quakeforge/libs/video/renderer
Bill Currie fd6b5edb73 Don't set triangle draw type in sw32 iqm renderer.
It's not used and causes link errors (I never noticed on my system).
2012-07-14 19:48:57 +09:00
..
gl Do a bit of bound() usage auditing. 2012-07-12 19:33:51 +09:00
glsl Do a bit of bound() usage auditing. 2012-07-12 19:33:51 +09:00
sw Fix a couple of missing particle function pointers. 2012-07-06 10:18:05 +09:00
sw32 Don't set triangle draw type in sw32 iqm renderer. 2012-07-14 19:48:57 +09:00
crosshair.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makefile.am Implement R_IQMGetLerpedFrames(). 2012-05-15 21:08:46 +09:00
noisetextures.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_alias.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_bsp.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_cvar.c Implement r_flatlightstyles from fitzquake. 2012-06-15 22:02:14 +09:00
r_dyn_textures.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_efrag.c Allow iqm models when storing efrags. 2012-05-15 21:08:45 +09:00
r_ent.c Do not try to lerp entities when their model changes. 2012-04-25 10:09:23 +09:00
r_graph.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_init.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_iqm.c Support static iqm models. 2012-05-19 21:26:11 +09:00
r_light.c Bound r_maxdlights properly. 2012-07-03 15:27:48 +09:00
r_main.c Call R_SetFrustum in all renderers. 2012-07-03 15:57:33 +09:00
r_part.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_progs.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_screen.c Mostly "merge" cl_screen.c. 2012-06-15 22:02:17 +09:00
vid_common.c Ensure code paths stay within the one renderer. 2012-04-11 22:45:23 +09:00
vid_render_gl.c Enable loading of iqm models in gl. 2012-05-17 15:55:38 +09:00
vid_render_glsl.c Finally, load textures for iqm :) 2012-05-15 21:08:47 +09:00
vid_render_sw.c Load iqm models in the sw renderers. 2012-05-17 21:17:48 +09:00
vid_render_sw32.c Load iqm models in the sw renderers. 2012-05-17 21:17:48 +09:00