quakeforge/libs/models
Bill Currie 4419d4c4ad Move the trace into the leaf before testing the contents.
The trace is moved as far into the leaf as possible without leaving the
other side of the leaf. This ensures that trace_contents is started from a
good location. There is currently a problem with traces that stradle a
plane getting, but this has cleared up all the current contents related
tests.
2011-12-05 22:11:58 +09:00
..
alias Print the name and texture number for model skins. 2011-09-26 13:03:53 +09:00
brush Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
sprite Use AM_CFLAGS instead of CFLAGS. 2011-05-10 12:44:44 +09:00
test Make the contents flags clear. 2011-12-05 22:11:47 +09:00
clip_hull.c Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
gl_model_fullbright.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
Makefile.am Add code to rebuild the bsp brushes. 2011-11-28 20:54:35 +09:00
model.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
null_model.c Use LoadBSPMem to load brush models. 2010-10-13 20:52:05 +09:00
portal.c Don't normalize the portal edge vectors. 2011-11-28 20:56:20 +09:00
trace.c Move the trace into the leaf before testing the contents. 2011-12-05 22:11:58 +09:00
winding.c Don't normalize the portal edge vectors. 2011-11-28 20:56:20 +09:00