quakeforge/libs/audio
Bill Currie 37fb8d22da Don't open a streamed sfx when there's no sound driver.
This happens when qf fails to connect to jackd (possibly other times).
There is probably a better solution to the problem, but not opening a
stream when the sample rate is reported as 0 definitely fixes the inifinite
recursion in read_samples().
2010-11-14 20:46:29 +09:00
..
renderer Don't open a streamed sfx when there's no sound driver. 2010-11-14 20:46:29 +09:00
targets hopefully, correct plugin linking options 2010-08-21 13:01:35 +09:00
cd.c make -nocdaudio wor 2007-03-31 23:36:13 +00:00
cd_file.c more opaque correctness 2010-08-20 12:58:37 +09:00
cd_linux.c Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
cd_sdl.c Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
cd_sgi.c Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
cd_win.c Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
cd_xmms.c Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
Makefile.am Get the lib dependency for testsound right. 2010-09-25 23:07:06 +09:00
snd.c remove S_TouchSound: it doesn't seem to be necessary 2007-05-07 12:20:38 +00:00
snd_progs.c add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00
testsound.c get alsa and sdl working, though sdl seems to be mono only 2010-08-15 05:15:47 +00:00