quakeforge/libs/gib/gib_instructions.c

230 lines
4.3 KiB
C

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include <ctype.h>
#include "QF/console.h"
#include "QF/cmd.h"
#include "QF/gib.h"
#include "gib_error.h"
#include "gib_instructions.h"
#include "gib_interpret.h"
#include "gib_parse.h"
#include "gib_vars.h"
static gib_inst_t *gibinstructions;
char *gib_subret;
void
GIB_AddInstruction (char *name, gib_func_t func)
{
gib_inst_t *new;
new = malloc (sizeof (gib_inst_t));
new->name = malloc (strlen (name) + 1);
new->func = func;
strcpy (new->name, name);
new->next = gibinstructions;
gibinstructions = new;
}
gib_inst_t *
GIB_Find_Instruction (char *name)
{
gib_inst_t *inst;
if (!(gibinstructions))
return 0;
for (inst = gibinstructions; strcmp (inst->name, name); inst = inst->next)
if (!(inst->next))
return 0;
return inst;
}
void
GIB_Init_Instructions (void)
{
GIB_AddInstruction ("echo", GIB_Echo_f);
GIB_AddInstruction ("call", GIB_Call_f);
GIB_AddInstruction ("return", GIB_Return_f);
GIB_AddInstruction ("con", GIB_Con_f);
GIB_AddInstruction ("listfetch", GIB_ListFetch_f);
}
int
GIB_Echo_f (void)
{
Con_Printf (GIB_Argv (1));
return 0;
}
int
GIB_Call_f (void)
{
gib_module_t *mod;
gib_sub_t *sub;
int i, ret;
mod = GIB_Get_ModSub_Mod (GIB_Argv (1));
if (!mod)
return GIB_E_NOSUB;
sub = GIB_Get_ModSub_Sub (GIB_Argv (1));
if (!sub)
return GIB_E_NOSUB;
gib_subargc = GIB_Argc () - 1;
gib_subargv[0] = sub->name;
for (i = 1; i <= gib_subargc; i++)
gib_subargv[i] = GIB_Argv (i + 1);
ret = GIB_Run_Sub (mod, sub);
if (gib_subret) {
GIB_Var_Set ("retval", gib_subret);
free (gib_subret);
}
gib_subret = 0;
return ret;
}
int
GIB_VarPrint_f (void)
{
gib_var_t *var;
int i;
for (i = 1; i <= GIB_Argc (); i++) {
var = GIB_Var_FindLocal (GIB_Argv (i));
if (!var)
return GIB_E_NOVAR;
Con_Printf ("%s", var->value);
}
Con_Printf ("\n");
return 0;
}
int
GIB_Return_f (void)
{
if (GIB_Argc () != 1)
return GIB_E_NUMARGS;
gib_subret = malloc (strlen (GIB_Argv (1)) + 1);
strcpy (gib_subret, GIB_Argv (1));
return GIB_E_RETURN; // Signal to block executor to return
//
//
// immediately
}
int
GIB_ListFetch_f (void)
{
char *element;
gib_var_t *var;
int i, n, m;
if (GIB_Argc () != 2)
return GIB_E_NUMARGS;
if (!(var = GIB_Var_FindLocal (GIB_Argv (1))))
return GIB_E_NOVAR;
for (i = 0; isspace (var->value[i]); i++);
for (n = 1; n < atoi (GIB_Argv (2)); n++) {
if ((m = GIB_Get_Arg (var->value + i)) < 1)
return GIB_E_ULIMIT;
i += m;
for (; isspace (var->value[i]); i++);
}
if ((m = GIB_Get_Arg (var->value + i)) < 1)
return GIB_E_ULIMIT;
element = malloc (m + 1);
strncpy (element, var->value + i, m);
element[m] = 0;
GIB_Var_Set ("retval", element);
return 0;
}
int
GIB_Con_f (void)
{
if (GIB_Argc () != 1)
return GIB_E_NUMARGS;
Cmd_ExecuteString (GIB_Argv (1), src_command);
return 0;
}
int
GIB_ExpandVars (char *source, char *buffer, int buffersize)
{
int i, n, m;
char varname[256];
gib_var_t *var;
for (i = 0, n = 0; i <= strlen (source); i++) {
if (source[i] == '$') {
m = 0;
while (isalnum (source[++i]))
varname[m++] = source[i];
varname[m++] = 0;
if (!(var = GIB_Var_FindLocal (varname)))
return GIB_E_NOVAR;
if (n + strlen (var->value) >= buffersize)
return GIB_E_BUFFER;
memcpy (buffer + n, var->value, strlen (var->value));
n += strlen (var->value);
i--;
} else {
if (n >= buffersize + 1)
return GIB_E_BUFFER;
buffer[n++] = source[i];
}
}
return 0;
}
int
GIB_ExpandBackticks (char *source, char *buffer, int buffersize)
{
int i, n, m, ret;
char tick[256];
gib_var_t *var;
for (i = 0, n = 0; i <= strlen (source); i++) {
if (source[i] == '`') {
m = 0;
while (source[++i] != '`')
tick[m++] = source[i];
tick[m++] = 0;
ret = GIB_Run_Inst (tick);
if (ret) {
return ret;
}
if (!(var = GIB_Var_FindLocal ("retval")))
return GIB_E_NOVAR;
if (n + strlen (var->value) >= buffersize)
return GIB_E_BUFFER;
memcpy (buffer + n, var->value, strlen (var->value));
n += strlen (var->value);
} else {
if (n >= buffersize + 1)
return GIB_E_BUFFER;
buffer[n++] = source[i];
}
}
return 0;
}