quakeforge/libs
Bill Currie 3eb28000de [vid] Clean up windows video code a bit
It turns out the dd and dib "driver" code is very specific to the
software renderer. This does not fix the segfault on changing video
mode, but I do know where the problem lies: the window is being
destroyed and recreated without recreating the buffers. I suspect a
clean solution to this will allow for window resizing in X as well.
2021-03-31 15:10:35 +09:00
..
audio [win] Clean up a pile of messy externs 2021-03-31 10:36:30 +09:00
client [build] Get make distcheck working again 2021-03-29 17:35:30 +09:00
console [nq] Sort out some of the issues with keydest 2021-03-29 22:39:43 +09:00
entity [build] Get make distcheck working again 2021-03-29 17:35:30 +09:00
gamecode [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
gib [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
image [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
models [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
net [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
qw [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
ruamoko [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
util [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
video [vid] Clean up windows video code a bit 2021-03-31 15:10:35 +09:00
Makemodule.am [entity] Start work on a new entity library 2021-03-09 11:39:41 +09:00