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https://git.code.sf.net/p/quake/quakeforge
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48e5848a41
I really don't know why I tried to do ring-buffers without gaps, the code complication is just not worth the tiny savings in memory. In fact, just the switch from pointers to 32-bit offsets saves more memory than not having gaps (on 64-bit systems, no change on 32-bit). |
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.. | ||
cl_chase.c | ||
cl_effects.c | ||
cl_entities.c | ||
cl_input.c | ||
cl_light.c | ||
cl_particles.c | ||
cl_temp_entities.c | ||
cl_view.c | ||
cl_world.c | ||
default_input.plist | ||
hud.c | ||
locs.c | ||
Makemodule.am | ||
old_keys.c |