mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 17:01:22 +00:00
2bc78e7f0a
Doesn't do much other than create an instance and enumerate some stuff, but the build system is working.
26 lines
565 B
Makefile
26 lines
565 B
Makefile
AUTOMAKE_OPTIONS= foreign
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AM_CFLAGS= @PREFER_PIC@
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AM_CPPFLAGS= -I$(top_srcdir)/include -DVK_NO_PROTOTYPES
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vulkan_src = \
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init.c \
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vulkan_draw.c \
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vulkan_funcs.c \
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vulkan_vid_common.c
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noinst_LTLIBRARIES= libvulkan.la
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BUILT_SOURCES= $(shader_gen)
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SUFFICES=.frag .vert .fc .vc .slc .glsl
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.glsl.slc:
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sed -e 's/^/"/' -e 's/$$/\\n"/' $< > $@
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.frag.fc:
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sed -e 's/^/"/' -e 's/$$/\\n"/' $< > $@
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.vert.vc:
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sed -e 's/^/"/' -e 's/$$/\\n"/' $< > $@
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libvulkan_la_SOURCES= $(vulkan_src)
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EXTRA_DIST = $(vulkan_src) $(shader_src) namehack.h
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CLEANFILES= *.vc *.fc *.slc
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