;
|
|
|
|
if (fabs (pt->x - origin[0]) > 16 || fabs (pt->y - origin[1]) > 16)
|
|
return NO;
|
|
movemod[0] = 1;
|
|
movemod[1] = 1;
|
|
movemod[2] = 0;
|
|
|
|
[self modalMoveLoop: pt: movemod: xyview_i];
|
|
|
|
return YES;
|
|
}
|
|
|
|
@end
|