mirror of
https://git.code.sf.net/p/quake/quakeforge
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25f8a50ef4
writing makefiles by hand. Add a makefile preamble to set up our flags. Compartmentalize all the headers into a Headers/ dir.
141 lines
2.6 KiB
Makefile
141 lines
2.6 KiB
Makefile
#
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# GNUmakefile
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#
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# Main makefile for the Forge Quake Editor
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#
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# Copyright (C) 2001 Jeff Teunissen <deek@dusknet.dhs.org>
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#
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# This Makefile is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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#
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# See the GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to:
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#
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# Free Software Foundation, Inc.
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# 59 Temple Place - Suite 330
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# Boston, MA 02111-1307, USA
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#
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# $Id$
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include $(GNUSTEP_MAKEFILES)/common.make
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#
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# Subprojects
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#
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#
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# Main application
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#
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APP_NAME= Forge
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Forge_PRINCIPAL_CLASS= Forge
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Forge_APPLICATION_ICON= Forge.tiff
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#
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# Additional libraries
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#
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ADDITIONAL_GUI_LIBS +=
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#
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# Resource files
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#
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# Languages we're localized for
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Forge_LANGUAGES= \
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English
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# We don't have a proper .gorm file yet, but we will
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Forge_LOCALIZED_RESOURCE_FILES= \
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Forge.gorm
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Forge_RESOURCE_FILES= \
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ForgeInfo.plist \
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Images/DownArrow.tiff \
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Images/i_90d.tiff \
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Images/i_add.tiff \
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Images/i_brushes.tiff \
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Images/i_fliph.tiff \
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Images/i_flipv.tiff \
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Images/i_sub.tiff \
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Images/short.tiff \
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Images/tall.tiff \
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Images/UpArrow.tiff
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#
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# Header files
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#
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Forge_HEADERS= \
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Headers/CameraView.h \
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Headers/Clipper.h \
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Headers/Entity.h \
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Headers/EntityArray.h \
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Headers/EntityClass.h \
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Headers/Forge.h \
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Headers/InspectorControl.h \
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Headers/KeypairView.h \
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Headers/Map.h \
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Headers/PopScrollView.h \
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Headers/Preferences.h \
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Headers/Project.h \
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Headers/SetBrush.h \
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Headers/TexturePalette.h \
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Headers/TextureView.h \
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Headers/Things.h \
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Headers/UserPath.h \
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Headers/XYView.h \
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Headers/ZScrollView.h \
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Headers/ZView.h \
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Headers/cmdlib.h \
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Headers/mathlib.h \
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Headers/qedefs.h \
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Headers/render.h
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#
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# Class files
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#
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Forge_OBJC_FILES= \
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CameraView.m \
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Clipper.m \
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Entity.m \
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EntityArray.m \
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EntityClass.m \
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Forge.m \
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Forge_main.m \
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InspectorControl.m \
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KeypairView.m \
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Map.m \
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PopScrollView.m \
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Preferences.m \
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Project.m \
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SetBrush.m \
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TexturePalette.m \
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TextureView.m \
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Things.m \
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UserPath.m \
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XYView.m \
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ZScrollView.m \
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ZView.m \
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misc.m \
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render.m
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#
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# C files
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#
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Forge_C_FILES= \
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cmdlib.c \
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mathlib.c
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-include GNUmakefile.preamble
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-include GNUmakefile.local
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include $(GNUSTEP_MAKEFILES)/aggregate.make
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include $(GNUSTEP_MAKEFILES)/application.make
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-include GNUmakefile.postamble
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