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https://git.code.sf.net/p/quake/quakeforge
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9f6c367fce
Currently only for gl/glsl/vulkan. However, rather than futzing with con_width and con_height (and trying to guess good values), con_scale (currently an integer) gives consistent pixel scaling regardless of window size. |
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.. | ||
test | ||
bi_inputline.c | ||
buffer.c | ||
client.c | ||
complete.c | ||
console.c | ||
filelist.c | ||
list.c | ||
Makemodule.am | ||
menu.c | ||
server.c |