quakeforge/ruamoko/scheme/SchemeObject.h
Bill Currie 75ec6bf244 Clean out some unnecessary types from the progs engine and clean up the mess.
This is a nasty commit, sorry, but 99% of the commit is interdependent.
2011-01-10 12:25:31 +09:00

29 lines
522 B
Objective-C

#ifndef __SchemeObject_h
#define __SchemeObject_h
#include "Object.h"
#define true YES
#define false NO
#define dprintf(x, ...)
@interface SchemeObject: Object
{
@public SchemeObject []prev, next;
BOOL marked, root;
integer line;
string source;
}
+ (void) collectCheckPoint;
- (void) mark;
- (void) markReachable;
- (void) makeRootCell;
- (string) printForm;
- (string) source;
- (void) source: (string) s;
- (integer) line;
- (void) line: (integer) l;
- (BOOL) isError;
@end
#endif //__SchemeObject_h