quakeforge/nq/source/cl_screen.c
Bill Currie 6063fb75d9 make the console run at full speed no matter what demo_speed is at. what a
lot of work for such a simple concept :P
2003-07-25 22:21:47 +00:00

86 lines
1.7 KiB
C

/*
cl_screen.c
master for refresh, status bar, console, chat, notify, etc
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
static __attribute__ ((unused)) const char rcsid[] =
"$Id$";
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <time.h>
#include "QF/console.h"
#include "QF/cvar.h"
#include "QF/draw.h"
#include "QF/pcx.h"
#include "QF/screen.h"
#include "QF/texture.h"
#include "client.h"
#include "r_cvar.h"
#include "r_local.h"
#include "sbar.h"
static void
SCR_DrawNet (void)
{
if (realtime - cl.last_received_message < 0.3)
return;
if (cls.demoplayback)
return;
Draw_Pic (scr_vrect.x + 64, scr_vrect.y, scr_net);
}
static SCR_Func scr_funcs[] = {
Draw_Crosshair,
SCR_DrawRam,
SCR_DrawNet,
SCR_DrawTurtle,
SCR_DrawPause,
SCR_CheckDrawCenterString,
Sbar_Draw,
Con_DrawConsole,
0
};
void
CL_UpdateScreen (double realtime)
{
cl_wateralpha = r_wateralpha->value;
V_PrepBlend ();
SCR_UpdateScreen (realtime, scr_funcs);
}