quakeforge/qw/include/screen.h
Bill Currie f78b973978 move the api headers into include/QF and clean up (most of) the resulting mess.
target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.

Also move ver_check into libqfutils
2001-03-27 20:33:07 +00:00

65 lines
1.6 KiB
C

/*
screen.h
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
// screen.h
#ifndef _SCREEN_H
#define _SCREEN_H
#include "QF/cvar.h"
void SCR_Init_Cvars (void);
void SCR_Init (void);
void SCR_UpdateScreen (void);
void SCR_UpdateWholeScreen (void);
void SCR_SizeUp (void);
void SCR_SizeDown (void);
void SCR_CenterPrint (char *str);
extern float scr_con_current;
extern float scr_conlines; // lines of console to display
extern int scr_fullupdate; // set to 0 to force full redraw
extern int sb_lines;
extern int clearnotify; // set to 0 whenever notify text is drawn
extern qboolean scr_disabled_for_loading;
extern cvar_t *scr_viewsize;
extern cvar_t *scr_consize;
// only the refresh window will be updated unless these variables are flagged
extern int scr_copytop;
extern int scr_copyeverything;
extern qboolean scr_skipupdate;
extern qboolean block_drawing;
#endif // _SCREEN_H