quakeforge/libs
Bill Currie 2c1a335715 [vulkan] Use vkCmdPushDescriptorSetKHR for bsp
This makes switching textures on the fly much easier.
2021-01-21 12:39:08 +09:00
..
audio Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
client [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
console [build] Fix a pile of gcc 10 issues 2020-12-21 14:14:29 +09:00
gamecode [gamecode] Put strings and debug back in load funcs 2021-01-12 17:34:57 +09:00
gib [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
image [image] Add parameter to load only the header 2021-01-19 10:15:57 +09:00
models [vulkan] Upload brush model textures 2021-01-21 00:40:22 +09:00
net Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
qw [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
ruamoko [ruamoko] Check for null when allocating objects 2021-01-13 15:24:50 +09:00
util [util] Support size_t constants 2021-01-20 01:24:32 +09:00
video [vulkan] Use vkCmdPushDescriptorSetKHR for bsp 2021-01-21 12:39:08 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00