mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-05 20:50:43 +00:00
0e5cd14829
Add return-type information to all methods, split up lines properly where I could find them, and ran the whole thing through uncrustify. Looks purty now. :)
110 lines
2.2 KiB
Objective-C
110 lines
2.2 KiB
Objective-C
#ifndef QuakeEd_h
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#define QuakeEd_h
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#include <AppKit/AppKit.h>
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extern id quakeed_i;
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extern BOOL filter_light, filter_path, filter_entities;
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extern BOOL filter_clip_brushes, filter_water_brushes, filter_world;
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extern id g_cmd_out_i;
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double I_FloatTime (void);
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void NopSound (void);
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@interface QuakeEd: NSWindow
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{
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BOOL dirty;
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char filename[1024]; // full path with .map extension
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NSBitmapImageRep *cache[3];
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NSRect cache_rect[3];
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BOOL no_restore[3];
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//
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// UI objects
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//
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id brushcount_i;
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id entitycount_i;
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id regionbutton_i;
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id show_coordinates_i;
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id show_names_i;
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id filter_light_i;
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id filter_path_i;
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id filter_entities_i;
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id filter_clip_i;
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id filter_water_i;
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id filter_world_i;
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id cmd_in_i; // text fields
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id cmd_out_i;
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id xy_drawmode_i; // passed over to xyview after init
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}
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- (id) setDefaultFilename;
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- (const char *) currentFilename;
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- (id) updateAll; // when a model has been changed
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- (id) updateCamera; // when the camera has moved
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- (id) updateXY;
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- (id) updateZ;
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- (id) updateAll: sender;
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- (void) cameraNoRestore: (NSRect)rect;
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- (void) xyNoRestore: (NSRect)rect;
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- (void) zNoRestore: (NSRect)rect;
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- (id) newinstance; // force next flushwindow to clear all
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// instance drawing
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- (id) redrawInstance; // erase and redraw all instance now
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- (id) appWillTerminate: sender;
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- (id) openProject: sender;
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- (id) textCommand: sender;
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- (id) applyRegion: sender;
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- (BOOL) dirty;
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- (id) clear: sender;
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- (id) centerCamera: sender;
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- (id) centerZChecker: sender;
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- (id) changeXYLookUp: sender;
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- (id) setBrushRegion: sender;
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- (id) setXYRegion: sender;
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- (id) open: sender;
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- (id) save: sender;
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- (id) saveAs: sender;
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- (id) doOpen: (const char *)fname;
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- (id) saveBSP: (const char *)cmdline dialog: (BOOL)wt;
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- (id) BSP_Full: sender;
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- (id) BSP_FastVis: sender;
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- (id) BSP_NoVis: sender;
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- (id) BSP_relight: sender;
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- (id) BSP_stop: sender;
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- (id) BSP_entities: sender;
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- (id) applicationDefined: (NSEvent *)theEvent;
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//
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// UI query for other objects
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//
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- (BOOL) showCoordinates;
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- (BOOL) showNames;
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@end
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#endif // QuakeEd_h
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