quakeforge/qw/include
Bill Currie 80bc0e9fb8 Make nq and qw use the new entity state struct.
This isn't really the best solution, but it does get things being shared
with the minimum of fuss.
2012-07-05 09:39:16 +09:00
..
chase.h Clean up chase/spectator camera stuff. 2012-06-14 22:45:05 +09:00
cl_cam.h Clean up chase/spectator camera stuff. 2012-06-14 22:45:05 +09:00
cl_chat.h Set the chat info key to the appropriate value on key_dest change. 2012-06-29 18:00:21 +09:00
cl_demo.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_ents.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_http.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_input.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_main.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_parse.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_pred.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_skin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_slist.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_tent.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
client.h Make nq and qw use the new entity state struct. 2012-07-05 09:39:16 +09:00
crudefile.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
game.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
host.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makefile.am Many distcheck fixes. 2012-06-29 10:49:21 +09:00
map_cfg.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
server.h Add support for sv_antilag (from fteqw). 2012-06-28 16:03:56 +09:00
sv_demo.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_gib.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_pr_cmds.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_pr_cpqw.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_pr_qwe.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_progs.h Make simple gravity acceleration framerate independent. 2012-04-28 14:54:58 +09:00
sv_qtv.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_recorder.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00