mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-13 08:27:39 +00:00
3b4608a0cd
With what I have planned for frame buffers etc, GL 3.0 will be needed even for the fixed-function GL renderer, and then I might even take the GLSL renderer to 4.6 (dunno yet). This means that wgl will need to be updated too, and I've found the info I need for that, but it's a bit much to take on just yet. |
||
---|---|---|
.. | ||
renderer | ||
targets | ||
Makemodule.am |