quakeforge/include/QF/GL
Bill Currie 2ea7ca1efd windows has a LoadImage #define, so kill it :) 2003-09-08 15:49:21 +00:00
..
.gitignore make dist works again 2001-08-01 17:49:25 +00:00
Makefile.am Split lightmaps off from surface drawing. 2002-07-23 19:57:47 +00:00
defines.h files under inclue/QF are not allowed to include files from include (eg, 2001-10-02 21:14:11 +00:00
extensions.h windows has a LoadImage #define, so kill it :) 2003-09-08 15:49:21 +00:00
funcs.h hopefully take care of glGetProcAddress type once and for all :) 2002-08-16 18:29:21 +00:00
qf_explosions.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
qf_funcs_list.h start working on VA support for borked GL libs 2003-05-21 21:53:21 +00:00
qf_lightmap.h Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
qf_noisetextures.h Clean up extern functions, update noise_diamondsquare to match LordHavoc's fractalnoise. 2001-10-06 00:39:22 +00:00
qf_rlight.h Header fixes for previous updates. 2001-11-24 08:43:20 +00:00
qf_rmain.h Don't export R_TestErrors. 2003-05-09 01:30:22 +00:00
qf_rsurf.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
qf_screen.h files under inclue/QF are not allowed to include files from include (eg, 2001-10-02 21:14:11 +00:00
qf_sky.h some more const correctness (in gl_sky_clip.c) and make the sky poly debug 2002-01-03 18:18:45 +00:00
qf_textures.h Just a massive speedup to gl particles. Enjoy. 2001-12-19 04:03:57 +00:00
qf_vid.h Arkadi's mach64 patch 2003-02-06 21:47:33 +00:00
types.h files under inclue/QF are not allowed to include files from include (eg, 2001-10-02 21:14:11 +00:00