mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-18 18:51:53 +00:00
162 lines
3.5 KiB
C
162 lines
3.5 KiB
C
/*
|
|
skin.c
|
|
|
|
(description)
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
static __attribute__ ((used)) const char rcsid[] =
|
|
"$Id$";
|
|
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include "QF/cmd.h"
|
|
#include "QF/cvar.h"
|
|
#include "QF/msg.h"
|
|
#include "QF/screen.h"
|
|
#include "QF/skin.h"
|
|
#include "QF/sys.h"
|
|
#include "QF/va.h"
|
|
|
|
#include "compat.h"
|
|
#include "client.h"
|
|
#include "host.h"
|
|
#include "server.h"
|
|
|
|
cvar_t *noskins; //XXX FIXME
|
|
cvar_t *skin;
|
|
cvar_t *topcolor;
|
|
cvar_t *bottomcolor;
|
|
cvar_t *cl_color;
|
|
|
|
|
|
|
|
static void
|
|
Host_Color_f (void)
|
|
{
|
|
int top, bottom;
|
|
char playercolor;
|
|
|
|
if (Cmd_Argc () == 1) {
|
|
Sys_Printf ("\"color\" is \"%d %d\"\n", (cl_color->int_val) >> 4,
|
|
(cl_color->int_val) & 0x0f);
|
|
Sys_Printf ("color <0-13> [0-13]\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc () == 2)
|
|
top = bottom = atoi (Cmd_Argv (1));
|
|
else {
|
|
top = atoi (Cmd_Argv (1));
|
|
bottom = atoi (Cmd_Argv (2));
|
|
}
|
|
|
|
top = min (top & 15, 13);
|
|
bottom = min (bottom & 15, 13);
|
|
|
|
playercolor = top * 16 + bottom;
|
|
|
|
if (cmd_source == src_command) {
|
|
Cvar_SetValue (cl_color, playercolor);
|
|
if (cls.state == ca_connected)
|
|
CL_Cmd_ForwardToServer ();
|
|
return;
|
|
}
|
|
|
|
host_client->colors = playercolor;
|
|
SVfloat (host_client->edict, team) = bottom + 1;
|
|
|
|
// send notification to all clients
|
|
MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
|
|
MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
|
|
MSG_WriteByte (&sv.reliable_datagram, host_client->colors);
|
|
}
|
|
|
|
|
|
void
|
|
Host_Skin_Init (void)
|
|
{
|
|
Skin_Init ();
|
|
Cmd_AddCommand ("color", Host_Color_f, "The pant and shirt color (color "
|
|
"shirt pants) Note that if only shirt color is given, "
|
|
"pants will match");
|
|
}
|
|
|
|
|
|
void
|
|
Host_Skin_Init_Cvars (void)
|
|
{
|
|
Skin_Init_Cvars ();
|
|
cl_color = Cvar_Get ("_cl_color", "0", CVAR_ARCHIVE, NULL, "Player color");
|
|
}
|
|
|
|
|
|
void
|
|
CL_NewTranslation (int slot, skin_t *skin)
|
|
{
|
|
scoreboard_t *player;
|
|
int top, bottom;
|
|
byte *dest;
|
|
model_t *model;
|
|
cl_entity_state_t *state;
|
|
int skinnum;
|
|
|
|
if (slot > cl.maxclients)
|
|
Sys_Error ("Host_NewTranslation: slot > cl.maxclients");
|
|
|
|
player = &cl.scores[slot];
|
|
dest = player->translations;
|
|
top = (player->colors & 0xf0) >> 4;
|
|
bottom = player->colors & 15;
|
|
state = &cl_baselines[1 + slot];
|
|
model = state->ent->model;
|
|
skinnum = state->ent->skinnum;
|
|
|
|
memset (skin, 0, sizeof (*skin)); //XXX external skins not yet supported
|
|
|
|
if (!model)
|
|
return;
|
|
|
|
skin->texture = skin_textures + slot; //FIXME
|
|
skin->data.texels = 0; //FIXME
|
|
|
|
if (player->colors == player->_colors
|
|
&& model == state->model
|
|
&& skinnum == state->skinnum)
|
|
return;
|
|
|
|
player->_colors = player->colors;
|
|
state->model = model;
|
|
state->skinnum = skinnum;
|
|
|
|
Skin_Set_Translate (top, bottom, dest);
|
|
Skin_Do_Translation_Model (model, skinnum, slot, skin);
|
|
}
|