.. |
glsl_alias.c
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[ecs] Move ECS core into its own library
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2022-10-26 17:24:03 +09:00 |
glsl_bsp.c
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[glsl] Fix a pile of memory leaks
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2023-03-05 18:31:30 +09:00 |
glsl_draw.c
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[glsl] Be more null-safe for free/destroy functions
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2023-03-06 18:21:13 +09:00 |
glsl_fisheye.c
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[glsl] Fix some GLSL conformance issues
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2022-11-03 16:42:49 +09:00 |
glsl_iqm.c
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[ecs] Move ECS core into its own library
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2022-10-26 17:24:03 +09:00 |
glsl_lightmap.c
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[glsl] Fix a pile of memory leaks
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2023-03-05 18:31:30 +09:00 |
glsl_main.c
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[glsl] Fix a pile of memory leaks
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2023-03-05 18:31:30 +09:00 |
glsl_particles.c
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[glsl] Fix a pile of memory leaks
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2023-03-05 18:31:30 +09:00 |
glsl_shader.c
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[glsl] Fix a pile of memory leaks
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2023-03-05 18:31:30 +09:00 |
glsl_sprite.c
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[ecs] Move ECS core into its own library
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2022-10-26 17:24:03 +09:00 |
glsl_textures.c
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[glsl] Be more null-safe for free/destroy functions
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2023-03-06 18:21:13 +09:00 |
glsl_warp.c
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[glsl] Fix some GLSL conformance issues
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2022-11-03 16:42:49 +09:00 |
qfglsl.c
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Separate render and presentation initialization
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2019-07-09 01:00:47 +09:00 |
quakeforge.glsl
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[glsl] Implement font rendering
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2022-12-06 01:18:01 +09:00 |
vid_common_glsl.c
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[glsl] Fix a pile of memory leaks
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2023-03-05 18:31:30 +09:00 |