quakeforge/libs/video/targets/context_win.c
Bill Currie c6a073c1f3 [win] Hook up windows input
Not sure it actually works yet (can't test right now), but since the x11
switch-over worked, it should.
2021-09-28 12:48:47 +09:00

1083 lines
25 KiB
C

/*
vid_win.c
Win32 vid component
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "winquake.h"
#include <ddraw.h>
#include "QF/cmd.h"
#include "QF/cvar.h"
#include "QF/input.h"
#include "QF/qargs.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "context_win.h"
#include "r_shared.h"
#include "vid_internal.h"
#include "vid_sw.h"
HWND win_mainwindow;
HDC win_maindc;
int win_palettized;
int win_minimized;
int win_canalttab = 0;
sw_ctx_t *win_sw_context;
#define MODE_WINDOWED 0
#define MODE_SETTABLE_WINDOW 2
#define NO_MODE (MODE_WINDOWED - 1)
#define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 3)
cvar_t *vid_ddraw;
// Note that 0 is MODE_WINDOWED
static cvar_t *vid_mode;
// Note that 0 is MODE_WINDOWED
static cvar_t *_vid_default_mode;
// Note that 3 is MODE_FULLSCREEN_DEFAULT
static cvar_t *_vid_default_mode_win;
static cvar_t *vid_wait;
static cvar_t *vid_nopageflip;
static cvar_t *_vid_wait_override;
static cvar_t *vid_config_x;
static cvar_t *vid_config_y;
static cvar_t *vid_stretch_by_2;
static cvar_t *_windowed_mouse;
static cvar_t *vid_fullscreen_mode;
static cvar_t *vid_windowed_mode;
static cvar_t *block_switch;
static cvar_t *vid_window_x;
static cvar_t *vid_window_y;
//FIXME?int yeahimconsoled;
#define MAX_MODE_LIST 36
#define VID_ROW_SIZE 3
static DWORD WindowStyle, ExWindowStyle;
int win_center_x, win_center_y;
RECT win_rect;
DEVMODE win_gdevmode;
static qboolean startwindowed = 0;
//static qboolean windowed_mode_set;
//static int vid_fulldib_on_focus_mode;
static qboolean force_minimized;
static qboolean in_mode_set;
static qboolean force_mode_set;
static qboolean vid_mode_set;
//static HICON hIcon;
int vid_modenum = NO_MODE;
int vid_testingmode, vid_realmode;
double vid_testendtime;
int vid_default = MODE_WINDOWED;
static int windowed_default;
modestate_t modestate = MS_UNINIT;
byte vid_curpal[256 * 3];
unsigned short d_8to16table[256];
int mode;
typedef struct {
modestate_t type;
int width;
int height;
int modenum;
int fullscreen;
char modedesc[13];
} vmode_t;
static vmode_t modelist[MAX_MODE_LIST] = {
{
.type = MS_WINDOWED,
.width = 320,
.height = 240,
.modedesc = "320x240",
.modenum = MODE_WINDOWED,
.fullscreen = 0,
},
{
.type = MS_WINDOWED,
.width = 640,
.height = 480,
.modedesc = "640x480",
.modenum = MODE_WINDOWED + 1,
.fullscreen = 0,
},
{
.type = MS_WINDOWED,
.width = 800,
.height = 600,
.modedesc = "800x600",
.modenum = MODE_WINDOWED + 2,
.fullscreen = 0,
}
};
static int nummodes;
int aPage; // Current active display page
int vPage; // Current visible display page
int waitVRT = true; // True to wait for retrace on flip
static vmode_t badmode = {
.modedesc = "Bad mode",
};
static int VID_SetMode (int modenum, const byte *palette);
static void __attribute__ ((used))
VID_RememberWindowPos (void)
{
RECT rect;
if (GetWindowRect (win_mainwindow, &rect)) {
if ((rect.left < GetSystemMetrics (SM_CXSCREEN)) &&
(rect.top < GetSystemMetrics (SM_CYSCREEN)) &&
(rect.right > 0) && (rect.bottom > 0)) {
Cvar_SetValue (vid_window_x, (float) rect.left);
Cvar_SetValue (vid_window_y, (float) rect.top);
}
}
}
#if 0
static void
VID_CheckWindowXY (void)
{
if ((vid_window_x->int_val > (GetSystemMetrics (SM_CXSCREEN) - 160)) ||
(vid_window_y->int_val > (GetSystemMetrics (SM_CYSCREEN) - 120)) ||
(vid_window_x->int_val < 0) || (vid_window_y->int_val < 0)) {
Cvar_SetValue (vid_window_x, 0.0);
Cvar_SetValue (vid_window_y, 0.0);
}
}
#endif
void
Win_UpdateWindowStatus (int window_x, int window_y)
{
win_rect.left = window_x;
win_rect.top = window_y;
win_rect.right = window_x + viddef.width;
win_rect.bottom = window_y + viddef.height;
win_center_x = (win_rect.left + win_rect.right) / 2;
win_center_y = (win_rect.top + win_rect.bottom) / 2;
IN_UpdateClipCursor ();
}
static void
ClearAllStates (void)
{
int i;
// send an up event for each key, to make sure the server clears them all
for (i = 0; i < 256; i++) {
Key_Event (i, 0, false);
}
Key_ClearStates ();
IN_ClearStates ();
}
static qboolean
VID_CheckAdequateMem (int width, int height)
{
// there will always be enough ;)
return true;
}
static void
VID_InitModes (HINSTANCE hInstance)
{
WNDCLASS wc;
HDC hdc;
//FIXME hIcon = LoadIcon (hInstance, MAKEINTRESOURCE (IDI_ICON2));
/* Register the frame class */
wc.style = CS_OWNDC;
wc.lpfnWndProc = (WNDPROC) MainWndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = 0;
wc.hCursor = LoadCursor (NULL, IDC_ARROW);
wc.hbrBackground = NULL;
wc.lpszMenuName = 0;
wc.lpszClassName = "WinQuake";
if (!RegisterClass (&wc))
Sys_Error ("Couldn't register window class");
// automatically stretch the default mode up if > 640x480 desktop
// resolution
hdc = GetDC (NULL);
if ((GetDeviceCaps (hdc, HORZRES) > 800)
&& !COM_CheckParm ("-noautostretch")) {
vid_default = MODE_WINDOWED + 2;
} else if ((GetDeviceCaps (hdc, HORZRES) > 640)
&& !COM_CheckParm ("-noautostretch")) {
vid_default = MODE_WINDOWED + 1;
} else {
vid_default = MODE_WINDOWED;
}
// always start at the lowest mode then switch to the higher one if
// selected
vid_default = MODE_WINDOWED;
windowed_default = vid_default;
ReleaseDC (NULL, hdc);
nummodes = 3; // reserve space for windowed mode
}
static void
VID_GetDisplayModes (void)
{
DEVMODE devmode;
int i, modenum, existingmode, originalnummodes, lowestres;
BOOL stat;
// enumerate > 8 bpp modes
originalnummodes = nummodes;
modenum = 0;
lowestres = 99999;
do {
stat = EnumDisplaySettings (NULL, modenum, &devmode);
if ((devmode.dmPelsWidth <= MAXWIDTH)
&& (devmode.dmPelsHeight <= MAXHEIGHT)
&& (devmode.dmPelsWidth >= 320)
&& (devmode.dmPelsHeight >= 240)
&& (nummodes < MAX_MODE_LIST)) {
devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
DISP_CHANGE_SUCCESSFUL) {
modelist[nummodes].type = MS_FULLDIB;
modelist[nummodes].width = devmode.dmPelsWidth;
modelist[nummodes].height = devmode.dmPelsHeight;
modelist[nummodes].modenum = 0;
modelist[nummodes].fullscreen = 1;
sprintf (modelist[nummodes].modedesc, "%dx%d",
(int) devmode.dmPelsWidth,
(int) devmode.dmPelsHeight);
// see is the mode already there
// (same dimensions but different refresh rate)
for (i = originalnummodes, existingmode = 0;
i < nummodes; i++) {
if ((modelist[nummodes].width == modelist[i].width)
&& (modelist[nummodes].height == modelist[i].height)) {
existingmode = 1;
break;
}
}
// if it's not add it to the list
if (!existingmode) {
if (modelist[nummodes].width < lowestres)
lowestres = modelist[nummodes].width;
nummodes++;
}
}
}
modenum++;
} while (stat);
if (nummodes != originalnummodes)
vid_default = MODE_FULLSCREEN_DEFAULT;
else
Sys_Printf ("No fullscreen DIB modes found\n");
}
void
Win_OpenDisplay (void)
{
VID_InitModes (global_hInstance);
VID_GetDisplayModes ();
vid_testingmode = 0;
// if (COM_CheckParm("-startwindowed"))
{
startwindowed = 1;
vid_default = windowed_default;
}
#ifdef SPLASH_SCREEN
if (hwnd_dialog)
DestroyWindow (hwnd_dialog);
#endif
}
void
Win_CloseDisplay (void)
{
if (viddef.initialized) {
if (modestate == MS_FULLDIB) {
ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
}
PostMessage (HWND_BROADCAST, WM_PALETTECHANGED, (WPARAM) win_mainwindow,
(LPARAM) 0);
PostMessage (HWND_BROADCAST, WM_SYSCOLORCHANGE, (WPARAM) 0, (LPARAM) 0);
Win_Activate (false, false);
//FIXME? if (hwnd_dialog) DestroyWindow (hwnd_dialog);
if (win_mainwindow)
DestroyWindow (win_mainwindow);
vid_testingmode = 0;
viddef.initialized = false;
}
}
void
Win_SetVidMode (int width, int height)
{
//FIXME SCR_StretchInit();
force_mode_set = true;
//VID_SetMode (vid_default, palette);
force_mode_set = false;
vid_realmode = vid_modenum;
}
#if 0
static void
VID_DestroyWindow (void)
{
if (modestate == MS_FULLDIB)
ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
Win_UnloadAllDrivers ();
}
#endif
static void
VID_CheckModedescFixup (int mode)
{
}
static qboolean
VID_SetWindowedMode (int modenum)
{
#if 0
if (!windowed_mode_set) {
if (COM_CheckParm ("-resetwinpos")) {
Cvar_SetValue (vid_window_x, 0.0);
Cvar_SetValue (vid_window_y, 0.0);
}
windowed_mode_set = true;
}
VID_CheckModedescFixup (modenum);
VID_DestroyWindow ();
DIBWidth = modelist[modenum].width;
DIBHeight = modelist[modenum].height;
WindowStyle = WS_OVERLAPPEDWINDOW | WS_CAPTION | WS_SYSMENU | WS_SIZEBOX |
WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CLIPSIBLINGS |
WS_CLIPCHILDREN | WS_THICKFRAME;
// WindowStyle = WS_OVERLAPPEDWINDOW|WS_VISIBLE;
ExWindowStyle = 0;
// the first time we're called to set the mode, create the window we'll use
// for the rest of the session
if (!vid_mode_set) {
} else {
SetWindowLong (win_mainwindow, GWL_STYLE, WindowStyle | WS_VISIBLE);
SetWindowLong (win_mainwindow, GWL_EXSTYLE, ExWindowStyle);
}
if (!SetWindowPos (win_mainwindow,
NULL,
0, 0,
WindowRect.right - WindowRect.left,
WindowRect.bottom - WindowRect.top,
SWP_NOCOPYBITS | SWP_NOZORDER | SWP_HIDEWINDOW)) {
Sys_Error ("Couldn't resize DIB window");
}
// position and show the DIB window
VID_CheckWindowXY ();
SetWindowPos (win_mainwindow, NULL, vid_window_x->int_val,
vid_window_y->int_val, 0, 0,
SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
if (force_minimized)
ShowWindow (win_mainwindow, SW_MINIMIZE);
else
ShowWindow (win_mainwindow, SW_SHOWDEFAULT);
UpdateWindow (win_mainwindow);
modestate = MS_WINDOWED;
vid_fulldib_on_focus_mode = 0;
viddef.numpages = 1;
// viddef.height = viddef.conheight = DIBHeight;
// viddef.width = viddef.conwidth = DIBWidth;
viddef.height = viddef.conheight = DIBHeight;
viddef.width = viddef.conwidth = DIBWidth;
//FIXME? if (!yeahimconsoled){
//FIXME? viddef.vconheight = DIBHeight;
//FIXME? viddef.vconwidth = DIBWidth;
//FIXME? }
SendMessage (win_mainwindow, WM_SETICON, (WPARAM) TRUE, (LPARAM) hIcon);
SendMessage (win_mainwindow, WM_SETICON, (WPARAM) FALSE, (LPARAM) hIcon);
#endif
return true;
}
static qboolean
VID_SetFullDIBMode (int modenum)
{
#if 0
VID_DestroyWindow ();
win_gdevmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
win_gdevmode.dmPelsWidth = modelist[modenum].width;
win_gdevmode.dmPelsHeight = modelist[modenum].height;
win_gdevmode.dmSize = sizeof (win_gdevmode);
if (ChangeDisplaySettings (&win_gdevmode, CDS_FULLSCREEN) !=
DISP_CHANGE_SUCCESSFUL)
Sys_Error ("Couldn't set fullscreen DIB mode");
modestate = MS_FULLDIB;
vid_fulldib_on_focus_mode = modenum;
WindowRect.top = WindowRect.left = 0;
WindowRect.right = modelist[modenum].width;
WindowRect.bottom = modelist[modenum].height;
DIBWidth = modelist[modenum].width;
DIBHeight = modelist[modenum].height;
WindowStyle = WS_POPUP | WS_SYSMENU | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
ExWindowStyle = 0;
AdjustWindowRectEx (&WindowRect, WindowStyle, FALSE, 0);
SetWindowLong (win_mainwindow, GWL_STYLE, WindowStyle | WS_VISIBLE);
SetWindowLong (win_mainwindow, GWL_EXSTYLE, ExWindowStyle);
if (!SetWindowPos (win_mainwindow,
NULL,
0, 0,
WindowRect.right - WindowRect.left,
WindowRect.bottom - WindowRect.top,
SWP_NOCOPYBITS | SWP_NOZORDER)) {
Sys_Error ("Couldn't resize DIB window");
}
// position and show the DIB window
SetWindowPos (win_mainwindow, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOSIZE | SWP_SHOWWINDOW | SWP_DRAWFRAME);
ShowWindow (win_mainwindow, SW_SHOWDEFAULT);
UpdateWindow (win_mainwindow);
viddef.numpages = 1;
#ifdef SCALED2D
viddef.height = viddef.conheight = DIBHeight;
viddef.width = viddef.conwidth = DIBWidth;
// viddef.vconwidth = 320;
// viddef.vconheight = 200;
//FIXME? if (!yeahimconsoled){
//FIXME? viddef.vconheight = DIBHeight;
//FIXME? viddef.vconwidth = DIBWidth;
//FIXME? }
#else
viddef.height = viddef.conheight = DIBHeight;
viddef.width = viddef.conwidth = DIBWidth;
#endif
#endif
return true;
}
static void
VID_RestoreOldMode (int original_mode)
{
static qboolean inerror = false;
if (inerror)
return;
in_mode_set = false;
inerror = true;
// make sure mode set happens (video mode changes)
vid_modenum = original_mode - 1;
if (!VID_SetMode (original_mode, vid_curpal)) {
vid_modenum = MODE_WINDOWED - 1;
if (!VID_SetMode (windowed_default, vid_curpal))
Sys_Error ("Can't set any video mode");
}
inerror = false;
}
static void __attribute__ ((used))
VID_SetDefaultMode (void)
{
if (viddef.initialized)
VID_SetMode (0, vid_curpal);
IN_DeactivateMouse ();
}
static vmode_t *
VID_GetModePtr (int modenum)
{
if ((modenum >= 0) && (modenum < nummodes))
return &modelist[modenum];
else
return &badmode;
}
static char *
VID_GetModeDescription (int mode)
{
char *pinfo;
vmode_t *pv;
if ((mode < 0) || (mode >= nummodes))
return NULL;
VID_CheckModedescFixup (mode);
pv = VID_GetModePtr (mode);
pinfo = pv->modedesc;
return pinfo;
}
static int
VID_SetMode (int modenum, const byte *palette)
{
int original_mode; // FIXME, temp;
qboolean stat;
MSG msg;
HDC hdc;
while ((modenum >= nummodes) || (modenum < 0)) {
if (vid_modenum == NO_MODE) {
if (modenum == vid_default) {
modenum = windowed_default;
} else {
modenum = vid_default;
}
Cvar_SetValue (vid_mode, (float) modenum);
} else {
Cvar_SetValue (vid_mode, (float) vid_modenum);
return 0;
}
}
if (!force_mode_set && (modenum == vid_modenum))
return true;
// so Con_Printfs don't mess us up by forcing vid and snd updates
//FIXME? temp = scr_disabled_for_loading;
//FIXME? scr_disabled_for_loading = true;
in_mode_set = true;
//FIXME CDAudio_Pause ();
//FIXME S_ClearBuffer ();
if (vid_modenum == NO_MODE)
original_mode = windowed_default;
else
original_mode = vid_modenum;
// Set either the fullscreen or windowed mode
if (modelist[modenum].type == MS_WINDOWED) {
if (_windowed_mouse->int_val) {
stat = VID_SetWindowedMode (modenum);
IN_ActivateMouse ();
IN_HideMouse ();
} else {
IN_DeactivateMouse ();
IN_ShowMouse ();
stat = VID_SetWindowedMode (modenum);
}
} else {
stat = VID_SetFullDIBMode (modenum);
IN_ActivateMouse ();
IN_HideMouse ();
}
Win_UpdateWindowStatus (0, 0); // FIXME right numbers?
//FIXME CDAudio_Resume ();
//FIXME? scr_disabled_for_loading = temp;
if (!stat) {
VID_RestoreOldMode (original_mode);
return false;
}
// now we try to make sure we get the focus on the mode switch, because
// sometimes in some systems we don't. We grab the foreground, then
// finish setting up, pump all our messages, and sleep for a little while
// to let messages finish bouncing around the system, then we put
// ourselves at the top of the z order, then grab the foreground again,
// Who knows if it helps, but it probably doesn't hurt
if (!force_minimized)
SetForegroundWindow (win_mainwindow);
hdc = GetDC (NULL);
if (GetDeviceCaps (hdc, RASTERCAPS) & RC_PALETTE) {
win_palettized = true;
} else {
win_palettized = false;
}
ReleaseDC (NULL, hdc);
vid_modenum = modenum;
Cvar_SetValue (vid_mode, (float) vid_modenum);
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage (&msg);
DispatchMessage (&msg);
}
Sleep (100);
if (!force_minimized) {
SetWindowPos (win_mainwindow, HWND_TOP, 0, 0, 0, 0,
SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
SWP_NOCOPYBITS);
SetForegroundWindow (win_mainwindow);
}
// fix the leftover Alt from any Alt-Tab or the like that switched us away
ClearAllStates ();
Sys_Printf ("%s\n", VID_GetModeDescription (vid_modenum));
in_mode_set = false;
viddef.recalc_refdef = 1;
//FIXME SCR_StretchInit();
//FIXME SCR_StretchRefresh();
//FIXME SCR_CvarCheck();
return true;
}
void
Win_CreateWindow (int width, int height)
{
RECT rect = {
.top = 0,
.left = 0,
.right = width,
.bottom = height,
};
AdjustWindowRectEx (&rect, WindowStyle, FALSE, 0);
// sound initialization has to go here, preceded by a windowed mode set,
// so there's a window for DirectSound to work with but we're not yet
// fullscreen so the "hardware already in use" dialog is visible if it
// gets displayed
// keep the window minimized until we're ready for the first real mode set
win_mainwindow = CreateWindowEx (ExWindowStyle,
"WinQuake",
"WinQuake",
WindowStyle,
0, 0,
rect.right - rect.left,
rect.bottom - rect.top,
NULL, NULL, global_hInstance, NULL);
if (!win_mainwindow)
Sys_Error ("Couldn't create DIB window");
// done
vid_mode_set = true;
//FIXME if (firsttime) S_Init ();
Win_UpdateWindowStatus (0, 0); // FIXME right numbers?
HDC hdc = GetDC (NULL);
if (GetDeviceCaps (hdc, RASTERCAPS) & RC_PALETTE) {
win_palettized = true;
} else {
win_palettized = false;
}
ReleaseDC (NULL, hdc);
//vid_modenum = modenum;
//Cvar_SetValue (vid_mode, (float) vid_modenum);
MSG msg;
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage (&msg);
DispatchMessage (&msg);
}
Sleep (100);
if (!force_minimized) {
SetWindowPos (win_mainwindow, HWND_TOP, 0, 0, 0, 0,
SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
SWP_NOCOPYBITS);
SetForegroundWindow (win_mainwindow);
}
// fix the leftover Alt from any Alt-Tab or the like that switched us away
ClearAllStates ();
Sys_Printf ("%s\n", VID_GetModeDescription (vid_modenum));
in_mode_set = false;
viddef.recalc_refdef = 1;
}
//==========================================================================
/*
================
VID_HandlePause
================
*/
static void __attribute__ ((used))
VID_HandlePause (qboolean pause)
{
if ((modestate == MS_WINDOWED) && _windowed_mouse->int_val) {
if (pause) {
IN_DeactivateMouse ();
IN_ShowMouse ();
} else {
IN_ActivateMouse ();
IN_HideMouse ();
}
}
}
/*
===================================================================
MAIN WINDOW
===================================================================
*/
typedef struct {
int modenum;
char *desc;
int iscur;
int width;
} modedesc_t;
#define MAX_COLUMN_SIZE 5
#define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 6)
#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
//static modedesc_t modedescs[MAX_MODEDESCS];
static int
VID_NumModes (void)
{
return nummodes;
}
static char * __attribute__((used))
VID_GetModeDescriptionMemCheck (int mode)
{
char *pinfo;
vmode_t *pv;
if ((mode < 0) || (mode >= nummodes))
return NULL;
VID_CheckModedescFixup (mode);
pv = VID_GetModePtr (mode);
pinfo = pv->modedesc;
if (VID_CheckAdequateMem (pv->width, pv->height)) {
return pinfo;
} else {
return NULL;
}
}
// Tacks on "windowed" or "fullscreen"
static const char * __attribute__((used))
VID_GetModeDescription2 (int mode)
{
vmode_t *pv;
if ((mode < 0) || (mode >= nummodes))
return NULL;
VID_CheckModedescFixup (mode);
pv = VID_GetModePtr (mode);
if (modelist[mode].type == MS_FULLSCREEN) {
return va (0, "%s fullscreen", pv->modedesc);
} else if (modelist[mode].type == MS_FULLDIB) {
return va (0, "%s fullscreen", pv->modedesc);
} else {
return va (0, "%s windowed", pv->modedesc);
}
}
// KJB: Added this to return the mode driver name in description for console
static char *
VID_GetExtModeDescription (int mode)
{
static char pinfo[40];
vmode_t *pv;
if ((mode < 0) || (mode >= nummodes))
return NULL;
VID_CheckModedescFixup (mode);
pv = VID_GetModePtr (mode);
if (modelist[mode].type == MS_FULLDIB) {
sprintf (pinfo, "%s fullscreen", pv->modedesc);
} else {
sprintf (pinfo, "%s windowed", pv->modedesc);
}
return pinfo;
}
static void
VID_DescribeCurrentMode_f (void)
{
Sys_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
}
static void
VID_NumModes_f (void)
{
if (nummodes == 1)
Sys_Printf ("%d video mode is available\n", nummodes);
else
Sys_Printf ("%d video modes are available\n", nummodes);
}
static void
VID_DescribeMode_f (void)
{
int modenum;
modenum = atoi (Cmd_Argv (1));
Sys_Printf ("%s\n", VID_GetExtModeDescription (modenum));
}
static void
VID_DescribeModes_f (void)
{
int i, lnummodes;
char *pinfo;
qboolean na;
vmode_t *pv;
na = false;
lnummodes = VID_NumModes ();
for (i = 0; i < lnummodes; i++) {
pv = VID_GetModePtr (i);
pinfo = VID_GetExtModeDescription (i);
if (VID_CheckAdequateMem (pv->width, pv->height)) {
Sys_Printf ("%2d: %s\n", i, pinfo);
} else {
Sys_Printf ("**: %s\n", pinfo);
na = true;
}
}
if (na) {
Sys_Printf ("\n[**: not enough system RAM for mode]\n");
}
}
static void
VID_TestMode_f (void)
{
int modenum;
double testduration;
if (!vid_testingmode) {
modenum = atoi (Cmd_Argv (1));
if (VID_SetMode (modenum, vid_curpal)) {
vid_testingmode = 1;
testduration = atof (Cmd_Argv (2));
if (testduration == 0)
testduration = 5.0;
vid_testendtime = Sys_DoubleTime () + testduration;
}
}
}
static void
VID_Windowed_f (void)
{
VID_SetMode (vid_windowed_mode->int_val, vid_curpal);
}
static void
VID_Fullscreen_f (void)
{
VID_SetMode (vid_fullscreen_mode->int_val, vid_curpal);
}
static void
VID_Minimize_f (void)
{
// we only support minimizing windows; if you're fullscreen,
// switch to windowed first
if (modestate == MS_WINDOWED)
ShowWindow (win_mainwindow, SW_MINIMIZE);
}
static void
VID_ForceMode_f (void)
{
int modenum;
if (!vid_testingmode) {
modenum = atoi (Cmd_Argv (1));
force_mode_set = 1;
VID_SetMode (modenum, vid_curpal);
force_mode_set = 0;
}
}
void
Win_SetCaption (const char *text)
{
if (win_mainwindow) {
SetWindowText (win_mainwindow, text);
}
}
//static WORD systemgammaramps[3][256];
static WORD currentgammaramps[3][256];
qboolean
Win_SetGamma (double gamma)
{
int i;
HDC hdc = GetDC (NULL);
for (i = 0; i < 256; i++) {
currentgammaramps[2][i] = currentgammaramps[1][i] =
currentgammaramps[0][i] = viddef.gammatable[i] * 256;
}
i = SetDeviceGammaRamp (hdc, &currentgammaramps[0][0]);
ReleaseDC (NULL, hdc);
return i;
}
void
Win_Init_Cvars (void)
{
vid_ddraw = Cvar_Get ("vid_ddraw", "1", CVAR_NONE, 0, "");
vid_mode = Cvar_Get ("vid_mode", "0", CVAR_NONE, 0, "");
vid_wait = Cvar_Get ("vid_wait", "0", CVAR_NONE, 0, "");
vid_nopageflip =
Cvar_Get ("vid_nopageflip", "0", CVAR_ARCHIVE, 0, "");
_vid_wait_override =
Cvar_Get ("_vid_wait_override", "0", CVAR_ARCHIVE, 0, "");
_vid_default_mode =
Cvar_Get ("_vid_default_mode", "0", CVAR_ARCHIVE, 0, "");
_vid_default_mode_win =
Cvar_Get ("_vid_default_mode_win", "3", CVAR_ARCHIVE, 0, "");
vid_config_x =
Cvar_Get ("vid_config_x", "800", CVAR_ARCHIVE, 0, "");
vid_config_y =
Cvar_Get ("vid_config_y", "600", CVAR_ARCHIVE, 0, "");
vid_stretch_by_2 =
Cvar_Get ("vid_stretch_by_2", "1", CVAR_ARCHIVE, 0, "");
_windowed_mouse =
Cvar_Get ("_windowed_mouse", "0", CVAR_ARCHIVE, 0, "");
vid_fullscreen_mode =
Cvar_Get ("vid_fullscreen_mode", "3", CVAR_ARCHIVE, 0, "");
vid_windowed_mode =
Cvar_Get ("vid_windowed_mode", "0", CVAR_ARCHIVE, 0, "");
block_switch =
Cvar_Get ("block_switch", "0", CVAR_ARCHIVE, 0, "");
vid_window_x =
Cvar_Get ("vid_window_x", "0", CVAR_ARCHIVE, 0, "");
vid_window_y =
Cvar_Get ("vid_window_y", "0", CVAR_ARCHIVE, 0, "");
Cmd_AddCommand ("vid_testmode", VID_TestMode_f, "");
Cmd_AddCommand ("vid_nummodes", VID_NumModes_f, "");
Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f, "");
Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f, "");
Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f, "");
Cmd_AddCommand ("vid_forcemode", VID_ForceMode_f, "");
Cmd_AddCommand ("vid_windowed", VID_Windowed_f, "");
Cmd_AddCommand ("vid_fullscreen", VID_Fullscreen_f, "");
Cmd_AddCommand ("vid_minimize", VID_Minimize_f, "");
}
extern int win_force_link;
static __attribute__((used)) int *context_win_force_link = &win_force_link;