quakeforge/qw/source/cl_sys_win.c
Bill Currie 6d5ffa9f8e [build] Move to non-recursive make
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.

The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.

Most of the old Makefile.am files  are now Makemodule.am.  This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases).  The current remaining Makefile.am files are for
standalone sub-projects.a

The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.

While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
2020-06-25 11:35:37 +09:00

206 lines
4.7 KiB
C

/*
cl_sys_win.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "winquake.h"
#include "QF/qargs.h"
#include "QF/screen.h"
#include "QF/sys.h"
#include "qw/include/client.h"
#include "qw/include/host.h"
#define MAXIMUM_WIN_MEMORY 0x1000000
#define MINIMUM_WIN_MEMORY 0x0c00000
#define PAUSE_SLEEP 50 // sleep time on pause or
// minimization
#define NOT_FOCUS_SLEEP 20 // sleep time when not focus
qboolean ActiveApp, Minimized, WinNT;
HWND hwnd_dialog; // startup dialog box
HANDLE qwclsemaphore;
static HANDLE tevent;
static void
startup (void)
{
OSVERSIONINFO vinfo;
// allocate named semaphore on client so front end can tell if it's alive
// mutex will fail if semaphore already exists
qwclsemaphore = CreateMutex (NULL, // Security attributes
0, // owner
"qwcl"); // Semaphore name
if (!qwclsemaphore)
Sys_Error ("QWCL is already running on this system");
CloseHandle (qwclsemaphore);
qwclsemaphore = CreateSemaphore (NULL, // Security attributes
0, // Initial count
1, // Maximum count
"qwcl"); // Semaphore name
// make sure the timer is high precision, otherwise NT gets 18ms resolution
timeBeginPeriod (1);
vinfo.dwOSVersionInfoSize = sizeof (vinfo);
if (!GetVersionEx (&vinfo))
Sys_Error ("Couldn't get OS info");
if ((vinfo.dwMajorVersion < 4) ||
(vinfo.dwPlatformId == VER_PLATFORM_WIN32s)) {
Sys_Error ("This version of " PACKAGE_NAME
" requires a full Win32 implementation.");
}
if (vinfo.dwPlatformId == VER_PLATFORM_WIN32_NT)
WinNT = true;
else
WinNT = false;
}
static void
shutdown_f (void *data)
{
if (tevent)
CloseHandle (tevent);
if (qwclsemaphore)
CloseHandle (qwclsemaphore);
}
static void
SleepUntilInput (int time)
{
MsgWaitForMultipleObjects (1, &tevent, FALSE, time, QS_ALLINPUT);
}
HINSTANCE global_hInstance;
int global_nCmdShow;
static const char *empty_string = "";
int WINAPI
WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine,
int nCmdShow)
{
int argc;
const char *argv[MAX_NUM_ARGVS];
double time, oldtime, newtime;
#ifdef SPLASH_SCREEN
RECT rect;
#endif
// previous instances do not exist in Win32
if (hPrevInstance)
return 0;
startup ();
global_hInstance = hInstance;
global_nCmdShow = nCmdShow;
argc = 1;
argv[0] = empty_string;
while (*lpCmdLine && (argc < MAX_NUM_ARGVS)) {
while (*lpCmdLine && ((*lpCmdLine <= 32) || (*lpCmdLine > 126)))
lpCmdLine++;
if (*lpCmdLine) {
argv[argc] = lpCmdLine;
argc++;
while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126)))
lpCmdLine++;
if (*lpCmdLine) {
*lpCmdLine = 0;
lpCmdLine++;
}
}
}
COM_InitArgv (argc, argv);
host_parms.argc = com_argc;
host_parms.argv = com_argv;
#ifdef SPLASH_SCREEN
hwnd_dialog = CreateDialog (hInstance, MAKEINTRESOURCE (IDD_DIALOG1),
NULL, NULL);
if (hwnd_dialog) {
if (GetWindowRect (hwnd_dialog, &rect)) {
if (rect.left > (rect.top * 2)) {
SetWindowPos (hwnd_dialog, 0,
(rect.left / 2) - ((rect.right - rect.left) / 2),
rect.top, 0, 0, SWP_NOZORDER | SWP_NOSIZE);
}
}
ShowWindow (hwnd_dialog, SW_SHOWDEFAULT);
UpdateWindow (hwnd_dialog);
SetForegroundWindow (hwnd_dialog);
}
#endif
tevent = CreateEvent (NULL, FALSE, FALSE, NULL);
if (!tevent)
Sys_Error ("Couldn't create event");
Sys_RegisterShutdown (Host_Shutdown, 0);
Sys_RegisterShutdown (Net_LogStop, 0);
Sys_RegisterShutdown (shutdown_f, 0);
Host_Init ();
oldtime = Sys_DoubleTime ();
while (1) { // Main message loop
// yield CPU for a little bit when paused, minimized, or not the focus
if ((cl.paused && (!ActiveApp)) || Minimized) {
SleepUntilInput (PAUSE_SLEEP);
scr_skipupdate = 1; // no point in bothering to draw
} else if (!ActiveApp) {
SleepUntilInput (NOT_FOCUS_SLEEP);
}
newtime = Sys_DoubleTime ();
time = newtime - oldtime;
Host_Frame (time);
oldtime = newtime;
}
}