mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
a16daac352
This has the side effect of defining defaults for all plugins, but as only sound and cd actually use the defaults, no harm done.
31 lines
1.1 KiB
Text
31 lines
1.1 KiB
Text
AC_MSG_RESULT([
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QuakeForge has been configured successfully.
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Build type :$BUILD_TYPE
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Server support :${SV_TARGETS:- no}
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Client support :${CL_TARGETS:- no}
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Tools support :${tools_dirs:- no}
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Sound support :${SOUND_TYPES:- no} ${snd_output_default}
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CD Audio system :${CDTYPE:- no} ${cd_default}
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IPv6 networking : $NETTYPE_IPV6
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Compression support: gz=$HAVE_ZLIB ogg=$HAVE_VORBIS flac=$HAVE_FLAC png=$HAVE_PNG
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HTTP support : ${CURL:-no}
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Compiler version : $CCVER
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Compiler flags : $CFLAGS
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qfcc cpp invocation: $CPP_NAME
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Shared game data directory : $sharepath
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Per-user game data directory: $userpath
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Plugin load directory : $expanded_plugindir
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Global configuration file : $globalconf
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User configuration file : $userconf
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OpenGL dynamic lib : $gl_driver
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libWildMidi Support : $HAVE_WILDMIDI
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XDG support : $HAVE_XDG
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])
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if test -d $srcdir/.git; then
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echo "WARNING: Hackers at work, watch for falling bits of code."
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echo "(This is from a development git tree. Expect problems)"
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echo
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fi
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