mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 06:34:11 +00:00
cdc1f0c5e7
Now that qfcc actually supports them properly.
16 lines
593 B
R
16 lines
593 B
R
#include <message.h>
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void (...) bprint = #23;
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void (entity client, string s) sprint = #24;
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void (float to, float f) WriteByte = #52;
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void (float to, float f) WriteChar = #53;
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void (float to, float f) WriteShort = #54;
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void (float to, float f) WriteLong = #55;
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void (float to, float f) WriteCoord = #56;
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void (float to, float f) WriteAngle = #57;
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void (float to, string s) WriteString = #58;
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void (float to, entity s) WriteEntity = #59;
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void (float to, ...) WriteBytes = #0;
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void (float to, vector v) WriteCoordV = #0;
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void (float to, vector v) WriteAngleV = #0;
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void (...) centerprint = #73;
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