mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-15 09:21:33 +00:00
a3c1b2e992
The name is a hold-over from before the current quakeforge tree and the QF include directory.
339 lines
7.5 KiB
C
339 lines
7.5 KiB
C
/*
|
|
properties.c
|
|
|
|
Light properties handling.
|
|
|
|
Copyright (C) 2004 Bill Currie <bill@taniwha.org>
|
|
|
|
Author: Bill Currie <bill@taniwha.org>
|
|
Date: 2004/01/27
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#ifdef HAVE_STRING_H
|
|
# include "string.h"
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include "strings.h"
|
|
#endif
|
|
#include <stdlib.h>
|
|
#include <errno.h>
|
|
|
|
#include "QF/mathlib.h"
|
|
#include "QF/plist.h"
|
|
#include "QF/quakeio.h"
|
|
|
|
#include "compat.h"
|
|
|
|
#include "tools/qflight/include/entities.h"
|
|
#include "tools/qflight/include/light.h"
|
|
#include "tools/qflight/include/options.h"
|
|
#include "tools/qflight/include/properties.h"
|
|
|
|
static plitem_t *properties;
|
|
|
|
float
|
|
parse_float (const char *str)
|
|
{
|
|
char *eptr;
|
|
double val = strtod (str, &eptr);
|
|
return val;
|
|
}
|
|
|
|
void
|
|
parse_vector (const char *str, vec3_t vec)
|
|
{
|
|
double tvec[3];
|
|
int count;
|
|
|
|
tvec[2] = 0; // assume 2 components is yaw and pitch
|
|
count = sscanf (str, "%lf %lf %lf", &tvec[0], &tvec[1], &tvec[2]);
|
|
|
|
if (count < 2 || count > 3) {
|
|
fprintf (stderr, "invalid vector");
|
|
VectorZero (tvec);
|
|
}
|
|
VectorCopy (tvec, vec);
|
|
}
|
|
|
|
void
|
|
parse_color (const char *str, vec3_t color)
|
|
{
|
|
double vec[3];
|
|
vec_t temp;
|
|
|
|
if (sscanf (str, "%lf %lf %lf", &vec[0], &vec[1], &vec[2]) != 3) {
|
|
fprintf (stderr, "not 3 values for color");
|
|
color[0] = color[1] = color[2] = 1.0;
|
|
return;
|
|
}
|
|
// scale the color to have at least one component at 1.0 (or -1.0)
|
|
temp = max (fabs (vec[0]), max (fabs (vec[1]), fabs (vec[2])));
|
|
if (temp != 0.0)
|
|
temp = 1.0 / temp;
|
|
VectorScale (vec, temp, color);
|
|
}
|
|
|
|
float
|
|
parse_light (const char *str, vec3_t color)
|
|
{
|
|
int i;
|
|
double vec[4];
|
|
|
|
i = sscanf (str, "%lf %lf %lf %lf", &vec[0], &vec[1], &vec[2], &vec[3]);
|
|
switch (i) {
|
|
case 4: // HalfLife light
|
|
VectorScale (vec, 1.0 / 255, color);
|
|
return vec[3];
|
|
break;
|
|
case 3:
|
|
VectorCopy (vec, color);
|
|
return 1.0;
|
|
break;
|
|
case 1:
|
|
color[0] = 1.0;
|
|
color[1] = 1.0;
|
|
color[2] = 1.0;
|
|
return vec[0];
|
|
break;
|
|
default:
|
|
fprintf (stderr, "_light (or light) key must "
|
|
"be 1 (Quake), 4 (HalfLife), or 3 (HLight) "
|
|
"values, \"%s\" is not valid\n", str);
|
|
color[0] = 1.0;
|
|
color[1] = 1.0;
|
|
color[2] = 1.0;
|
|
return DEFAULTLIGHTLEVEL;
|
|
}
|
|
}
|
|
|
|
int
|
|
parse_attenuation (const char *arg)
|
|
{
|
|
if (!strcmp(arg, "linear"))
|
|
return LIGHT_LINEAR;
|
|
else if (!strcmp(arg, "radius"))
|
|
return LIGHT_RADIUS;
|
|
else if (!strcmp(arg, "inverse"))
|
|
return LIGHT_INVERSE;
|
|
else if (!strcmp(arg, "realistic"))
|
|
return LIGHT_REALISTIC;
|
|
else if (!strcmp(arg, "none"))
|
|
return LIGHT_NO_ATTEN;
|
|
else if (!strcmp(arg, "havoc"))
|
|
return LIGHT_LH;
|
|
else {
|
|
char *eptr;
|
|
int val = strtol (arg, &eptr, 10);
|
|
if (eptr == arg || *eptr)
|
|
return -1;
|
|
return val;
|
|
}
|
|
}
|
|
|
|
int
|
|
parse_noise (const char *arg)
|
|
{
|
|
if (!strcmp(arg, "random"))
|
|
return NOISE_RANDOM;
|
|
else if (!strcmp(arg, "smooth"))
|
|
return NOISE_SMOOTH;
|
|
else if (!strcmp(arg, "perlin"))
|
|
return NOISE_PERLIN;
|
|
else {
|
|
char *eptr;
|
|
int val = strtol (arg, &eptr, 10);
|
|
if (eptr == arg || *eptr)
|
|
return -1;
|
|
return val;
|
|
}
|
|
}
|
|
|
|
static plitem_t *
|
|
get_item (const char *key, plitem_t *d1, plitem_t *d2)
|
|
{
|
|
plitem_t *p;
|
|
if ((p = PL_ObjectForKey (d1, key)))
|
|
return p;
|
|
if (d2)
|
|
return PL_ObjectForKey (d2, key);
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
set_sun_properties (entity_t *ent, plitem_t *dict)
|
|
{
|
|
plitem_t *prop = 0;
|
|
plitem_t *p;
|
|
const char *str;
|
|
|
|
if (properties) {
|
|
prop = PL_ObjectForKey (properties, "worldspawn");
|
|
}
|
|
if ((p = get_item ("sunlight", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->sun_light[0] = parse_light (str, ent->sun_color[0]);
|
|
}
|
|
}
|
|
if ((p = get_item ("sunlight2", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->sun_light[1] = parse_light (str, ent->sun_color[1]);
|
|
}
|
|
}
|
|
if ((p = get_item ("sunlight3", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->sun_light[1] = parse_light (str, ent->sun_color[1]);
|
|
ent->shadow_sense = SHADOWSENSE;
|
|
}
|
|
}
|
|
if ((p = get_item ("sunlight_color", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
parse_color (str, ent->sun_color[0]);
|
|
}
|
|
}
|
|
if ((p = get_item ("sunlight_color2", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
parse_color (str, ent->sun_color[1]);
|
|
}
|
|
}
|
|
if ((p = get_item ("sunlight_color3", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
parse_color (str, ent->sun_color[1]);
|
|
}
|
|
}
|
|
if ((p = get_item ("sun_mangle", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
parse_vector (str, ent->sun_dir[0]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
set_properties (entity_t *ent, plitem_t *dict)
|
|
{
|
|
plitem_t *prop = 0;
|
|
plitem_t *p;
|
|
const char *str;
|
|
|
|
if (properties) {
|
|
if ((p = get_item ("light_name", dict, 0))
|
|
&& (str = PL_String (p)))
|
|
prop = PL_ObjectForKey (properties, str);
|
|
if (!prop)
|
|
prop = PL_ObjectForKey (properties, ent->classname);
|
|
if (!prop)
|
|
prop = PL_ObjectForKey (properties, "default");
|
|
}
|
|
if ((p = get_item ("light", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->light = parse_light (str, ent->color);
|
|
}
|
|
}
|
|
if ((p = get_item ("style", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->style = atoi (str);
|
|
if ((unsigned) ent->style > 254)
|
|
fprintf (stderr, "Bad light style %i (must be 0-254)",
|
|
ent->style);
|
|
}
|
|
}
|
|
if ((p = get_item ("angle", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->angle = parse_float (str);
|
|
}
|
|
}
|
|
if ((p = get_item ("wait", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->falloff = parse_float (str);
|
|
ent->falloff *= ent->falloff; // presquared
|
|
}
|
|
}
|
|
if ((p = get_item ("lightradius", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->lightradius = parse_float (str);
|
|
}
|
|
}
|
|
if ((p = get_item ("color", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
parse_color (str, ent->color2);
|
|
}
|
|
}
|
|
if ((p = get_item ("attenuation", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->attenuation = parse_attenuation (str);
|
|
if (ent->attenuation == -1) {
|
|
ent->attenuation = options.attenuation;
|
|
fprintf (stderr, "Bad light light attenuation: %s\n",
|
|
str);
|
|
}
|
|
}
|
|
}
|
|
if ((p = get_item ("radius", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->radius = parse_float (str);
|
|
}
|
|
}
|
|
if ((p = get_item ("noise", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->noise = parse_float (str);
|
|
}
|
|
}
|
|
if ((p = get_item ("noisetype", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->noisetype = parse_noise (str);
|
|
}
|
|
}
|
|
if ((p = get_item ("persistence", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->persistence = parse_float (str);
|
|
}
|
|
}
|
|
if ((p = get_item ("resolution", dict, prop))) {
|
|
if ((str = PL_String (p))) {
|
|
ent->resolution = parse_float (str);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
LoadProperties (const char *filename)
|
|
{
|
|
QFile *f;
|
|
char *buf;
|
|
int len;
|
|
|
|
f = Qopen (filename, "rt");
|
|
if (!f) {
|
|
perror (filename);
|
|
exit (1);
|
|
}
|
|
len = Qfilesize (f);
|
|
buf = malloc (len + 1);
|
|
|
|
Qread (f, buf, len);
|
|
Qclose (f);
|
|
buf[len] = 0;
|
|
properties = PL_GetPropertyList (buf, 0);
|
|
free (buf);
|
|
}
|