quakeforge/tools/qfbsp
Bill Currie 6a019f1859 make sure all miptex entries have a unique name in the generated wad file so no textures get lost when extracting. 2007-05-07 02:06:03 +00:00
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include has some issues, but support writting to stdout 2004-05-01 03:39:33 +00:00
source make sure all miptex entries have a unique name in the generated wad file so no textures get lost when extracting. 2007-05-07 02:06:03 +00:00
.gitignore Whee, now we have qfbsp. It compiles, but won't work as it hasn't been 2002-09-19 16:58:48 +00:00
Makefile.am Whee, now we have qfbsp. It compiles, but won't work as it hasn't been 2002-09-19 16:58:48 +00:00