mirror of
https://git.code.sf.net/p/quake/quakeforge
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While much is broken, especially textures, e4m8.map successfully imports into blender 4.2-ish, and even the entity relation lines seem to work (which surprised me as those were the first sign of trouble). |
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.. | ||
__init__.py | ||
entity.py | ||
entityclass.py | ||
export_map.py | ||
import_map.py | ||
init.py | ||
map.py | ||
qfplist.py | ||
quakechr.py | ||
quakepal.py | ||
script.py | ||
wad.py |