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https://git.code.sf.net/p/quake/quakeforge
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The event handling changes take care of VagueLobster's segfaults on startup for all renderers (vulkan will still be iffy depending on his hardware: it dies on my GTX 965 M, probably due to memory and QF's shadows). One nice side effect is it takes care of the broken CD audio event handling (does anyone even care, though?). |
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.. | ||
renderer | ||
targets | ||
test | ||
cd.c | ||
cd_file.c | ||
cd_linux.c | ||
cd_sdl.c | ||
cd_sgi.c | ||
cd_win.c | ||
cd_xmms.c | ||
Makemodule.am | ||
snd.c | ||
snd_progs.c |