quakeforge/libs/video/renderer/gl/Makefile.am
Bill Currie 7bfddd7ffe Gut most of the old skin code.
Custom skins are smashed on most targets. Player colors don't work, etc.
However, this will let me do a much cleaner implementation.
2012-01-23 16:16:30 +09:00

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462 B
Makefile

AUTOMAKE_OPTIONS= foreign
AM_CFLAGS= @PREFER_PIC@
INCLUDES= -I$(top_srcdir)/include $(GLX_CFLAGS)
if BUILD_GL
noinst_LTLIBRARIES= libgl.la
else
noinst_LTLIBRARIES=
endif
gl_src = \
gl_draw.c gl_dyn_lights.c gl_dyn_part.c gl_dyn_textures.c \
gl_fog.c gl_graph.c gl_lightmap.c gl_mod_alias.c gl_mod_sprite.c \
gl_rmain.c gl_rmisc.c gl_rsurf.c gl_screen.c gl_sky.c \
gl_sky_clip.c gl_textures.c gl_warp.c
libgl_la_SOURCES= $(gl_src)
EXTRA_DIST = $(gl_src)