quakeforge/tools/qfbsp/source/info.c

163 lines
4.4 KiB
C

#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#include <stdlib.h>
#include "QF/qendian.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "tools/qfbsp/include/brush.h"
#include "tools/qfbsp/include/bsp5.h"
#include "tools/qfbsp/include/draw.h"
#include "tools/qfbsp/include/options.h"
typedef struct lumpinfo_s {
const char *name;
int data;
int size;
const char *(*extra) (const void *data);
} lumpinfo_t;
static const char *
num_textures (const void *data)
{
__auto_type d = (const dmiptexlump_t *)data;
return va (0, " %7d", LittleLong (d->nummiptex));
}
#define O(f) field_offset (bsp_t, f)
static lumpinfo_t lump_info[] = {
{ "entities", O(entdata), O(entdatasize) },
{ "planes", O(planes), O(numplanes) },
{ "textures", O(texdata), O(texdatasize), num_textures },
{ "vertices", O(vertexes), O(numvertexes) },
{ "visibility", O(visdata), O(visdatasize) },
{ "nodes", O(nodes), O(numnodes) },
{ "texinfo", O(texinfo), O(numtexinfo) },
{ "faces", O(faces), O(numfaces) },
{ "lighting", O(lightdata), O(lightdatasize) },
{ "clipnodes", O(clipnodes), O(numclipnodes) },
{ "leafs", O(leafs), O(numleafs) },
{ "marksurfaces", O(marksurfaces), O(nummarksurfaces) },
{ "edges", O(edges), O(numedges) },
{ "surfedges", O(surfedges), O(numsurfedges) },
{ "models", O(models), O(nummodels) },
};
typedef struct {
int count;
int depth;
uint32_t node_faces;
uint32_t leaf_faces;
} nodedata_t;
static void
get_nodedata (int node, nodedata_t *data, int depth)
{
if (node < 0) {
// hit a leaf, no surfaces
if (depth > data->depth) {
data->depth = depth;
}
dleaf_t *leaf = bsp->leafs + ~node;
if (leaf->nummarksurfaces > data->leaf_faces) {
data->leaf_faces = leaf->nummarksurfaces;
}
return;
}
data->count++;
dnode_t *dnode = &bsp->nodes[node];
if (dnode->numfaces > data->node_faces) {
data->node_faces = dnode->numfaces;
}
get_nodedata (dnode->children[0], data, depth + 1);
get_nodedata (dnode->children[1], data, depth + 1);
}
static void
get_clipdata (int node, nodedata_t *data, int depth)
{
if (node < 0 || (uint32_t) node >= bsp->numclipnodes) {
// hit contents
if (depth > data->depth) {
data->depth = depth;
}
return;
}
data->count++;
dclipnode_t *cnode = &bsp->clipnodes[node];
get_clipdata (cnode->children[0], data, depth + 1);
get_clipdata (cnode->children[1], data, depth + 1);
}
void
bspinfo ()
{
printf ("version: %x\n", bsp->header->version);
for (int i = 0; i < HEADER_LUMPS; i++) {
lump_t *lump = &bsp->header->lumps[i];
lumpinfo_t *info = &lump_info[i];
const void *data = *(void **)((byte *) bsp + info->data);
size_t *size = (size_t *)((byte *) bsp + info->size);
const char *extra = "";
if (info->extra) {
extra = info->extra (data);
}
printf (" %-12s: %7d %7d %7zd%s\n", info->name,
lump->fileofs, lump->filelen, *size, extra);
}
for (unsigned i = 0; i < bsp->nummodels; i++) {
dmodel_t *model = &bsp->models[i];
printf ("model: *%d\n", i);
printf (" mins : [%g, %g, %g]\n", VectorExpand (model->mins));
printf (" maxs : [%g, %g, %g]\n", VectorExpand (model->maxs));
printf (" origin : [%g, %g, %g]\n", VectorExpand (model->origin));
printf (" headnode:");
nodedata_t nodedata[MAX_MAP_HULLS] = {};
for (int j = 0; j < MAX_MAP_HULLS; j++) {
int k;
for (k = 1; k < j; k++) {
if (model->headnode[j] == model->headnode[k]) {
nodedata[j] = nodedata[k];
break;
}
}
if (k >= j) {
if (j) {
get_clipdata (model->headnode[j], &nodedata[j], 0);
} else {
get_nodedata (model->headnode[j], &nodedata[j], 0);
}
}
printf (" %5d", model->headnode[j]);
}
printf ("\n nodes:");
for (int j = 0; j < MAX_MAP_HULLS; j++) {
if (model->headnode[j] < model->headnode[0]) {
continue;
}
printf (" %5d", nodedata[j].count);
}
printf ("\n depth:");
for (int j = 0; j < MAX_MAP_HULLS; j++) {
if (model->headnode[j] < model->headnode[0]) {
continue;
}
printf (" %5d", nodedata[j].depth);
}
printf ("\n");
printf (" max faces: n: %d l:%d\n",
nodedata[0].node_faces, nodedata[0].leaf_faces);
printf (" visleafs: %d\n", model->visleafs);
printf (" faces : %7d %7d\n", model->firstface, model->numfaces);
}
}