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https://git.code.sf.net/p/quake/quakeforge
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d8b81e8678
The dynamic array macros made this much easier than last time I looked at it, especially when it came to figuring out the bad memory accesses that I seem to remember from my last attempt 9 years ago. |
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audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makemodule.am |