quakeforge/include/QF/clip_hull.h
Bill Currie bc1b483525 Nuke the rcsid stuff.
It's pretty useless in git.
2012-04-22 10:56:32 +09:00

46 lines
1.2 KiB
C

/*
clip_hull.h
dynamic bsp clipping hull management
Copyright (C) 2001 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2001/7/28
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __QF_clip_hull_h
#define __QF_clip_hull_h
#include "QF/bspfile.h"
typedef struct clip_hull_s {
vec3_t mins;
vec3_t maxs;
vec3_t axis[3];
struct hull_s *hulls[MAX_MAP_HULLS];
} clip_hull_t;
clip_hull_t *MOD_Alloc_Hull (int nodes, int planes);
void MOD_Free_Hull (clip_hull_t *ch);
#endif//__QF_clip_hull_h