.. |
.gitignore
|
FINALLY, the nq and qw renderers are merged. the view and particle subsystems
|
2001-05-24 19:22:35 +00:00 |
gl_draw.c
|
go back to using QFile, quakeio.h and quakefs.h
|
2002-08-27 07:16:28 +00:00 |
gl_dyn_lights.c
|
Rename Length to VectorLength.
|
2002-08-20 02:22:40 +00:00 |
gl_dyn_part.c
|
go back to using QFile, quakeio.h and quakefs.h
|
2002-08-27 07:16:28 +00:00 |
gl_dyn_textures.c
|
Just a massive speedup to gl particles. Enjoy.
|
2001-12-19 04:03:57 +00:00 |
gl_graph.c
|
strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be
|
2002-05-14 06:12:29 +00:00 |
gl_lightmap.c
|
handle up to 512x512 map textures /properly/. would be nicer if the max
|
2002-08-22 19:00:55 +00:00 |
gl_mod_alias.c
|
Commit R_CullSphere use for alias models. Only a 3.3% speed hit for me, and should quiet "foo is disappearing" whinging.
|
2002-08-23 04:09:00 +00:00 |
gl_mod_sprite.c
|
Undo thinko.
|
2002-06-14 06:23:11 +00:00 |
gl_rmain.c
|
Clipping cleanups.
|
2002-08-20 00:48:59 +00:00 |
gl_rmisc.c
|
go back to using QFile, quakeio.h and quakefs.h
|
2002-08-27 07:16:28 +00:00 |
gl_rsurf.c
|
Whitespace and comment cleanups.
|
2002-08-25 05:55:28 +00:00 |
gl_screen.c
|
go back to using QFile, quakeio.h and quakefs.h
|
2002-08-27 07:16:28 +00:00 |
gl_skin.c
|
go back to my clever code (with the bug fixed this time:P). Hey, if it's
|
2001-12-21 20:56:54 +00:00 |
gl_sky.c
|
go back to using QFile, quakeio.h and quakefs.h
|
2002-08-27 07:16:28 +00:00 |
gl_sky_clip.c
|
don't call draw_z_sky_polys for modes that don't need it
|
2002-06-14 19:25:32 +00:00 |
gl_textures.c
|
memory allocation checking cleanup
|
2002-05-14 06:37:28 +00:00 |
gl_warp.c
|
Speedup when r_waterripple = 0, and small speedup to texture coordinate calculation.
|
2002-07-25 14:01:36 +00:00 |
Makefile.am
|
we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+).
|
2002-08-01 19:49:10 +00:00 |
noisetextures.c
|
massive speedup to noise_diamondsquare (not that it /really/ matters:)
|
2002-05-28 05:34:06 +00:00 |