quakeforge/nq/source/com.c

94 lines
1.9 KiB
C

/*
com.c
@description@
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/cvar.h"
#include "QF/quakefs.h"
#include "QF/console.h"
#include "QF/qargs.h"
#include "game.h"
#include "QF/cmd.h"
void Cvar_Info (struct cvar_s *var);
cvar_t *registered;
cvar_t *cmdline;
int static_registered = 1;
/*
================
COM_CheckRegistered
Looks for the pop.txt file and verifies it.
Sets the "registered" cvar.
Immediately exits out if an alternate game was attempted to be started without
being registered.
================
*/
void
COM_CheckRegistered (void)
{
QFile *h;
unsigned short check[128];
COM_FOpenFile ("gfx/pop.lmp", &h);
static_registered = 0;
if (h) {
static_registered = 1;
Qread (h, check, sizeof (check));
Qclose (h);
}
if (static_registered) {
Cvar_Set (registered, "1");
Con_Printf ("Playing registered version.\n");
}
}
/*
================
COM_Init
================
*/
void
COM_Init ()
{
registered = Cvar_Get ("registered", "0", CVAR_NONE, NULL, "None");
cmdline = Cvar_Get ("cmdline", "0", CVAR_SERVERINFO, Cvar_Info, "None");
Cmd_AddCommand ("path", COM_Path_f, "No Description");
COM_Filesystem_Init_Cvars ();
COM_Filesystem_Init ();
COM_CheckRegistered ();
}