mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 14:20:59 +00:00
d5a81d94e4
beta7. Others will be forthcoming.
272 lines
9.4 KiB
Text
272 lines
9.4 KiB
Text
+attack :
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When active player is firing/using current weapon
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+back :
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When active the player is moving backwards
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+forward :
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When active the player is moving forward
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+jump :
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When active the player is jumping
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+klook :
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When active, +forward and +back perform +lookup and +lookdown
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+left :
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When active the player is turning left
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+lookdown :
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When active the player's view is looking down
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+lookup :
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When active the player's view is looking up
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+mlook :
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When active moving the mouse or joystick forwards and backwards performs +lookup and +lookdown
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+movedown :
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When active the player is swimming down in a liquid
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+moveleft :
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When active the player is strafing left
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+moveright :
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When active the player is strafing right
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+moveup :
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When active the player is swimming up in a liquid
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+right :
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When active the player is turning right
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+showscores :
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Display information on everyone playing
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+showteamscores :
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Display information for your team
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+speed :
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When active the player is running
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+strafe :
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When active, +left and +right function like +moveleft and +moveright
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+use :
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Non-functional. Left over command for opening doors and triggering switches
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-attack :
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When active player is not firing/using current weapon
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-back :
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When active the player is not moving backwards
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-forward :
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When active the player is not moving forward
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-jump :
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When active the player is not jumping
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-klook :
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When active, +forward and +back don't perform +lookup and +lookdown
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-left :
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When active the player is not turning left
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-lookdown :
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When active the player's view is not looking up
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-lookup :
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When active the player's view is not looking up
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-mlook :
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When active moving the mouse or joystick forwards and backwards doesn't perform +lookup and +lookdown
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-movedown :
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When active the player is not swimming down in a liquid
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-moveleft :
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When active the player is not strafing left
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-moveright :
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When active the player is not strafing right
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-moveup :
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When active the player is not swimming up in a liquid
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-right :
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When active the player is not turning right
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-showscores :
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Stop displaying information on everyone playing
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-showteamscores :
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Stop displaying information for your team
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-speed :
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When active the player is not running
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-strafe :
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When active, +left and +right stop functioning like +moveleft and +moveright
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-use :
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Non-functional. Left over command for opening doors and triggering switches
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alias :
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Used to create a reference to a command or list of commands.
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When used without parameters, displays all current aliases.
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Note: Enclose multiple commands within quotes and seperate each command with a semi-colon.
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allskins :
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Download all skins that are currently in use
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bf :
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Background flash, used when you pick up an item
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bind :
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Assign a command or a set of commands to a key.
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Note: To bind multiple commands to a key, enclose the commands in quotes and separate with semi-colons.
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To bind to non-printable keys, use the key name.
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Key Name List: Escape, F1-F12, pause, backspace, tab, semicolon, enter, shift, ctrl, alt, space, ins,
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home, pgup, del, end, pgdn, uparrow, downarrow, leftarrow, rightarrow, mouse1-mouse3, aux1-aux9, joy1-joy4,
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mwheelup, mwheeldown
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Special: The escape, and ~ (tilde) keys can only be bound from an external configuration file.
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cd :
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Control the CD player.
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Commands:
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eject - Eject the CD.
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info - Reports information on the CD.
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loop (track number) - Loops the specified track.
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remap (track1) (track2) ... - Remap the current track order.
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reset - Causes the CD audio to re-initialize.
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resume - Will resume playback after pause.
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off - Shuts down the CD audio system..
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on - Re-enables the CD audio system after a cd off command.
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pause - Pause the CD playback.
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play (track number) - Plays the specified track one time.
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stop - Stops the currently playing track.
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centerview :
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Centers the player's view ahead after +lookup or +lookdown
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Will not work while mlook is active or freelook is 1.
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changing :
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Used when maps are changing
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clear :
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Clear the console
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cmd :
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Send a command to the server.
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Commands:
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download - Same as the command.
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kill - Same as the command.
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msg (value) - Same as the command.
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prespawn (entity) (spot) - Find a spawn spot for the player entity.
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spawn (entity) - Spawn the player entity.
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setinfo - Same as the command.
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serverinfo - Same as the command.
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cmdlist :
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List all commands
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color :
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The pant and shirt color (color shirt pants) Note that if only shirt color is given, pants will match
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connect :
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Connect to a server 'connect hostname:port'
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cvarlist :
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List all cvars
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disconnect :
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Disconnect from server
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download :
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Manually download a quake file from the server
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echo :
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Print text to console
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exec :
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Execute a script file
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flush :
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Clears the current game cache
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force_centerview :
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Force view of player to center
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fullinfo :
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Used by QuakeSpy and Qlist to set setinfo variables
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fullserverinfo :
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Used by QuakeSpy and Qlist to obtain server variables
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gamedir :
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Specifies the directory to be used while playing.
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help :
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Display quake help
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impulse :
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Call a game function or QuakeC function.
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kill :
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Suicide :)
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loadsky :
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Load a skybox
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loc :
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Location marker editing commands: 'loc help' for more
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maplist :
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List maps available
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menu_help :
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Show help menu
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menu_keys :
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Show key selection menu
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menu_main :
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Show main menu
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menu_options :
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Show options menu
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menu_quit :
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Show quit question
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menu_video :
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Show video selection menu
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messagemode :
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Prompt to send a message to everyone
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messagemode2 :
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Prompt to send a message to only people on your team
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nextul :
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Tells the client to send the next upload
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packet :
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Send a packet with specified contents to the destination
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path :
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Show what paths Quake is using
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pause :
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Pause the game
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play :
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Play selected sound effect (play pathto/sound.wav)
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playdemo :
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Play a recorded demo
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playvol :
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Play selected sound effect at selected volume (playvol pathto/sound.wav num
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pointfile :
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Load a pointfile to determine map leaks
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quit :
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Exit the program
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rcon :
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Issue the set of commands to the server you are currently connected to or have set in rcon_address
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reconnect :
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Reconnect to the last server
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record :
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Record a demo 'record filename server'
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rerecord :
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Rerecord a demo on the same server
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say :
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Say something to all other players
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say_team :
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Say something only to people on your team
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screenshot :
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Take a screenshot and write it as qfxxx.tga in the current directory
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serverinfo :
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Report the current server info
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set :
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Set the selected variable, useful on the command line (+set variablename setting)
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setinfo :
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Sets information about your QuakeWorld user.
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Used without a key it will list all of your current settings.
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Specifying a non-existent key and a value will create the new key.
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Special Keys:
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b_switch - Determines the highest weapon that Quake should switch to upon a backpack pickup.
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w_switch - Determines the highest weapon that Quake should switch to upon a weapon pickup.
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setrom :
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Set the selected variable and make it read only, useful on the command line.
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(+setrom variablename setting)
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sizedown :
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Decrease the size of the screen
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sizeup :
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Increase the size of the screen
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skins :
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Download all skins that are currently in use
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snap :
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Take a screenshot and upload it to the server
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soundinfo :
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Report information on the sound system
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soundlist :
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Reports a list of sounds in the cache
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stop :
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Stop recording a demo
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stopsound :
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Stops all sounds currently being played
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stopul :
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Tells the client to stop uploading
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stuffcmds :
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Execute the commands given at startup again
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timedemo :
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Play a demo as fast as your hardware can. Useful for benchmarking.
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timerefresh :
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Tests the current refresh rate for the current location
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toggle :
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Toggle a cvar on or off
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togglechat :
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Toggle the console up and down
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toggleconsole :
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Toggle the console up and down
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togglemenu :
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Toggle the menu
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unalias :
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Remove the selected alias
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unbind :
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Remove the bind from the the selected key
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unbindall :
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Remove all binds (USE CAUTIOUSLY!!!)
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user :
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Queries the user for his setinfo information
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users :
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Report information on connected players and retrieve user ids
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v_cshift :
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This adjusts all of the colors currently being displayed.
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Used when you are underwater, hit, have the Ring of Shadows, or Quad Damage. (v_cshift r g b intensity)
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version :
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Report version information
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wait :
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Wait a game tic
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