mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-30 08:00:51 +00:00
7ead5a91f8
functions when told to. also make gcc warn if it can't inline a function. Explicitly inline several functions (including moving VectorNormalize to mathlib.h so it /can/ be) resulting in a 5.5% speedup for spam2 (88 to 92 fps)
540 lines
14 KiB
C
540 lines
14 KiB
C
/*
|
|
gl_mesh.c
|
|
|
|
gl_mesh.c: triangle model functions
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
static __attribute__ ((unused)) const char rcsid[] =
|
|
"$Id$";
|
|
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include <stdio.h>
|
|
|
|
#include "QF/cvar.h"
|
|
#include "QF/dstring.h"
|
|
#include "QF/mdfour.h"
|
|
#include "QF/model.h"
|
|
#include "QF/quakefs.h"
|
|
#include "QF/sys.h"
|
|
|
|
#include "compat.h"
|
|
|
|
// ALIAS MODEL DISPLAY LIST GENERATION ========================================
|
|
|
|
model_t *aliasmodel;
|
|
aliashdr_t *paliashdr;
|
|
|
|
qboolean *used;
|
|
int used_size;
|
|
|
|
// the command list holds counts and s/t values that are valid for every frame
|
|
int *commands;
|
|
int numcommands;
|
|
int commands_size;
|
|
|
|
// all frames will have their vertexes rearranged and expanded
|
|
// so they are in the order expected by the command list
|
|
int *vertexorder;
|
|
int numorder;
|
|
int vertexorder_size;
|
|
|
|
int allverts, alltris;
|
|
|
|
int *stripverts;
|
|
int *striptris;
|
|
int stripcount;
|
|
int strip_size;
|
|
|
|
|
|
static inline void
|
|
alloc_used (int size)
|
|
{
|
|
if (size <= used_size)
|
|
return;
|
|
size = (size + 1023) & ~1023;
|
|
used = realloc (used, size * sizeof (used[0]));
|
|
if (!used)
|
|
Sys_Error ("gl_mesh: out of memory");
|
|
used_size = size;
|
|
}
|
|
|
|
static inline void
|
|
add_command (int cmd)
|
|
{
|
|
if (numcommands + 1 > commands_size) {
|
|
commands_size += 1024;
|
|
commands = realloc (commands, commands_size * sizeof (commands[0]));
|
|
if (!commands)
|
|
Sys_Error ("gl_mesh: out of memory");
|
|
}
|
|
commands[numcommands++] = cmd;
|
|
}
|
|
|
|
static inline void
|
|
add_vertex (int vert)
|
|
{
|
|
if (numorder + 1 > vertexorder_size) {
|
|
vertexorder_size += 1024;
|
|
vertexorder = realloc (vertexorder, vertexorder_size * sizeof (vertexorder[0]));
|
|
if (!vertexorder)
|
|
Sys_Error ("gl_mesh: out of memory");
|
|
}
|
|
vertexorder[numorder++] = vert;
|
|
}
|
|
|
|
static inline void
|
|
add_strip (int vert, int tri)
|
|
{
|
|
if (stripcount + 1 > strip_size) {
|
|
strip_size += 1024;
|
|
stripverts = realloc (stripverts, strip_size * sizeof (stripverts[0]));
|
|
striptris = realloc (striptris, strip_size * sizeof (striptris[0]));
|
|
if (!stripverts || !striptris)
|
|
Sys_Error ("gl_mesh: out of memory");
|
|
}
|
|
stripverts[stripcount] = vert;
|
|
striptris[stripcount] = tri;
|
|
stripcount++;
|
|
}
|
|
|
|
static int
|
|
StripLength (int starttri, int startv)
|
|
{
|
|
int m1, m2, j, k;
|
|
mtriangle_t *last, *check;
|
|
|
|
used[starttri] = 2;
|
|
|
|
last = &triangles[starttri];
|
|
|
|
stripcount = 0;
|
|
add_strip (last->vertindex[(startv) % 3], starttri);
|
|
add_strip (last->vertindex[(startv + 1) % 3], starttri);
|
|
add_strip (last->vertindex[(startv + 2) % 3], starttri);
|
|
|
|
m1 = last->vertindex[(startv + 2) % 3];
|
|
m2 = last->vertindex[(startv + 1) % 3];
|
|
|
|
// look for a matching triangle
|
|
nexttri:
|
|
for (j = starttri + 1, check = &triangles[starttri + 1];
|
|
j < pheader->mdl.numtris; j++, check++) {
|
|
if (check->facesfront != last->facesfront)
|
|
continue;
|
|
for (k = 0; k < 3; k++) {
|
|
if (check->vertindex[k] != m1)
|
|
continue;
|
|
if (check->vertindex[(k + 1) % 3] != m2)
|
|
continue;
|
|
|
|
// this is the next part of the fan
|
|
|
|
// if we can't use this triangle, this tristrip is done
|
|
if (used[j])
|
|
goto done;
|
|
|
|
// the new edge
|
|
if (stripcount & 1)
|
|
m2 = check->vertindex[(k + 2) % 3];
|
|
else
|
|
m1 = check->vertindex[(k + 2) % 3];
|
|
|
|
add_strip (check->vertindex[(k + 2) % 3], j);
|
|
|
|
used[j] = 2;
|
|
goto nexttri;
|
|
}
|
|
}
|
|
done:
|
|
|
|
// clear the temp used flags
|
|
for (j = starttri + 1; j < pheader->mdl.numtris; j++)
|
|
if (used[j] == 2)
|
|
used[j] = 0;
|
|
|
|
return stripcount - 2;
|
|
}
|
|
|
|
static int
|
|
FanLength (int starttri, int startv)
|
|
{
|
|
int m1, m2, j, k;
|
|
mtriangle_t *last, *check;
|
|
|
|
used[starttri] = 2;
|
|
|
|
last = &triangles[starttri];
|
|
|
|
stripcount = 0;
|
|
add_strip (last->vertindex[(startv) % 3], starttri);
|
|
add_strip (last->vertindex[(startv + 1) % 3], starttri);
|
|
add_strip (last->vertindex[(startv + 2) % 3], starttri);
|
|
|
|
m1 = last->vertindex[(startv + 0) % 3];
|
|
m2 = last->vertindex[(startv + 2) % 3];
|
|
|
|
|
|
// look for a matching triangle
|
|
nexttri:
|
|
for (j = starttri + 1, check = &triangles[starttri + 1];
|
|
j < pheader->mdl.numtris; j++, check++) {
|
|
if (check->facesfront != last->facesfront)
|
|
continue;
|
|
for (k = 0; k < 3; k++) {
|
|
if (check->vertindex[k] != m1)
|
|
continue;
|
|
if (check->vertindex[(k + 1) % 3] != m2)
|
|
continue;
|
|
|
|
// this is the next part of the fan
|
|
|
|
// if we can't use this triangle, this tristrip is done
|
|
if (used[j])
|
|
goto done;
|
|
|
|
// the new edge
|
|
m2 = check->vertindex[(k + 2) % 3];
|
|
|
|
add_strip (m2, j);
|
|
|
|
used[j] = 2;
|
|
goto nexttri;
|
|
}
|
|
}
|
|
done:
|
|
|
|
// clear the temp used flags
|
|
for (j = starttri + 1; j < pheader->mdl.numtris; j++)
|
|
if (used[j] == 2)
|
|
used[j] = 0;
|
|
|
|
return stripcount - 2;
|
|
}
|
|
|
|
/*
|
|
BuildTris
|
|
|
|
Generate a list of trifans or strips
|
|
for the model, which holds for all frames
|
|
*/
|
|
static void
|
|
BuildTris (void)
|
|
{
|
|
float s, t;
|
|
int bestlen, len, startv, type, i, j, k;
|
|
int besttype = 0;
|
|
int *bestverts = 0, *besttris = 0;
|
|
|
|
// build tristrips
|
|
numorder = 0;
|
|
numcommands = 0;
|
|
stripcount = 0;
|
|
alloc_used (pheader->mdl.numtris);
|
|
memset (used, 0, used_size * sizeof (used[0]));
|
|
|
|
for (i = 0; i < pheader->mdl.numtris; i++) {
|
|
// pick an unused triangle and start the trifan
|
|
if (used[i])
|
|
continue;
|
|
|
|
bestlen = 0;
|
|
for (type = 0; type < 2; type++) {
|
|
// type = 1;
|
|
for (startv = 0; startv < 3; startv++) {
|
|
if (type == 1)
|
|
len = StripLength (i, startv);
|
|
else
|
|
len = FanLength (i, startv);
|
|
if (len > bestlen) {
|
|
besttype = type;
|
|
bestlen = len;
|
|
if (bestverts)
|
|
free (bestverts);
|
|
if (besttris)
|
|
free (besttris);
|
|
bestverts = stripverts;
|
|
besttris = striptris;
|
|
stripverts = striptris = 0;
|
|
strip_size = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// mark the tris on the best strip as used
|
|
for (j = 0; j < bestlen; j++)
|
|
used[besttris[j + 2]] = 1;
|
|
|
|
if (besttype == 1)
|
|
add_command (bestlen + 2);
|
|
else
|
|
add_command (-(bestlen + 2));
|
|
|
|
for (j = 0; j < bestlen + 2; j++) {
|
|
int tmp;
|
|
// emit a vertex into the reorder buffer
|
|
k = bestverts[j];
|
|
add_vertex (k);
|
|
|
|
// emit s/t coords into the commands stream
|
|
s = stverts[k].s;
|
|
t = stverts[k].t;
|
|
if (!triangles[besttris[0]].facesfront && stverts[k].onseam)
|
|
s += pheader->mdl.skinwidth / 2; // on back side
|
|
s = (s + 0.5) / pheader->mdl.skinwidth;
|
|
t = (t + 0.5) / pheader->mdl.skinheight;
|
|
|
|
memcpy (&tmp, &s, 4);
|
|
add_command (tmp);
|
|
memcpy (&tmp, &t, 4);
|
|
add_command (tmp);
|
|
}
|
|
}
|
|
|
|
add_command (0); // end of list marker
|
|
|
|
Sys_DPrintf ("%3i tri %3i vert %3i cmd\n", pheader->mdl.numtris, numorder,
|
|
numcommands);
|
|
|
|
allverts += numorder;
|
|
alltris += pheader->mdl.numtris;
|
|
|
|
if (bestverts)
|
|
free (bestverts);
|
|
if (besttris)
|
|
free (besttris);
|
|
}
|
|
|
|
void
|
|
Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, int extra)
|
|
{
|
|
dstring_t *cache, *fullpath;
|
|
unsigned char model_digest[MDFOUR_DIGEST_BYTES];
|
|
unsigned char mesh_digest[MDFOUR_DIGEST_BYTES];
|
|
int i, j;
|
|
int *cmds;
|
|
QFile *f;
|
|
qboolean remesh = true;
|
|
qboolean do_cache = false;
|
|
|
|
aliasmodel = m;
|
|
paliashdr = hdr;
|
|
|
|
cache = dstring_new ();
|
|
fullpath = dstring_new ();
|
|
|
|
if (!gl_alias_render_tri->int_val) {
|
|
|
|
if (gl_mesh_cache->int_val
|
|
&& gl_mesh_cache->int_val <= paliashdr->mdl.numtris) {
|
|
do_cache = true;
|
|
|
|
mdfour (model_digest, (unsigned char *) _m, _s);
|
|
|
|
// look for a cached version
|
|
dstring_copystr (cache, "glquake/");
|
|
dstring_appendstr (cache, m->name);
|
|
QFS_StripExtension (m->name + strlen ("progs/"),
|
|
cache->str + strlen ("glquake/"));
|
|
dstring_appendstr (cache, ".qfms");
|
|
|
|
QFS_FOpenFile (cache->str, &f);
|
|
if (f) {
|
|
unsigned char d1[MDFOUR_DIGEST_BYTES];
|
|
unsigned char d2[MDFOUR_DIGEST_BYTES];
|
|
struct mdfour md;
|
|
int len, vers;
|
|
int nc = 0, no = 0;
|
|
int *c = 0, *vo = 0;
|
|
|
|
memset (d1, 0, sizeof (d1));
|
|
memset (d2, 0, sizeof (d2));
|
|
|
|
Qread (f, &vers, sizeof (int));
|
|
Qread (f, &len, sizeof (int));
|
|
Qread (f, &nc, sizeof (int));
|
|
Qread (f, &no, sizeof (int));
|
|
|
|
if (vers == 1 && (nc + no) == len) {
|
|
c = malloc (((nc + 1023) & ~1023) * sizeof (c[0]));
|
|
vo = malloc (((no + 1023) & ~1023) * sizeof (vo[0]));
|
|
if (!c || !vo)
|
|
Sys_Error ("gl_mesh.c: out of memory");
|
|
Qread (f, c, nc * sizeof (c[0]));
|
|
Qread (f, vo, no * sizeof (vo[0]));
|
|
Qread (f, d1, MDFOUR_DIGEST_BYTES);
|
|
Qread (f, d2, MDFOUR_DIGEST_BYTES);
|
|
Qclose (f);
|
|
|
|
mdfour_begin (&md);
|
|
mdfour_update (&md, (unsigned char *) &vers, sizeof(int));
|
|
mdfour_update (&md, (unsigned char *) &len, sizeof(int));
|
|
mdfour_update (&md, (unsigned char *) &nc, sizeof(int));
|
|
mdfour_update (&md, (unsigned char *) &no, sizeof(int));
|
|
mdfour_update (&md, (unsigned char *) c, nc * sizeof (c[0]));
|
|
mdfour_update (&md, (unsigned char *) vo, no * sizeof (vo[0]));
|
|
mdfour_update (&md, d1, MDFOUR_DIGEST_BYTES);
|
|
mdfour_result (&md, mesh_digest);
|
|
|
|
if (memcmp (d2, mesh_digest, MDFOUR_DIGEST_BYTES) == 0
|
|
&& memcmp (d1, model_digest, MDFOUR_DIGEST_BYTES) == 0) {
|
|
remesh = false;
|
|
numcommands = nc;
|
|
numorder = no;
|
|
if (numcommands > commands_size) {
|
|
if (commands)
|
|
free (commands);
|
|
commands_size = (numcommands + 1023) & ~1023;
|
|
commands = c;
|
|
} else {
|
|
memcpy (commands, c, numcommands * sizeof (c[0]));
|
|
free(c);
|
|
}
|
|
if (numorder > vertexorder_size) {
|
|
if (vertexorder)
|
|
free (vertexorder);
|
|
vertexorder_size = (numorder + 1023) & ~1023;
|
|
vertexorder = vo;
|
|
} else {
|
|
memcpy (vertexorder, vo, numorder * sizeof (vo[0]));
|
|
free (vo);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (remesh) {
|
|
// build it from scratch
|
|
Sys_DPrintf ("meshing %s...\n", m->name);
|
|
|
|
BuildTris (); // trifans or lists
|
|
|
|
if (do_cache) {
|
|
// save out the cached version
|
|
dsprintf (fullpath, "%s/%s", qfs_gamedir->dir.def, cache->str);
|
|
f = QFS_WOpen (fullpath->str, 9);
|
|
|
|
if (f) {
|
|
struct mdfour md;
|
|
int vers = 1;
|
|
int len = numcommands + numorder;
|
|
|
|
mdfour_begin (&md);
|
|
mdfour_update (&md, (unsigned char *) &vers, sizeof (int));
|
|
mdfour_update (&md, (unsigned char *) &len, sizeof (int));
|
|
mdfour_update (&md, (unsigned char *) &numcommands,
|
|
sizeof (int));
|
|
mdfour_update (&md, (unsigned char *) &numorder, sizeof (int));
|
|
mdfour_update (&md, (unsigned char *) commands,
|
|
numcommands * sizeof (commands[0]));
|
|
mdfour_update (&md, (unsigned char *) vertexorder,
|
|
numorder * sizeof (vertexorder[0]));
|
|
mdfour_update (&md, model_digest, MDFOUR_DIGEST_BYTES);
|
|
mdfour_result (&md, mesh_digest);
|
|
|
|
Qwrite (f, &vers, sizeof (int));
|
|
Qwrite (f, &len, sizeof (int));
|
|
Qwrite (f, &numcommands, sizeof (int));
|
|
Qwrite (f, &numorder, sizeof (int));
|
|
Qwrite (f, commands, numcommands * sizeof (commands[0]));
|
|
Qwrite (f, vertexorder, numorder * sizeof (vertexorder[0]));
|
|
Qwrite (f, model_digest, MDFOUR_DIGEST_BYTES);
|
|
Qwrite (f, mesh_digest, MDFOUR_DIGEST_BYTES);
|
|
Qclose (f);
|
|
}
|
|
}
|
|
}
|
|
|
|
// save the data out
|
|
paliashdr->poseverts = numorder;
|
|
|
|
cmds = Hunk_Alloc (numcommands * sizeof (int));
|
|
paliashdr->commands = (byte *) cmds - (byte *) paliashdr;
|
|
memcpy (cmds, commands, numcommands * sizeof (int));
|
|
|
|
} else {
|
|
tex_coord_t *tex_coord;
|
|
|
|
numorder = 0;
|
|
for (i=0; i < pheader->mdl.numtris; i++) {
|
|
add_vertex(triangles[i].vertindex[0]);
|
|
add_vertex(triangles[i].vertindex[1]);
|
|
add_vertex(triangles[i].vertindex[2]);
|
|
}
|
|
paliashdr->poseverts = numorder;
|
|
|
|
tex_coord = Hunk_Alloc (numorder * sizeof(tex_coord_t));
|
|
paliashdr->tex_coord = (byte *) tex_coord - (byte *) paliashdr;
|
|
for (i=0; i < numorder; i++) {
|
|
float s, t;
|
|
int k;
|
|
k = vertexorder[i];
|
|
s = stverts[k].s;
|
|
t = stverts[k].t;
|
|
if (!triangles[i/3].facesfront && stverts[k].onseam)
|
|
s += pheader->mdl.skinwidth / 2; // on back side
|
|
s = (s + 0.5) / pheader->mdl.skinwidth;
|
|
t = (t + 0.5) / pheader->mdl.skinheight;
|
|
tex_coord[i].st[0] = s;
|
|
tex_coord[i].st[1] = t;
|
|
}
|
|
}
|
|
|
|
if (extra) {
|
|
trivertx16_t *verts;
|
|
verts = Hunk_Alloc (paliashdr->numposes * paliashdr->poseverts
|
|
* sizeof (trivertx16_t));
|
|
paliashdr->posedata = (byte *) verts - (byte *) paliashdr;
|
|
for (i = 0; i < paliashdr->numposes; i++) {
|
|
trivertx_t *pv = poseverts[i];
|
|
for (j = 0; j < numorder; j++) {
|
|
trivertx16_t v;
|
|
VectorMultSub (pv[vertexorder[j] + hdr->mdl.numverts].v,
|
|
256, pv[vertexorder[j]].v, v.v);
|
|
v.lightnormalindex =
|
|
poseverts[i][vertexorder[j]].lightnormalindex;
|
|
*verts++ = v;
|
|
}
|
|
}
|
|
} else {
|
|
trivertx_t *verts;
|
|
verts = Hunk_Alloc (paliashdr->numposes * paliashdr->poseverts
|
|
* sizeof (trivertx_t));
|
|
paliashdr->posedata = (byte *) verts - (byte *) paliashdr;
|
|
for (i = 0; i < paliashdr->numposes; i++) {
|
|
for (j = 0; j < numorder; j++)
|
|
*verts++ = poseverts[i][vertexorder[j]];
|
|
}
|
|
}
|
|
dstring_delete (cache);
|
|
dstring_delete (fullpath);
|
|
}
|