mirror of
https://git.code.sf.net/p/quake/quakeforge
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0be609e0fd
As the root cause for #16 was something else, this fixes only the basic cvar initialization, but does fix #19 (for now, at least).
68 lines
2.1 KiB
C
68 lines
2.1 KiB
C
/*
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QF/plugin/snd_render.h
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Sound Renderer plugin data types
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Copyright (C) 2001 Jeff Teunissen <deek@quakeforge.net>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef __QF_plugin_snd_render_h
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#define __QF_plugin_snd_render_h
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#include <QF/plugin.h>
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#include <QF/qtypes.h>
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struct sfx_s;
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typedef struct snd_render_funcs_s {
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void (*init) (void);
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void (*ambient_off) (void);
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void (*ambient_on) (void);
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void (*static_sound) (struct sfx_s *sfx, const vec3_t origin, float vol, float attenuation);
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void (*start_sound) (int entnum, int entchannel, struct sfx_s *sfx, const vec3_t origin, float vol, float attenuation);
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void (*local_sound) (const char *s);
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void (*stop_sound) (int entnum, int entchannel);
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struct channel_s *(*alloc_channel) (void);
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void (*channel_stop) (struct channel_s *chan);
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struct sfx_s *(*precache_sound) (const char *sample);
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struct sfx_s *(*load_sound) (const char *name);
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void (*update) (const vec3_t origin, const vec3_t v_forward,
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const vec3_t v_right, const vec3_t v_up,
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const byte *ambient_sound_levels);
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void (*stop_all_sounds) (void);
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void (*extra_update) (void);
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void (*block_sound) (void);
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void (*unblock_sound) (void);
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} snd_render_funcs_t;
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typedef struct snd_render_data_s {
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double *host_frametime;
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int *viewentity;
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unsigned *soundtime;
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unsigned *paintedtime;
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struct plugin_s *output;
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} snd_render_data_t;
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#endif // __QF_plugin_snd_render_h
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