quakeforge/libs/client
Bill Currie 9f6c367fce [console] Resurrect console scaling
Currently only for gl/glsl/vulkan. However, rather than futzing with
con_width and con_height (and trying to guess good values), con_scale
(currently an integer) gives consistent pixel scaling regardless of
window size.
2022-11-14 09:49:13 +09:00
..
Makemodule.am [client] Merge sbar 2022-11-08 17:42:27 +09:00
cl_chase.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_effects.c [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00
cl_entities.c [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00
cl_input.c Merge branch 'master' into wip-twod 2022-09-22 10:06:00 +09:00
cl_light.c [client] Auto-detect light color range 2022-09-22 09:35:44 +09:00
cl_particles.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_screen.c [console] Resurrect console scaling 2022-11-14 09:49:13 +09:00
cl_temp_entities.c [scene] Move visibility management into scene code 2022-11-13 15:08:18 +09:00
cl_view.c [client] Clean up some entity component accesses 2022-11-02 09:53:52 +09:00
cl_world.c [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00
default_input.plist [client] Add bindings for load and quickload in demos 2021-12-24 06:45:13 +09:00
hud.c [client] Include hud overlay in hud_debug 2022-11-12 01:50:31 +09:00
locs.c [renderer] Move some functions from plugins to main lib 2022-03-07 13:40:04 +09:00
old_keys.c [client] Block binding of the escape key 2021-11-28 23:22:11 +09:00
sbar.c [client] Implement the scoreboards and spectator 2022-11-13 04:15:26 +09:00