mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 14:20:59 +00:00
d23300d58b
The result isn't perfect, but it cleans up the whitespace and makes the code more consistent with the rest of the project.
1344 lines
26 KiB
Objective-C
1344 lines
26 KiB
Objective-C
#include "XYView.h"
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#include "ZView.h"
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#include "CameraView.h"
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#include "Clipper.h"
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#include "QuakeEd.h"
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#include "Map.h"
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#include "Entity.h"
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#include "PopScrollView.h"
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id xyview_i;
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id scrollview_i, gridbutton_i, scalebutton_i;
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vec3_t xy_viewnormal; // v_forward for xy view
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float xy_viewdist; // clip behind this plane
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@implementation XYView
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/*
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==================
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initWithFrame:
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==================
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*/
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- initWithFrame:(NSRect) frameRect
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{
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[super initWithFrame:frameRect];
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[self allocateGState];
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realbounds = NSMakeRect (0, 0, 0, 0);
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gridsize = 16;
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scale = 1.0;
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xyview_i = self;
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xy_viewnormal[2] = -1;
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xy_viewdist = -1024;
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//
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// initialize the pop up menus
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//
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scalebutton_i =[[NSPopUpButton alloc] init];
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[scalebutton_i setTarget:self];
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[scalebutton_i setAction: @selector (scaleMenuTarget:)];
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[scalebutton_i addItemWithTitle:@"12.5%"];
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[scalebutton_i addItemWithTitle:@"25%"];
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[scalebutton_i addItemWithTitle:@"50%"];
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[scalebutton_i addItemWithTitle:@"75%"];
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[scalebutton_i addItemWithTitle:@"100%"];
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[scalebutton_i addItemWithTitle:@"200%"];
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[scalebutton_i addItemWithTitle:@"300%"];
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[scalebutton_i selectItemAtIndex:4];
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gridbutton_i =[[NSPopUpButton alloc] init];
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[gridbutton_i setTarget:self];
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[gridbutton_i setAction: @selector (gridMenuTarget:)];
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[gridbutton_i addItemWithTitle:@"grid 1"];
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[gridbutton_i addItemWithTitle:@"grid 2"];
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[gridbutton_i addItemWithTitle:@"grid 4"];
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[gridbutton_i addItemWithTitle:@"grid 8"];
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[gridbutton_i addItemWithTitle:@"grid 16"];
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[gridbutton_i addItemWithTitle:@"grid 32"];
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[gridbutton_i addItemWithTitle:@"grid 64"];
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[gridbutton_i selectItemAtIndex:4];
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// initialize the scroll view
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scrollview_i =[[PopScrollView alloc]
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initWithFrame: frameRect button1: scalebutton_i button2:gridbutton_i];
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[scrollview_i setLineScroll:64];
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[scrollview_i setAutoresizingMask:(NSViewWidthSizable |
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NSViewHeightSizable)];
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// link objects together
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[scrollview_i setDocumentView:self];
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RELEASE (scrollview_i);
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return scrollview_i;
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}
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-(BOOL) acceptsFirstResponder
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{
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return YES;
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}
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-setModeRadio:m
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{ // this should be set from IB, but
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// because I toss myself in a
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// popscrollview
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// the connection gets lost
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mode_radio_i = m;
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[mode_radio_i setTarget:self];
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[mode_radio_i setAction: @selector (drawMode:)];
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return self;
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}
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-drawMode:sender
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{
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drawmode =[sender selectedColumn];
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[quakeed_i updateXY];
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return self;
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}
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-setDrawMode:(drawmode_t) mode
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{
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drawmode = mode;
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[mode_radio_i selectCellAtRow: 0 column:mode];
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[quakeed_i updateXY];
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return self;
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}
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-(float) currentScale
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{
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return scale;
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}
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/*
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v
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*/
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-setOrigin:(NSPoint *)
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pt scale:(float) sc
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{
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NSRect sframe;
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NSRect newbounds;
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//
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// calculate the area visible in the cliprect
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//
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scale = sc;
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sframe =[[self superview] frame];
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newbounds =[[self superview] frame];
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newbounds.origin = *pt;
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newbounds.size.width /= scale;
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newbounds.size.height /= scale;
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sframe.size.width /= scale;
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sframe.size.height /= scale;
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//
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// union with the realbounds
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//
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newbounds = NSUnionRect (realbounds, newbounds);
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//
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// redisplay everything
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//
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// XXX[quakeed_i disableDisplay];
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//
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// size this view
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//
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[self setBoundsSize:newbounds.size];
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[self setBoundsOrigin:newbounds.origin];
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// XXX[self moveTo: newbounds.origin.x : newbounds.origin.y];
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//
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// scroll and scale the clip view
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//
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[[self superview] setBoundsSize:sframe.size];
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[[self superview] setBoundsOrigin:*pt];
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// XXX[quakeed_i reenableDisplay];
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[scrollview_i display];
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return self;
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}
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-centerOn:(vec3_t) org
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{
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NSRect sbounds;
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NSPoint mid, delta;
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sbounds =[[xyview_i superview] bounds];
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mid.x = sbounds.origin.x + sbounds.size.width / 2;
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mid.y = sbounds.origin.y + sbounds.size.height / 2;
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delta.x = org[0] - mid.x;
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delta.y = org[1] - mid.y;
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sbounds.origin.x += delta.x;
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sbounds.origin.y += delta.y;
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[self setOrigin: &sbounds.origin scale:scale];
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return self;
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}
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/*
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==================
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newSuperBounds
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When superview is resized
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==================
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*/
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-newSuperBounds
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{
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NSRect r;
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r =[[self superview] bounds];
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[self newRealBounds:&r];
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return self;
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}
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/*
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===================
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newRealBounds
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Called when the realbounds rectangle is changed.
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Should only change the scroll bars, not cause any redraws.
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If realbounds has shrunk, nothing will change.
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===================
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*/
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-newRealBounds:(NSRect *) nb
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{
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NSRect sbounds;
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realbounds = *nb;
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//
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// calculate the area visible in the cliprect
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//
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sbounds =[[self superview] bounds];
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sbounds = NSUnionRect (*nb, sbounds);
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//
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// size this view
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//
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// XXX[quakeed_i disableDisplay];
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[self setPostsBoundsChangedNotifications:NO];
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[self setBoundsSize:sbounds.size];
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[self setBoundsOrigin:sbounds.origin];
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// XXX[self moveTo: sbounds.origin.x : sbounds.origin.y];
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[self setPostsBoundsChangedNotifications:YES];
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[scrollview_i reflectScrolledClipView:[scrollview_i contentView]];
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// XXX[quakeed_i reenableDisplay];
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[[scrollview_i horizontalScroller] display];
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[[scrollview_i verticalScroller] display];
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return self;
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}
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/*
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====================
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scaleMenuTarget:
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Called when the scaler popup on the window is used
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====================
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*/
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-scaleMenuTarget:sender
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{
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char const *item;
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NSRect visrect, sframe;
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float nscale;
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item =[[[sender selectedCell] title] cString];
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sscanf (item, "%f", &nscale);
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nscale /= 100;
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if (nscale == scale)
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return NULL;
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// keep the center of the view constant
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visrect =[[self superview] bounds];
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sframe =[[self superview] frame];
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visrect.origin.x += visrect.size.width / 2;
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visrect.origin.y += visrect.size.height / 2;
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visrect.origin.x -= sframe.size.width / 2 / nscale;
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visrect.origin.y -= sframe.size.height / 2 / nscale;
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[self setOrigin: &visrect.origin scale:nscale];
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return self;
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}
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/*
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==============
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zoomIn
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==============
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*/
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-zoomIn:(NSPoint *) constant
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{
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id itemlist, selectedItem;
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int selected, numrows;
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NSRect visrect;
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NSPoint ofs, new;
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//
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// set the popup
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//
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itemlist =[scalebutton_i itemArray];
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numrows =[itemlist count];
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selectedItem =[scalebutton_i selectedItem];
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selected =[itemlist indexOfObject:selectedItem] + 1;
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if (selected >= numrows)
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return NULL;
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[scalebutton_i selectItemAtIndex:selected];
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//
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// zoom the view
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//
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visrect =[[self superview] bounds];
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ofs.x = constant->x - visrect.origin.x;
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ofs.y = constant->y - visrect.origin.y;
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new.x = constant->x - ofs.x / 2;
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new.y = constant->y - ofs.y / 2;
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[self setOrigin: &new scale:scale * 2];
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return self;
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}
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/*
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==============
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zoomOut
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==============
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*/
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-zoomOut:(NSPoint *) constant
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{
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id itemlist, selectedItem;
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int selected;
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NSRect visrect;
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NSPoint ofs, new;
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//
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// set the popup
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//
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itemlist =[scalebutton_i itemArray];
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selectedItem =[scalebutton_i selectedItem];
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selected =[itemlist indexOfObject:selectedItem] - 1;
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if (selected < 0)
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return NULL;
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[scalebutton_i selectItemAtIndex:selected];
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//
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// zoom the view
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//
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visrect =[[self superview] bounds];
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ofs.x = constant->x - visrect.origin.x;
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ofs.y = constant->y - visrect.origin.y;
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new.x = constant->x - ofs.x * 2;
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new.y = constant->y - ofs.y * 2;
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[self setOrigin: &new scale:scale / 2];
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return self;
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}
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/*
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====================
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gridMenuTarget:
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Called when the scaler popup on the window is used
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====================
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*/
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-gridMenuTarget:sender
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{
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char const *item;
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int grid;
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item =[[[sender selectedCell] title] cString];
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sscanf (item, "grid %d", &grid);
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if (grid == gridsize)
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return NULL;
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gridsize = grid;
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[quakeed_i updateAll];
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return self;
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}
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/*
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====================
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snapToGrid
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====================
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*/
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-(float) snapToGrid:(float) f
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{
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int i;
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i = rint (f / gridsize);
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return i * gridsize;
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}
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-(int) gridsize
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{
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return gridsize;
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}
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/*
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===================
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addToScrollRange::
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===================
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*/
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-addToScrollRange: (float) x:(float) y;
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{
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if (x < newrect.origin.x) {
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newrect.size.width += newrect.origin.x - x;
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newrect.origin.x = x;
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}
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if (y < newrect.origin.y) {
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newrect.size.height += newrect.origin.y - y;
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newrect.origin.y = y;
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}
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if (x > newrect.origin.x + newrect.size.width)
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newrect.size.width += x - (newrect.origin.x + newrect.size.width);
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if (y > newrect.origin.y + newrect.size.height)
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newrect.size.height += y - (newrect.origin.y + newrect.size.height);
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return self;
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}
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/*
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===================
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superviewChanged
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===================
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*/
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-superviewChanged
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{
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[self newRealBounds:&realbounds];
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return self;
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}
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/*
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===============================================================================
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DRAWING METHODS
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===============================================================================
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*/
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vec3_t cur_linecolor;
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NSBezierPath *path;
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void
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linestart (float r, float g, float b)
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{
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[path removeAllPoints];
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VectorSet (r, g, b, cur_linecolor);
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}
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void
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lineflush (void)
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{
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if ([path isEmpty])
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return;
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// endUserPath (upath, dps_ustroke);
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PSsetrgbcolor (cur_linecolor[0], cur_linecolor[1], cur_linecolor[2]);
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[path stroke];
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[path removeAllPoints];
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}
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void
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linecolor (float r, float g, float b)
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{
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if (cur_linecolor[0] == r && cur_linecolor[1] == g && cur_linecolor[2] == b)
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return; // do nothing
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lineflush ();
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VectorSet (r, g, b, cur_linecolor);
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}
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void
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XYmoveto (vec3_t pt)
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{
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NSPoint point = { pt[0], pt[1] };
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if ([path elementCount] > 2048)
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lineflush ();
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[path moveToPoint:point];
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}
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void
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XYlineto (vec3_t pt)
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{
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NSPoint point = { pt[0], pt[1] };
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[path lineToPoint:point];
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}
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/*
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============
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drawGrid
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Draws tile markings every 64 units, and grid markings at the grid scale if
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the grid lines are greater than or equal to 4 pixels apart
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Rect is in global world (unscaled) coordinates
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============
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*/
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-drawGrid:(NSRect) rect
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{
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int x, y, stopx, stopy;
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float top, bottom, right, left;
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char text[10];
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BOOL showcoords;
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NSPoint point;
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showcoords =[quakeed_i showCoordinates];
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left = rect.origin.x - 1;
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bottom = rect.origin.y - 1;
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right = rect.origin.x + rect.size.width + 2;
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top = rect.origin.y + rect.size.height + 2;
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PSsetlinewidth (0.15);
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//
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// grid
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//
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// can't just divide by grid size because of negetive coordinate
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// truncating direction
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//
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if (gridsize >= 4 / scale) {
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y = floor (bottom / gridsize);
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stopy = floor (top / gridsize);
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x = floor (left / gridsize);
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stopx = floor (right / gridsize);
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y *= gridsize;
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stopy *= gridsize;
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x *= gridsize;
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stopx *= gridsize;
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if (y < bottom)
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y += gridsize;
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if (x < left)
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x += gridsize;
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if (stopx >= right)
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stopx -= gridsize;
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if (stopy >= top)
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stopy -= gridsize;
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[path removeAllPoints];
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for (; y <= stopy; y += gridsize)
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if (y & 63) {
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point.x = left;
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point.y = y;
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[path moveToPoint:point];
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point.x = right;
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[path lineToPoint:point];
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}
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for (; x <= stopx; x += gridsize)
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if (x & 63) {
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point.x = x;
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point.y = top;
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[path moveToPoint:point];
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point.y = bottom;
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[path lineToPoint:point];
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}
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// endUserPath (upath, dps_ustroke);
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PSsetrgbcolor (0.8, 0.8, 1.0); // thin grid color
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[path stroke];
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}
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//
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// tiles
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//
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PSsetgray (0); // for text
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if (scale > 4.0 / 64) {
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y = floor (bottom / 64);
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stopy = floor (top / 64);
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x = floor (left / 64);
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stopx = floor (right / 64);
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y *= 64;
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stopy *= 64;
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x *= 64;
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stopx *= 64;
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if (y < bottom)
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y += 64;
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if (x < left)
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x += 64;
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if (stopx >= right)
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stopx -= 64;
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if (stopy >= top)
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stopy -= 64;
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[path removeAllPoints];
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for (; y <= stopy; y += 64) {
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if (showcoords) {
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sprintf (text, "%i", y);
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PSmoveto (left, y);
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PSshow (text);
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}
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[path moveToPoint:point];
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point.x = right;
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[path lineToPoint:point];
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}
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for (; x <= stopx; x += 64) {
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if (showcoords) {
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|
sprintf (text, "%i", x);
|
|
PSmoveto (x, bottom + 2);
|
|
PSshow (text);
|
|
}
|
|
point.x = x;
|
|
point.y = top;
|
|
[path moveToPoint:point];
|
|
point.y = bottom;
|
|
[path lineToPoint:point];
|
|
}
|
|
|
|
// endUserPath (upath, dps_ustroke);
|
|
PSsetgray (12.0 / 16);
|
|
[path stroke];
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
drawWire
|
|
==================
|
|
*/
|
|
-drawWire:(NSRect) rects
|
|
{
|
|
NSRect visRect;
|
|
int i, j, c, c2;
|
|
id ent, brush;
|
|
vec3_t mins, maxs;
|
|
BOOL drawnames;
|
|
|
|
drawnames =[quakeed_i showNames];
|
|
|
|
if ([quakeed_i showCoordinates]) // if coords are showing, update
|
|
// everything
|
|
{
|
|
visRect =[self visibleRect];
|
|
rects = visRect;
|
|
xy_draw_rect = rects;
|
|
}
|
|
|
|
|
|
NSRectClip (rects);
|
|
|
|
// erase window
|
|
NSEraseRect (rects);
|
|
|
|
// draw grid
|
|
[self drawGrid:rects];
|
|
|
|
// draw all entities, world first so entities take priority
|
|
linestart (0, 0, 0);
|
|
|
|
c =[map_i count];
|
|
for (i = 0; i < c; i++) {
|
|
ent =[map_i objectAtIndex:i];
|
|
c2 =[ent count];
|
|
for (j = c2 - 1; j >= 0; j--) {
|
|
brush =[ent objectAtIndex:j];
|
|
if ([brush selected])
|
|
continue;
|
|
if ([brush regioned])
|
|
continue;
|
|
[brush XYDrawSelf];
|
|
}
|
|
if (i > 0 && drawnames) { // draw entity names
|
|
brush =[ent objectAtIndex:0];
|
|
if (![brush regioned]) {
|
|
[brush getMins: mins maxs:maxs];
|
|
PSmoveto (mins[0], mins[1]);
|
|
PSsetrgbcolor (0, 0, 0);
|
|
PSshow ([ent valueForQKey:"classname"]);
|
|
}
|
|
}
|
|
}
|
|
|
|
lineflush ();
|
|
|
|
// resize if needed
|
|
newrect.origin.x -= gridsize;
|
|
newrect.origin.y -= gridsize;
|
|
newrect.size.width += 2 * gridsize;
|
|
newrect.size.height += 2 * gridsize;
|
|
if (!NSEqualRects (newrect, realbounds))
|
|
[self newRealBounds:&newrect];
|
|
|
|
return self;
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
drawSolid
|
|
=============
|
|
*/
|
|
-drawSolid
|
|
{
|
|
const unsigned char *planes[5];
|
|
NSRect visRect;
|
|
|
|
visRect =[self visibleRect];
|
|
|
|
//
|
|
// draw the image into imagebuffer
|
|
//
|
|
r_origin[0] = visRect.origin.x;
|
|
r_origin[1] = visRect.origin.y;
|
|
|
|
r_origin[2] = scale / 2; // using Z as a scale for the 2D
|
|
// projection
|
|
|
|
r_width = visRect.size.width * r_origin[2];
|
|
r_height = visRect.size.height * r_origin[2];
|
|
|
|
if (r_width != xywidth || r_height != xyheight) {
|
|
xywidth = r_width;
|
|
xyheight = r_height;
|
|
|
|
if (xypicbuffer) {
|
|
free (xypicbuffer);
|
|
free (xyzbuffer);
|
|
}
|
|
xypicbuffer = malloc (r_width * (r_height + 1) * 4);
|
|
xyzbuffer = malloc (r_width * (r_height + 1) * 4);
|
|
}
|
|
|
|
r_picbuffer = xypicbuffer;
|
|
r_zbuffer = xyzbuffer;
|
|
|
|
REN_BeginXY ();
|
|
REN_ClearBuffers ();
|
|
|
|
//
|
|
// render the entities
|
|
//
|
|
[map_i makeAllPerform:@selector (XYRenderSelf)];
|
|
|
|
//
|
|
// display the output
|
|
//
|
|
[self lockFocus];
|
|
[[self window] setBackingType:NSBackingStoreRetained];
|
|
|
|
planes[0] = (unsigned char *) r_picbuffer;
|
|
NSDrawBitmap (visRect,
|
|
r_width,
|
|
r_height,
|
|
8,
|
|
3,
|
|
32, r_width * 4, NO, NO, NSCalibratedRGBColorSpace, planes);
|
|
|
|
// NSPing ();
|
|
[[self window] setBackingType:NSBackingStoreBuffered];
|
|
[self unlockFocus];
|
|
|
|
return self;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
drawSelf
|
|
===================
|
|
*/
|
|
NSRect xy_draw_rect;
|
|
|
|
-drawSelf: (NSRect) rects:(int) rectCount
|
|
{
|
|
static float drawtime; // static to shut up compiler warning
|
|
|
|
if (timedrawing)
|
|
drawtime = I_FloatTime ();
|
|
|
|
xy_draw_rect = rects;
|
|
newrect.origin.x = newrect.origin.y = 99999;
|
|
newrect.size.width = newrect.size.height = -2 * 99999;
|
|
|
|
// setup for text
|
|
// PSselectfont("Helvetica-Medium",10/scale);
|
|
GSSetFont (DEFCTXT,[NSFont fontWithName: @"Helvetica-Medium" size:10 / scale]);
|
|
PSrotate (0);
|
|
|
|
if (drawmode == dr_texture || drawmode == dr_flat)
|
|
[self drawSolid];
|
|
else
|
|
[self drawWire:rects];
|
|
|
|
if (timedrawing) {
|
|
// NSPing ();
|
|
drawtime = I_FloatTime () - drawtime;
|
|
printf ("CameraView drawtime: %5.3f\n", drawtime);
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
USER INTERACTION
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
/*
|
|
================
|
|
dragLoop:
|
|
================
|
|
*/
|
|
static NSPoint oldreletive;
|
|
|
|
-dragFrom: (NSEvent *) startevent useGrid: (BOOL) ug callback:(void (*)(float dx, float dy)) callback
|
|
{
|
|
NSEvent *event;
|
|
NSPoint startpt, newpt;
|
|
NSPoint reletive, delta;
|
|
|
|
startpt =[startevent locationInWindow];
|
|
startpt =[self convertPoint: startpt fromView:NULL];
|
|
|
|
oldreletive.x = oldreletive.y = 0;
|
|
|
|
if (ug) {
|
|
startpt.x =[self snapToGrid:startpt.x];
|
|
startpt.y =[self snapToGrid:startpt.y];
|
|
}
|
|
|
|
while (1) {
|
|
unsigned eventMask = NSLeftMouseUpMask | NSLeftMouseDraggedMask
|
|
| NSRightMouseUpMask | NSRightMouseDraggedMask
|
|
| NSApplicationDefinedMask;
|
|
event =[NSApp nextEventMatchingMask: eventMask untilDate:[NSDate
|
|
distantFuture]
|
|
inMode: NSEventTrackingRunLoopMode dequeue:YES];
|
|
|
|
|
|
if ([event type] == NSLeftMouseUp ||[event type] == NSRightMouseUp)
|
|
break;
|
|
if ([event type] == NSApplicationDefined) { // doesn't work. grrr.
|
|
// [quakeed_i applicationDefined:event];
|
|
continue;
|
|
}
|
|
|
|
newpt =[event locationInWindow];
|
|
newpt =[self convertPoint: newpt fromView:NULL];
|
|
|
|
if (ug) {
|
|
newpt.x =[self snapToGrid:newpt.x];
|
|
newpt.y =[self snapToGrid:newpt.y];
|
|
}
|
|
|
|
reletive.x = newpt.x - startpt.x;
|
|
reletive.y = newpt.y - startpt.y;
|
|
if (reletive.x == oldreletive.x && reletive.y == oldreletive.y)
|
|
continue;
|
|
|
|
delta.x = reletive.x - oldreletive.x;
|
|
delta.y = reletive.y - oldreletive.y;
|
|
oldreletive = reletive;
|
|
|
|
callback (delta.x, delta.y);
|
|
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
|
|
void
|
|
DragCallback (float dx, float dy)
|
|
{
|
|
sb_translate[0] = dx;
|
|
sb_translate[1] = dy;
|
|
sb_translate[2] = 0;
|
|
|
|
[map_i makeSelectedPerform:@selector (translate)];
|
|
|
|
[quakeed_i redrawInstance];
|
|
}
|
|
|
|
-selectionDragFrom:(NSEvent *) theEvent
|
|
{
|
|
qprintf ("dragging selection");
|
|
[self dragFrom: theEvent useGrid: YES callback:DragCallback];
|
|
[quakeed_i updateAll];
|
|
qprintf ("");
|
|
return self;
|
|
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
void
|
|
ScrollCallback (float dx, float dy)
|
|
{
|
|
NSRect basebounds;
|
|
NSPoint neworg;
|
|
float scale;
|
|
|
|
basebounds =[[xyview_i superview] bounds];
|
|
[xyview_i convertRect: basebounds fromView:[xyview_i superview]];
|
|
|
|
neworg.x = basebounds.origin.x - dx;
|
|
neworg.y = basebounds.origin.y - dy;
|
|
|
|
scale =[xyview_i currentScale];
|
|
|
|
oldreletive.x -= dx;
|
|
oldreletive.y -= dy;
|
|
[xyview_i setOrigin: &neworg scale:scale];
|
|
}
|
|
|
|
-scrollDragFrom:(NSEvent *) theEvent
|
|
{
|
|
qprintf ("scrolling view");
|
|
[self dragFrom: theEvent useGrid: YES callback:ScrollCallback];
|
|
qprintf ("");
|
|
return self;
|
|
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
vec3_t direction;
|
|
|
|
void
|
|
DirectionCallback (float dx, float dy)
|
|
{
|
|
vec3_t org;
|
|
float ya;
|
|
|
|
direction[0] += dx;
|
|
direction[1] += dy;
|
|
|
|
[cameraview_i getOrigin:org];
|
|
|
|
if (direction[0] == org[0] && direction[1] == org[1])
|
|
return;
|
|
|
|
ya = atan2 (direction[1] - org[1], direction[0] - org[0]);
|
|
|
|
[cameraview_i setOrigin: org angle:ya];
|
|
[quakeed_i newinstance];
|
|
[cameraview_i display];
|
|
}
|
|
|
|
-directionDragFrom:(NSEvent *) theEvent
|
|
{
|
|
NSPoint pt;
|
|
|
|
qprintf ("changing camera direction");
|
|
|
|
pt =[theEvent locationInWindow];
|
|
pt =[self convertPoint: pt fromView:NULL];
|
|
|
|
direction[0] = pt.x;
|
|
direction[1] = pt.y;
|
|
|
|
DirectionCallback (0, 0);
|
|
|
|
[self dragFrom: theEvent useGrid: NO callback:DirectionCallback];
|
|
qprintf ("");
|
|
return self;
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
id newbrush;
|
|
vec3_t neworg, newdrag;
|
|
|
|
void
|
|
NewCallback (float dx, float dy)
|
|
{
|
|
vec3_t min, max;
|
|
int i;
|
|
|
|
newdrag[0] += dx;
|
|
newdrag[1] += dy;
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
if (neworg[i] < newdrag[i]) {
|
|
min[i] = neworg[i];
|
|
max[i] = newdrag[i];
|
|
} else {
|
|
min[i] = newdrag[i];
|
|
max[i] = neworg[i];
|
|
}
|
|
}
|
|
|
|
[newbrush setMins: min maxs:max];
|
|
|
|
[quakeed_i redrawInstance];
|
|
}
|
|
|
|
-newBrushDragFrom:(NSEvent *) theEvent
|
|
{
|
|
id owner;
|
|
texturedef_t td;
|
|
NSPoint pt;
|
|
|
|
qprintf ("sizing new brush");
|
|
|
|
pt =[theEvent locationInWindow];
|
|
pt =[self convertPoint: pt fromView:NULL];
|
|
|
|
neworg[0] =[self snapToGrid:pt.x];
|
|
neworg[1] =[self snapToGrid:pt.y];
|
|
neworg[2] =[map_i currentMinZ];
|
|
|
|
newdrag[0] = neworg[0];
|
|
newdrag[1] = neworg[1];
|
|
newdrag[2] =[map_i currentMaxZ];
|
|
|
|
owner =[map_i currentEntity];
|
|
|
|
[texturepalette_i getTextureDef:&td];
|
|
|
|
newbrush =[[SetBrush alloc] initOwner: owner mins: neworg maxs: newdrag texture:&td];
|
|
[owner addObject:newbrush];
|
|
|
|
[newbrush setSelected:YES];
|
|
|
|
[self dragFrom: theEvent useGrid: YES callback:NewCallback];
|
|
|
|
[newbrush removeIfInvalid];
|
|
|
|
[quakeed_i updateCamera];
|
|
qprintf ("");
|
|
return self;
|
|
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
void
|
|
ControlCallback (float dx, float dy)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < numcontrolpoints; i++) {
|
|
controlpoints[i][0] += dx;
|
|
controlpoints[i][1] += dy;
|
|
}
|
|
|
|
[[map_i selectedBrush] calcWindings];
|
|
[quakeed_i redrawInstance];
|
|
}
|
|
|
|
-(BOOL) planeDragFrom:(NSEvent *) theEvent
|
|
{
|
|
NSPoint pt;
|
|
vec3_t dragpoint;
|
|
|
|
if ([map_i numSelected] != 1)
|
|
return NO;
|
|
|
|
pt =[theEvent locationInWindow];
|
|
pt =[self convertPoint: pt fromView:NULL];
|
|
|
|
dragpoint[0] = pt.x;
|
|
dragpoint[1] = pt.y;
|
|
dragpoint[2] = 2048;
|
|
|
|
[[map_i selectedBrush] getXYdragface:dragpoint];
|
|
if (!numcontrolpoints)
|
|
return NO;
|
|
|
|
qprintf ("dragging brush plane");
|
|
|
|
pt =[theEvent locationInWindow];
|
|
pt =[self convertPoint: pt fromView:NULL];
|
|
|
|
[self dragFrom: theEvent useGrid: YES callback:ControlCallback];
|
|
|
|
[[map_i selectedBrush] removeIfInvalid];
|
|
|
|
[quakeed_i updateAll];
|
|
|
|
qprintf ("");
|
|
return YES;
|
|
}
|
|
|
|
-(BOOL) shearDragFrom:(NSEvent *) theEvent
|
|
{
|
|
NSPoint pt;
|
|
vec3_t dragpoint;
|
|
vec3_t p1, p2;
|
|
float time;
|
|
id br;
|
|
int face;
|
|
|
|
if ([map_i numSelected] != 1)
|
|
return NO;
|
|
br =[map_i selectedBrush];
|
|
|
|
pt =[theEvent locationInWindow];
|
|
pt =[self convertPoint: pt fromView:NULL];
|
|
|
|
// if the XY point is inside the brush, make the point on top
|
|
p1[0] = pt.x;
|
|
p1[1] = pt.y;
|
|
VectorCopy (p1, p2);
|
|
|
|
p1[2] = -2048 * xy_viewnormal[2];
|
|
p2[2] = 2048 * xy_viewnormal[2];
|
|
|
|
VectorCopy (p1, dragpoint);
|
|
[br hitByRay: p1: p2: &time:&face];
|
|
|
|
if (time > 0) {
|
|
dragpoint[2] = p1[2] + (time - 0.01) * xy_viewnormal[2];
|
|
} else {
|
|
[br getMins: p1 maxs:p2];
|
|
dragpoint[2] = (p1[2] + p2[2]) / 2;
|
|
}
|
|
|
|
|
|
[br getXYShearPoints:dragpoint];
|
|
if (!numcontrolpoints)
|
|
return NO;
|
|
|
|
qprintf ("dragging brush plane");
|
|
|
|
pt =[theEvent locationInWindow];
|
|
pt =[self convertPoint: pt fromView:NULL];
|
|
|
|
[self dragFrom: theEvent useGrid: YES callback:ControlCallback];
|
|
|
|
[br removeIfInvalid];
|
|
|
|
[quakeed_i updateAll];
|
|
qprintf ("");
|
|
return YES;
|
|
}
|
|
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
INPUT METHODS
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
|
|
/*
|
|
===================
|
|
mouseDown
|
|
===================
|
|
*/
|
|
-mouseDown:(NSEvent *) theEvent
|
|
{
|
|
NSPoint pt;
|
|
id ent;
|
|
vec3_t p1, p2;
|
|
int flags;
|
|
|
|
pt =[theEvent locationInWindow];
|
|
pt =[self convertPoint: pt fromView:NULL];
|
|
|
|
p1[0] = p2[0] = pt.x;
|
|
p1[1] = p2[1] = pt.y;
|
|
p1[2] = xy_viewnormal[2] * -4096;
|
|
p2[2] = xy_viewnormal[2] * 4096;
|
|
|
|
flags =
|
|
[theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask |
|
|
NSAlternateKeyMask | NSCommandKeyMask);
|
|
|
|
//
|
|
// shift click to select / deselect a brush from the world
|
|
//
|
|
if (flags == NSShiftKeyMask) {
|
|
[map_i selectRay: p1: p2:YES];
|
|
return self;
|
|
}
|
|
//
|
|
// cmd-shift click to set a target/targetname entity connection
|
|
//
|
|
if (flags == (NSShiftKeyMask | NSCommandKeyMask)) {
|
|
[map_i entityConnect: p1:p2];
|
|
return self;
|
|
}
|
|
//
|
|
// bare click to either drag selection, or rubber band a new brush
|
|
//
|
|
if (flags == 0) {
|
|
// if double click, position Z checker
|
|
if ([theEvent clickCount] > 1) {
|
|
qprintf ("positioned Z checker");
|
|
[zview_i setPoint:&pt];
|
|
[quakeed_i newinstance];
|
|
[quakeed_i updateZ];
|
|
return self;
|
|
}
|
|
// check eye
|
|
if ([cameraview_i XYmouseDown: &pt flags:[theEvent
|
|
modifierFlags]])
|
|
return self; // camera move
|
|
|
|
// check z post
|
|
if ([zview_i XYmouseDown:&pt])
|
|
return self; // z view move
|
|
|
|
// check clippers
|
|
if ([clipper_i XYDrag:&pt])
|
|
return self;
|
|
|
|
// check single plane dragging
|
|
if ([self planeDragFrom:theEvent])
|
|
return self;
|
|
|
|
// check selection
|
|
ent =[map_i grabRay: p1:p2];
|
|
if (ent)
|
|
return[self selectionDragFrom:theEvent];
|
|
|
|
if ([map_i numSelected]) {
|
|
qprintf ("missed");
|
|
return self;
|
|
}
|
|
|
|
return[self newBrushDragFrom:theEvent];
|
|
}
|
|
//
|
|
// control click = position and drag camera
|
|
//
|
|
if (flags == NSControlKeyMask) {
|
|
[cameraview_i setXYOrigin:&pt];
|
|
[quakeed_i newinstance];
|
|
[cameraview_i display];
|
|
[cameraview_i XYmouseDown: &pt flags:[theEvent modifierFlags]];
|
|
qprintf ("");
|
|
return self;
|
|
}
|
|
//
|
|
// command click = drag Z checker
|
|
//
|
|
if (flags == NSCommandKeyMask) {
|
|
// check single plane dragging
|
|
[self shearDragFrom:theEvent];
|
|
return self;
|
|
|
|
qprintf ("moving Z checker");
|
|
[zview_i setXYOrigin:&pt];
|
|
[quakeed_i updateAll];
|
|
[zview_i XYmouseDown:&pt];
|
|
qprintf ("");
|
|
return self;
|
|
}
|
|
//
|
|
// alt click = set entire brush texture
|
|
//
|
|
if (flags == NSAlternateKeyMask) {
|
|
if (drawmode != dr_texture) {
|
|
qprintf ("No texture setting except in texture mode!\n");
|
|
NopSound ();
|
|
return self;
|
|
}
|
|
[map_i setTextureRay: p1: p2:YES];
|
|
[quakeed_i updateAll];
|
|
return self;
|
|
}
|
|
//
|
|
// ctrl-alt click = set single face texture
|
|
//
|
|
if (flags == (NSControlKeyMask | NSAlternateKeyMask)) {
|
|
if (drawmode != dr_texture) {
|
|
qprintf ("No texture setting except in texture mode!\n");
|
|
NopSound ();
|
|
return self;
|
|
}
|
|
[map_i setTextureRay: p1: p2:NO];
|
|
[quakeed_i updateAll];
|
|
return self;
|
|
}
|
|
|
|
qprintf ("bad flags for click");
|
|
NopSound ();
|
|
return self;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
rightMouseDown
|
|
===================
|
|
*/
|
|
-rightMouseDown:(NSEvent *) theEvent
|
|
{
|
|
NSPoint pt;
|
|
int flags;
|
|
|
|
pt =[theEvent locationInWindow];
|
|
pt =[self convertPoint: pt fromView:NULL];
|
|
|
|
flags =
|
|
[theEvent modifierFlags] & (NSShiftKeyMask | NSControlKeyMask |
|
|
NSAlternateKeyMask | NSCommandKeyMask);
|
|
|
|
if (flags == NSCommandKeyMask) {
|
|
return[self scrollDragFrom:theEvent];
|
|
}
|
|
|
|
if (flags == NSAlternateKeyMask) {
|
|
return[clipper_i XYClick:pt];
|
|
}
|
|
|
|
if (flags == 0 || flags == NSControlKeyMask) {
|
|
return[self directionDragFrom:theEvent];
|
|
}
|
|
|
|
qprintf ("bad flags for click");
|
|
NopSound ();
|
|
|
|
return self;
|
|
}
|
|
|
|
|
|
@end
|