mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 06:34:11 +00:00
ec26083228
the volume settings. doesn't /quite/ work properly yet
110 lines
2.9 KiB
C++
110 lines
2.9 KiB
C++
#include "menu.h"
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#include "draw.h"
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#include "options_util.h"
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#include "controls_o.h"
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#include "client_menu.h"
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#include "gui/InputLine.h"
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#include "gui/Rect.h"
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integer (integer x, integer y) servlist_favorates_draw =
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{
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Draw_Pic (x + 16, y + 4, Draw_CachePic ("gfx/qplaque.lmp", 1));
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Draw_CenterPic (x + 160, y + 4, Draw_CachePic ("gfx/p_multi.lmp", 1));
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Draw_String (x + 54, y + 40, "Under Construction");
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return 1;
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};
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integer (integer x, integer y) servlist_all_draw =
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{
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Draw_Pic (x + 16, y + 4, Draw_CachePic ("gfx/qplaque.lmp", 1));
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Draw_CenterPic (x + 160, y + 4, Draw_CachePic ("gfx/p_multi.lmp", 1));
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Draw_String (x + 54, y + 40, "Under Construction");
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return 1;
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};
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integer serv_nfull;
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integer serv_nempty;
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InputLine serv_maxping;
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InputLine serv_game;
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integer (integer x, integer y) servlist_filter_draw =
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{
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Draw_Pic (x + 16, y + 4, Draw_CachePic ("gfx/qplaque.lmp", 1));
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Draw_CenterPic (x + 160, y + 4, Draw_CachePic ("gfx/p_multi.lmp", 1));
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Draw_String (x + 62, y + 40, "Max Ping........:");
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text_box (x + 206, y + 32, 4, 1);
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[serv_maxping setBasePos:x y:y];
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[serv_maxping draw:1];
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Draw_String (x + 62, y + 56, "Game Contains...:");
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text_box (x + 206, y + 48, 8, 1);
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Draw_String (x + 62, y + 72, "Server Not Full.:");
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Draw_String (x + 206, y + 72, ((serv_nfull == 0) ? "No" : "Yes"));
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Draw_String (x + 62, y + 88, "Server Not Empty:");
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Draw_String (x + 206, y + 88, ((serv_nempty == 0) ? "No" : "Yes"));
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Draw_String (x + 62, y + 96, "Under Construction");
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opt_cursor (x + 54, y + (Menu_GetIndex () * 16) + 40);
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return 1;
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};
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void () servlist_favorates_menu =
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{
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Menu_Begin (54, 40, "favorites");
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Menu_FadeScreen (1);
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Menu_CenterPic (160, 4, "gfx/p_multi.lmp");
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Menu_Draw (servlist_favorates_draw);
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Menu_End ();
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};
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void () servlist_all_menu =
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{
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Menu_Begin (54, 48, "all");
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Menu_FadeScreen (1);
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Menu_CenterPic (160, 4, "gfx/p_multi.lmp");
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Menu_Draw (servlist_all_draw);
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Menu_End ();
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};
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integer (string text, integer key) sl_filter_in =
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{
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load_keybindings();
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switch (text) {
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case "isnfull":
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serv_nfull ^= 1;
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break;
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case "isnempty":
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serv_nempty ^= 1;
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break;
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default:
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break;
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}
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return 0;
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};
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void () servlist_filter_menu =
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{
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Menu_Begin (54, 56, "filter");
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Menu_FadeScreen (1);
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Menu_CenterPic (160, 4, "gfx/p_multi.lmp");
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Menu_Item (62, 40, "ping", sl_filter_in, 0);
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Menu_Item (62, 48, "gametext", sl_filter_in, 0);
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Menu_Item (62, 56, "isnfull", sl_filter_in, 0);
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Menu_Item (62, 64, "isnempty", sl_filter_in, 0);
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Menu_Draw (servlist_filter_draw);
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Menu_End ();
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};
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void () server_list_menu =
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{
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serv_maxping = [[InputLine alloc] initWithBounds:[[Rect alloc] initWithComponents:206 :40 :8 :4] promptCharacter:' '];
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[serv_maxping setWidth:5];
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Menu_Begin (54, 52, "");
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Menu_FadeScreen (1);
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Menu_Pic (16, 4, "gfx/qplaque.lmp");
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Menu_CenterPic (160, 4, "gfx/p_multi.lmp");
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servlist_favorates_menu ();
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servlist_all_menu ();
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servlist_filter_menu ();
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Menu_End ();
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};
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