.. |
barrier.h
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[vulkan] Implement order implement transparency
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2022-12-01 03:00:47 +09:00 |
buffer.h
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[vulkan] Make some headers order-indepenedent
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2022-05-04 13:55:56 +09:00 |
capture.h
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[vulkan] Use vkCmdCopyImageToBuffer for screenshot capture
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2022-09-26 15:54:20 +09:00 |
command.h
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[vulkan] Fix some forward declarations and namespace issues
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2023-02-14 13:24:47 +09:00 |
cvars.h
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
debug.h
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[vulkan] Fix some forward declarations and namespace issues
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2023-02-14 13:24:47 +09:00 |
descriptor.h
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[vulkan] Clean up a pile of unnecessary includes
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2022-05-08 17:57:40 +09:00 |
device.h
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[vulkan] Make device.h more include-order independent
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2021-12-24 06:45:13 +09:00 |
funclist.h
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[vulkan] Implement particle rendering
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2022-11-28 10:21:20 +09:00 |
image.h
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[vulkan] Allow QFV_ImageFormat to select unorm or srgb
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2022-05-08 14:15:20 +09:00 |
instance.h
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[vulkan] Switch to using vkGetPhysicalDeviceProperties2
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2022-09-22 09:35:56 +09:00 |
memory.h
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Rework much of the Vulkan array handling
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2020-02-17 20:29:35 +09:00 |
pipeline.h
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[vulkan] Destroy pipeline on shutdown
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2021-01-05 23:54:22 +09:00 |
projection.h
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[renderer] Clean up FOV and viewport handling
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2022-03-30 14:55:32 +09:00 |
qf_alias.h
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[vulkan] Use palette lookups for top/bottom colors
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2022-11-15 11:53:07 +09:00 |
qf_bsp.h
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[vulkan] Remove brush entity frustum culling
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2023-02-14 13:24:47 +09:00 |
qf_compose.h
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[vulkan] Move oit blending into compose subpass
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2022-12-01 23:03:55 +09:00 |
qf_draw.h
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[renderer] Add fitted pic rendering
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2023-01-17 11:33:47 +09:00 |
qf_iqm.h
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[scene] Make entity_t just an entity id for ECS
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2022-10-23 22:24:36 +09:00 |
qf_lighting.h
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[vulkan] Limit shadow textures to 32
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2022-11-25 13:35:07 +09:00 |
qf_lightmap.h
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[renderer] Clean up most uses of currententity
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2022-03-11 15:07:38 +09:00 |
qf_main.h
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[vulkan] Move main render pass setup to Vulkan_Main
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2022-09-22 09:35:57 +09:00 |
qf_matrices.h
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[vulkan] Create view matrices for fisheye cube maps
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2023-02-14 13:24:47 +09:00 |
qf_model.h
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[vulkan] Make a lot of progress for brush models
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2021-01-20 01:28:54 +09:00 |
qf_output.h
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[vulkan] Implement most of the changes for cube rendering
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2023-02-14 13:24:47 +09:00 |
qf_palette.h
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[vulkan] Use palette lookups for top/bottom colors
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2022-11-15 11:53:07 +09:00 |
qf_particles.h
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[vulkan] Implement particle rendering
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2022-11-28 10:21:20 +09:00 |
qf_renderpass.h
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[vulkan] move qfv_output_t to render.h
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2023-02-19 12:31:40 +09:00 |
qf_scene.h
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[scene] Make entity_t just an entity id for ECS
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2022-10-23 22:24:36 +09:00 |
qf_sprite.h
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[scene] Make entity_t just an entity id for ECS
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2022-10-23 22:24:36 +09:00 |
qf_texture.h
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[vulkan] Add a function to update texture contents
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2022-11-15 09:18:26 +09:00 |
qf_translucent.h
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[vulkan] Add a cvar for oit fragment buffer size
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2022-12-02 13:34:33 +09:00 |
qf_vid.h
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[vulkan] Add a function to config render output
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2023-02-19 12:38:46 +09:00 |
render.h
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[vulkan] Create a framebuffer for the first render pass
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2023-03-02 18:33:16 +09:00 |
resource.h
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[vulkan] Complete resource image and image view
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2023-02-19 12:25:13 +09:00 |
scrap.h
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[vulkan] Clean up a lot of unnecessary includes
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2022-03-30 15:54:07 +09:00 |
shader.h
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[vulkan] Generate code for resource nodes
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2021-01-05 14:15:35 +09:00 |
staging.h
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[vulkan] Make QFV_PacketCopyBuffer take destination offset
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2023-01-11 11:34:22 +09:00 |
swapchain.h
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[vulkan] Implement screenshot
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2021-03-24 19:20:53 +09:00 |