quakeforge/libs/models
2006-12-25 01:21:52 +00:00
..
alias whitespace 2006-07-23 01:34:14 +00:00
brush box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc. 2006-12-24 03:13:29 +00:00
sprite hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
.gitignore model loading code merge. dragged in smoe merges and cleanups of d_iface.h, 2001-05-10 06:01:11 +00:00
clip_hull.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
gl_model_fullbright.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
Makefile.am move the *_RecursiveHullCheck functions from pmovetst.c and world.c to MOD_TraceLine in libs/models/trace.c, at the same time rewriting the code to work itteratively rather than recursively. 2004-11-02 08:40:00 +00:00
model.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
null_model.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
trace.c things seem to be working nicely in point mode 2006-12-25 01:21:52 +00:00