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This is a big step towards a cleaner api. The struct reference in model_t really should be a pointer, but bsp submodel(?) loading messed that up, though that's just a matter of taking more care in the loading code. It seems sensible to make that a separate step. |
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.. | ||
audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makemodule.am |