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https://git.code.sf.net/p/quake/quakeforge
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46cc4ac9dd
buffers to be linked into execution stacks and changed aliases and script files to be run in a new stack frame. Cbuf_Execute executes the stack from the top down, so wait commands are handled properly.
79 lines
1.5 KiB
C
79 lines
1.5 KiB
C
/*
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EXP equation evaluation routines
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Copyright (C) 2000, 2001 Brian Koropoff
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, US
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*/
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#include <math.h>
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float OP_Add (float op1, float op2)
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{
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return op1 + op2;
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}
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float OP_Sub (float op1, float op2)
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{
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return op1 - op2;
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}
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float OP_Mult (float op1, float op2)
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{
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return op1 * op2;
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}
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float OP_Div (float op1, float op2)
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{
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return op1 / op2;
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}
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float OP_Exp (float op1, float op2)
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{
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return pow(op1, op2);
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}
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float OP_Eq (float op1, float op2)
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{
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return op1 == op2;
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}
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float OP_Or (float op1, float op2)
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{
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return op1 || op2;
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}
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float OP_And (float op1, float op2)
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{
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return op1 && op2;
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}
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float OP_GreaterThan (float op1, float op2)
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{
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return op1 > op2;
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}
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float OP_LessThan (float op1, float op2)
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{
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return op1 < op2;
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}
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float OP_GreaterThanEqual (float op1, float op2)
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{
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return op1 >= op2;
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}
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float OP_LessThanEqual (float op1, float op2)
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{
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return op1 <= op2;
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}
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