quakeforge/ruamoko/qwaq/builtins
Bill Currie 56cf181a11 [gamecode] Make PR_RESMAP macros more function-like
I never liked that some of the macros needed the type as a parameter
(yay typeof and __auto_type) or those that returned a value hid the
return statement so they couldn't be used in assignments.
2021-03-21 21:26:36 +09:00
..
builtins.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
curses.c [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
debug.c [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
editbuffer.c [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
input.c Make RB_PEEK_DATA return the address of the data 2021-01-22 18:29:35 +09:00
main.c [util] Ensure hunk allocs are cache alligned 2021-02-03 13:19:19 +09:00
qwaq-bi.c [renderer] Continue the job of merging SCR_UpdateScreen 2021-01-11 16:57:31 +09:00
qwaq.c [util] Ensure hunk allocs are cache alligned 2021-02-03 13:19:19 +09:00