quakeforge/include/r_cvar.h
Bill Currie 8ee06d75a9 Separate render and presentation initialization
This paves the way for clean initialization of the Vulkan renderer, and
very much cleans up the older renderer initialization code as gl and sw
are no longer intertwined.
2019-07-09 01:00:47 +09:00

104 lines
3.8 KiB
C

#include "QF/mathlib.h"
extern struct cvar_s *easter_eggs;
extern void r_easter_eggs_f (struct cvar_s *var);
extern void r_particles_style_f (struct cvar_s *var);
extern void gl_overbright_f (struct cvar_s *cvar);
extern struct cvar_s *cl_crossx;
extern struct cvar_s *cl_crossy;
extern struct cvar_s *cl_verstring;
extern struct cvar_s *crosshair;
extern struct cvar_s *crosshaircolor;
extern quat_t crosshair_color;
extern struct cvar_s *d_mipcap;
extern struct cvar_s *d_mipscale;
extern struct cvar_s *gl_affinemodels;
extern struct cvar_s *gl_anisotropy;
extern struct cvar_s *gl_clear;
extern struct cvar_s *gl_conspin;
extern struct cvar_s *gl_constretch;
extern struct cvar_s *gl_dlight_polyblend;
extern struct cvar_s *gl_dlight_smooth;
extern struct cvar_s *gl_fb_bmodels;
extern struct cvar_s *gl_fb_models;
extern struct cvar_s *gl_finish;
extern struct cvar_s *gl_keeptjunctions;
extern struct cvar_s *gl_lerp_anim;
extern struct cvar_s *gl_lightmap_align;
extern struct cvar_s *gl_lightmap_subimage;
extern struct cvar_s *gl_max_size;
extern struct cvar_s *gl_multitexture;
extern struct cvar_s *gl_nocolors;
extern struct cvar_s *gl_overbright;
extern struct cvar_s *gl_particle_mip;
extern struct cvar_s *gl_particle_size;
extern struct cvar_s *gl_picmip;
extern struct cvar_s *gl_playermip;
extern struct cvar_s *gl_reporttjunctions;
extern struct cvar_s *gl_sky_clip;
extern struct cvar_s *gl_sky_debug;
extern struct cvar_s *gl_sky_divide;
extern struct cvar_s *gl_sky_multipass;
extern struct cvar_s *gl_tessellate;
extern struct cvar_s *gl_texsort;
extern struct cvar_s *gl_textures_bgra;
extern struct cvar_s *gl_triplebuffer;
extern struct cvar_s *gl_vector_light;
extern struct cvar_s *r_aliasstats;
extern struct cvar_s *r_aliastransadj;
extern struct cvar_s *r_aliastransbase;
extern struct cvar_s *r_ambient;
extern struct cvar_s *r_clearcolor;
extern struct cvar_s *r_dlight_lightmap;
extern struct cvar_s *r_drawentities;
extern struct cvar_s *r_drawexplosions;
extern struct cvar_s *r_drawflat;
extern struct cvar_s *r_drawviewmodel;
extern struct cvar_s *r_dspeeds;
extern struct cvar_s *r_dynamic;
extern struct cvar_s *r_explosionclip;
extern struct cvar_s *r_farclip;
extern struct cvar_s *r_firecolor;
extern struct cvar_s *r_flatlightstyles;
extern struct cvar_s *r_fullbright;
extern struct cvar_s *r_graphheight;
extern struct cvar_s *r_lightmap;
extern struct cvar_s *r_lightmap_components;
extern struct cvar_s *r_maxedges;
extern struct cvar_s *r_maxsurfs;
extern struct cvar_s *r_mirroralpha;
extern struct cvar_s *r_nearclip;
extern struct cvar_s *r_norefresh;
extern struct cvar_s *r_novis;
extern struct cvar_s *r_numedges;
extern struct cvar_s *r_numsurfs;
extern struct cvar_s *r_particles;
extern struct cvar_s *r_particles_max;
extern struct cvar_s *r_particles_nearclip;
extern struct cvar_s *r_particles_style;
extern struct cvar_s *r_reportedgeout;
extern struct cvar_s *r_reportsurfout;
extern struct cvar_s *r_shadows;
extern struct cvar_s *r_skyname;
extern struct cvar_s *r_speeds;
extern struct cvar_s *r_timegraph;
extern struct cvar_s *r_wateralpha;
extern struct cvar_s *r_waterripple;
extern struct cvar_s *r_waterwarp;
extern struct cvar_s *r_zgraph;
extern struct cvar_s *scr_consize;
extern struct cvar_s *scr_conspeed;
extern struct cvar_s *scr_fov;
extern struct cvar_s *scr_fisheye;
extern struct cvar_s *scr_fviews;
extern struct cvar_s *scr_ffov;
extern struct cvar_s *scr_showpause;
extern struct cvar_s *scr_showram;
extern struct cvar_s *scr_showturtle;
extern struct cvar_s *scr_viewsize;