mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 08:50:58 +00:00
194 lines
5.2 KiB
C
194 lines
5.2 KiB
C
/*
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image.c
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Vulkan image functions
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2020 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_MATH_H
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# include <math.h>
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/input.h"
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#include "QF/mathlib.h"
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#include "QF/qargs.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/vid.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/image.h"
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#include "QF/Vulkan/instance.h"
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#include "QF/Vulkan/memory.h"
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#include "compat.h"
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#include "d_iface.h"
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#include "r_internal.h"
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#include "vid_vulkan.h"
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#include "util.h"
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VkImage
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QFV_CreateImage (qfv_device_t *device, int cubemap,
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VkImageType type,
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VkFormat format,
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VkExtent3D size,
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uint32_t num_mipmaps,
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uint32_t num_layers,
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VkSampleCountFlagBits samples,
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VkImageUsageFlags usage_scenarios)
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{
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VkDevice dev = device->dev;
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qfv_devfuncs_t *dfunc = device->funcs;
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VkImageCreateInfo createInfo = {
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VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, 0,
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cubemap ? VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0,
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type, format, size, num_mipmaps,
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cubemap ? 6 * num_layers : num_layers,
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samples,
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VK_IMAGE_TILING_OPTIMAL,
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usage_scenarios,
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VK_SHARING_MODE_EXCLUSIVE,
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0, 0,
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VK_IMAGE_LAYOUT_UNDEFINED,
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};
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VkImage image;
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dfunc->vkCreateImage (dev, &createInfo, 0, &image);
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return image;
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}
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VkDeviceMemory
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QFV_AllocImageMemory (qfv_device_t *device,
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VkImage image, VkMemoryPropertyFlags properties,
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VkDeviceSize size, VkDeviceSize offset)
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{
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VkDevice dev = device->dev;
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qfv_physdev_t *physdev = device->physDev;
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VkPhysicalDeviceMemoryProperties *memprops = &physdev->memory_properties;
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qfv_devfuncs_t *dfunc = device->funcs;
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VkMemoryRequirements requirements;
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dfunc->vkGetImageMemoryRequirements (dev, image, &requirements);
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size = max (size, offset + requirements.size);
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VkDeviceMemory object = 0;
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for (uint32_t type = 0; type < memprops->memoryTypeCount; type++) {
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if ((requirements.memoryTypeBits & (1 << type))
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&& ((memprops->memoryTypes[type].propertyFlags & properties)
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== properties)) {
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VkMemoryAllocateInfo allocate_info = {
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VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, 0,
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size, type
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};
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VkResult res = dfunc->vkAllocateMemory (dev, &allocate_info,
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0, &object);
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if (res == VK_SUCCESS) {
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break;
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}
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}
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}
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return object;
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}
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int
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QFV_BindImageMemory (qfv_device_t *device,
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VkImage image, VkDeviceMemory object, VkDeviceSize offset)
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{
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VkDevice dev = device->dev;
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qfv_devfuncs_t *dfunc = device->funcs;
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VkResult res = dfunc->vkBindImageMemory (dev, image, object, offset);
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return res == VK_SUCCESS;
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}
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qfv_imagebarrierset_t *
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QFV_CreateImageTransitionSet (qfv_imagetransition_t *transitions,
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int numTransitions)
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{
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qfv_imagebarrierset_t *barrierset;
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barrierset = DARRAY_ALLOCFIXED (*barrierset, numTransitions, malloc);
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for (int i = 0; i < numTransitions; i++) {
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barrierset->a[i].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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barrierset->a[i].pNext = 0;
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barrierset->a[i].srcAccessMask = transitions[i].srcAccess;
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barrierset->a[i].dstAccessMask = transitions[i].dstAccess;
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barrierset->a[i].oldLayout = transitions[i].oldLayout;
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barrierset->a[i].newLayout = transitions[i].newLayout;
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barrierset->a[i].srcQueueFamilyIndex = transitions[i].srcQueueFamily;
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barrierset->a[i].dstQueueFamilyIndex = transitions[i].dstQueueFamily;
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barrierset->a[i].image = transitions[i].image;
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barrierset->a[i].subresourceRange.aspectMask = transitions[i].aspect;
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barrierset->a[i].subresourceRange.baseMipLevel = 0;
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barrierset->a[i].subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
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barrierset->a[i].subresourceRange.baseArrayLayer = 0;
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barrierset->a[i].subresourceRange.layerCount
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= VK_REMAINING_ARRAY_LAYERS;
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}
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return barrierset;
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}
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VkImageView
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QFV_CreateImageView (qfv_device_t *device, VkImage image,
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VkImageViewType type, VkFormat format,
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VkImageAspectFlags aspect)
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{
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VkDevice dev = device->dev;
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qfv_devfuncs_t *dfunc = device->funcs;
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VkImageViewCreateInfo createInfo = {
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VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, 0,
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0,
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image, type, format,
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{
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VK_COMPONENT_SWIZZLE_IDENTITY,
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VK_COMPONENT_SWIZZLE_IDENTITY,
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VK_COMPONENT_SWIZZLE_IDENTITY,
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VK_COMPONENT_SWIZZLE_IDENTITY,
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},
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{
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aspect,
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0, VK_REMAINING_MIP_LEVELS,
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0, VK_REMAINING_ARRAY_LAYERS,
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}
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};
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VkImageView view;
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dfunc->vkCreateImageView (dev, &createInfo, 0, &view);
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return view;
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}
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