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https://git.code.sf.net/p/quake/quakeforge
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25f8a50ef4
writing makefiles by hand. Add a makefile preamble to set up our flags. Compartmentalize all the headers into a Headers/ dir.
40 lines
679 B
Objective-C
40 lines
679 B
Objective-C
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#define MAX_KEY 64
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#define MAX_VALUE 128
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typedef struct epair_s
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{
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struct epair_s *next;
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char key[MAX_KEY];
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char value[MAX_VALUE];
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} epair_t;
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// an Entity is a list of brush objects, with additional key / value info
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@interface Entity: NSMutableArray
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{
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epair_t *epairs;
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BOOL modifiable;
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}
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- initClass: (char *)classname;
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- initFromTokens;
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- (oneway void) release;
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- (BOOL)modifiable;
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- setModifiable: (BOOL)m;
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- (char *)targetname;
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- writeToFILE: (FILE *)f region:(BOOL)reg;
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- (char *)valueForQKey: (char *)k;
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- getVector: (vec3_t)v forKey: (char *)k;
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- setKey:(char *)k toValue:(char *)v;
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- (int)numPairs;
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- (epair_t *)epairs;
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- removeKeyPair: (char *)key;
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@end
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