quakeforge/libs
Bill Currie 34dc7cf2df [models] Move brush data into its own struct
This is a big step towards a cleaner api. The struct reference in
model_t really should be a pointer, but bsp submodel(?) loading messed
that up, though that's just a matter of taking more care in the loading
code. It seems sensible to make that a separate step.
2021-02-01 19:31:11 +09:00
..
audio [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
client [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
console [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
gamecode [gamecode] Put strings and debug back in load funcs 2021-01-12 17:34:57 +09:00
gib [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
image [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
models [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00
net Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
qw [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
ruamoko [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
util [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
video [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00