mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 05:01:26 +00:00
981622f969
MOD_TraceLine now behaves the same as id's SV_RecursiveHullCheck (from WinQuake). This means that even if the trace would escape from solid space into non-solid space, the trace is treated as allsolid if it crosses from one solid space to another before hitting the empty space. trace-id.c is used only for establishing the behaviour of id's code.
195 lines
4.4 KiB
C
195 lines
4.4 KiB
C
/*
|
|
trace.c
|
|
|
|
BSP line tracing
|
|
|
|
Copyright (C) 2004 Bill Currie
|
|
|
|
Author: Bill Currie <bill@taniwha.org>
|
|
Date: 2004/9/25
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
static __attribute__ ((used)) const char rcsid[] =
|
|
"$Id$";
|
|
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include "QF/model.h"
|
|
#include "QF/sys.h"
|
|
|
|
#include "compat.h"
|
|
#include "world.h"
|
|
|
|
/* LINE TESTING IN HULLS */
|
|
|
|
// 1/32 epsilon to keep floating point happy
|
|
#ifndef DIST_EPSILON
|
|
#define DIST_EPSILON (0.03125)
|
|
#endif
|
|
|
|
typedef struct {
|
|
vec3_t end;
|
|
int side;
|
|
int num;
|
|
mplane_t *plane;
|
|
} tracestack_t;
|
|
|
|
static inline void
|
|
calc_impact (trace_t *trace, const vec3_t start, const vec3_t end,
|
|
mplane_t *plane)
|
|
{
|
|
vec_t t1, t2, frac;
|
|
vec3_t dist;
|
|
|
|
t1 = PlaneDiff (start, plane);
|
|
t2 = PlaneDiff (end, plane);
|
|
|
|
if (t1 < 0) {
|
|
frac = (t1 + DIST_EPSILON) / (t1 - t2);
|
|
// invert plane paramterers
|
|
VectorNegate (plane->normal, trace->plane.normal);
|
|
trace->plane.dist = -plane->dist;
|
|
} else {
|
|
frac = (t1 - DIST_EPSILON) / (t1 - t2);
|
|
VectorCopy (plane->normal, trace->plane.normal);
|
|
trace->plane.dist = plane->dist;
|
|
}
|
|
frac = bound (0, frac, 1);
|
|
trace->fraction = frac;
|
|
VectorSubtract (end, start, dist);
|
|
VectorMultAdd (start, frac, dist, trace->endpos);
|
|
}
|
|
|
|
VISIBLE void
|
|
MOD_TraceLine (hull_t *hull, int num,
|
|
const vec3_t start_point, const vec3_t end_point,
|
|
trace_t *trace)
|
|
{
|
|
vec_t start_dist, end_dist, frac;
|
|
vec3_t start, end, dist;
|
|
int side;
|
|
qboolean empty, solid;
|
|
tracestack_t *tstack;
|
|
tracestack_t tracestack[256];
|
|
mclipnode_t *node;
|
|
mplane_t *plane, *split_plane;
|
|
|
|
VectorCopy (start_point, start);
|
|
VectorCopy (end_point, end);
|
|
|
|
tstack = tracestack;
|
|
empty = 0;
|
|
solid = 0;
|
|
split_plane = 0;
|
|
|
|
trace->allsolid = false;
|
|
trace->startsolid = false;
|
|
trace->inopen = false;
|
|
trace->inwater = false;
|
|
trace->fraction = 1.0;
|
|
|
|
while (1) {
|
|
while (num < 0) {
|
|
if (num == CONTENTS_SOLID) {
|
|
if (!empty && !solid) {
|
|
// this is the first leaf visited, thus the start leaf
|
|
trace->startsolid = solid = true;
|
|
} else if (solid) {
|
|
// if crossing from one solid leaf to another, treat the
|
|
// whole trace as solid (this is what id does)
|
|
trace->allsolid = true;
|
|
return;
|
|
} else if (empty) {
|
|
// crossing from an empty leaf to a solid leaf: the trace
|
|
// has collided.
|
|
calc_impact (trace, start_point, end_point, split_plane);
|
|
return;
|
|
}
|
|
} else {
|
|
empty = true;
|
|
solid = false;
|
|
if (num == CONTENTS_EMPTY)
|
|
trace->inopen = true;
|
|
else
|
|
trace->inwater = true;
|
|
}
|
|
|
|
// pop up the stack for a back side
|
|
if (tstack-- == tracestack) {
|
|
// we've finished.
|
|
return;
|
|
}
|
|
|
|
// set the hit point for this plane
|
|
VectorCopy (end, start);
|
|
|
|
// go down the back side
|
|
VectorCopy (tstack->end, end);
|
|
side = tstack->side;
|
|
split_plane = tstack->plane;
|
|
|
|
num = hull->clipnodes[tstack->num].children[side ^ 1];
|
|
}
|
|
|
|
node = hull->clipnodes + num;
|
|
plane = hull->planes + node->planenum;
|
|
|
|
start_dist = PlaneDiff (start, plane);
|
|
end_dist = PlaneDiff (end, plane);
|
|
|
|
if (start_dist >= 0 && end_dist >= 0) {
|
|
// entirely in front of the plane
|
|
num = node->children[0];
|
|
continue;
|
|
}
|
|
if (start_dist < 0 && end_dist < 0) {
|
|
// entirely behind the plane
|
|
num = node->children[1];
|
|
continue;
|
|
}
|
|
|
|
// cross the plane
|
|
|
|
side = start_dist < 0;
|
|
frac = start_dist / (start_dist - end_dist);
|
|
frac = bound (0, frac, 1);
|
|
|
|
tstack->num = num;
|
|
tstack->side = side;
|
|
tstack->plane = plane;
|
|
VectorCopy (end, tstack->end);
|
|
tstack++;
|
|
|
|
VectorSubtract (end, start, dist);
|
|
VectorMultAdd (start, frac, dist, end);
|
|
|
|
num = node->children[side];
|
|
}
|
|
}
|