quakeforge/tools/Forge/Headers/ZView.h
Jeff Teunissen f7b0227299 This is all seriously broken, but I'm committing it so that it can be
worked on by other people as well. :)
2001-10-14 05:55:21 +00:00

74 lines
1.5 KiB
Objective-C

/*
ZView.h
Depth viewer class definition
Copyright (C) 2001 Jeff Teunissen <deek@d2dc.net>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include "Config.h"
#endif
#import <AppKit/NSView.h>
#include <QF/mathlib.h>
@interface ZView: NSView
{
float minheight, maxheight;
float oldminheight, oldmaxheight;
float topbound, bottombound; // for floor clipping
float scale;
vec3_t origin;
}
- (float) currentScale;
- clearBounds;
- getBounds: (float *)top :(float *)bottom;
- getPoint: (NSPoint) point;
- setPoint: (NSPoint) point;
- addToHeightRange: (float)height;
- newRealBounds;
- newSuperBounds;
- XYDrawSelf;
- (BOOL)XYmouseDown: (NSPoint *)pt;
- setXYOrigin: (NSPoint) point;
- setOrigin: (NSPoint) pt scale: (float) sc;
@end
extern ZView *zView;
// zplane controls the objects displayed in the xyview
extern float zplane;
extern float zplanedir;